1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
|
// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
import QtQuick3D
import QtQuick3D.Helpers
import ExamplePointGeometry
import ExampleTriangleGeometry
Window {
id: window
width: 1280
height: 720
visible: true
color: "#848895"
View3D {
id: v3d
anchors.fill: parent
camera: camera
PerspectiveCamera {
id: camera
position: Qt.vector3d(0, 0, 600)
}
DirectionalLight {
position: Qt.vector3d(-500, 500, -100)
color: Qt.rgba(0.4, 0.2, 0.6, 1.0)
ambientColor: Qt.rgba(0.1, 0.1, 0.1, 1.0)
}
PointLight {
position: Qt.vector3d(0, 0, 100)
color: Qt.rgba(0.1, 1.0, 0.1, 1.0)
ambientColor: Qt.rgba(0.2, 0.2, 0.2, 1.0)
}
Model {
visible: radioGridGeom.checked
scale: Qt.vector3d(100, 100, 100)
geometry: GridGeometry {
id: grid
horizontalLines: 20
verticalLines: 20
}
materials: [
DefaultMaterial {
lineWidth: sliderLineWidth.value
}
]
}
//! [model triangle]
Model {
visible: radioCustGeom.checked
scale: Qt.vector3d(100, 100, 100)
geometry: ExampleTriangleGeometry {
normals: cbNorm.checked
normalXY: sliderNorm.value
uv: cbUV.checked
uvAdjust: sliderUV.value
}
materials: [
DefaultMaterial {
Texture {
id: baseColorMap
source: "qt_logo_rect.png"
}
cullMode: DefaultMaterial.NoCulling
diffuseMap: cbTexture.checked ? baseColorMap : null
specularAmount: 0.5
}
]
}
//! [model triangle]
Model {
visible: radioPointGeom.checked
scale: Qt.vector3d(100, 100, 100)
geometry: ExamplePointGeometry { }
materials: [
DefaultMaterial {
lighting: DefaultMaterial.NoLighting
cullMode: DefaultMaterial.NoCulling
diffuseColor: "yellow"
pointSize: sliderPointSize.value
}
]
}
}
WasdController {
controlledObject: camera
}
ColumnLayout {
Label {
text: "Use WASD and mouse to navigate"
font.bold: true
}
ButtonGroup {
buttons: [ radioGridGeom, radioCustGeom, radioPointGeom ]
}
RadioButton {
id: radioGridGeom
text: "GridGeometry"
checked: true
focusPolicy: Qt.NoFocus
}
RadioButton {
id: radioCustGeom
text: "Custom geometry from application (triangle)"
checked: false
focusPolicy: Qt.NoFocus
}
RadioButton {
id: radioPointGeom
text: "Custom geometry from application (points)"
checked: false
focusPolicy: Qt.NoFocus
}
RowLayout {
visible: radioGridGeom.checked
ColumnLayout {
Button {
text: "More X cells"
onClicked: grid.verticalLines += 1
focusPolicy: Qt.NoFocus
}
Button {
text: "Fewer X cells"
onClicked: grid.verticalLines -= 1
focusPolicy: Qt.NoFocus
}
}
ColumnLayout {
Button {
text: "More Y cells"
onClicked: grid.horizontalLines += 1
focusPolicy: Qt.NoFocus
}
Button {
text: "Fewer Y cells"
onClicked: grid.horizontalLines -= 1
focusPolicy: Qt.NoFocus
}
}
}
RowLayout {
visible: radioGridGeom.checked
Label {
text: "Line width (if supported)"
}
Slider {
id: sliderLineWidth
from: 1.0
to: 10.0
stepSize: 0.5
value: 1.0
focusPolicy: Qt.NoFocus
}
}
RowLayout {
visible: radioCustGeom.checked
CheckBox {
id: cbNorm
text: "provide normals in geometry"
checked: false
focusPolicy: Qt.NoFocus
}
RowLayout {
Label {
text: "manual adjust"
}
Slider {
id: sliderNorm
from: 0.0
to: 1.0
stepSize: 0.01
value: 0.0
focusPolicy: Qt.NoFocus
}
}
}
RowLayout {
visible: radioCustGeom.checked
CheckBox {
id: cbTexture
text: "enable base color map"
checked: false
focusPolicy: Qt.NoFocus
}
CheckBox {
id: cbUV
text: "provide UV in geometry"
checked: false
focusPolicy: Qt.NoFocus
}
RowLayout {
Label {
text: "UV adjust"
}
Slider {
id: sliderUV
from: 0.0
to: 1.0
stepSize: 0.01
value: 0.0
focusPolicy: Qt.NoFocus
}
}
}
RowLayout {
visible: radioPointGeom.checked
ColumnLayout {
RowLayout {
Label {
text: "Point size (if supported)"
}
Slider {
id: sliderPointSize
from: 1.0
to: 16.0
stepSize: 1.0
value: 1.0
focusPolicy: Qt.NoFocus
}
}
}
}
TextArea {
id: infoText
readOnly: true
}
}
}
|