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<?xml version="1.0"?>
<!--
/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt for Python project.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
-->

<typesystem package="PySide2.Qt3DInput">
    <load-typesystem name="Qt3DCore/typesystem_3dcore.xml" generate="no"/>
    <namespace-type name="Qt3DInput">
        <object-type name="QAbstractActionInput"/>
        <object-type name="QAbstractAxisInput"/>
        <object-type name="QAbstractPhysicalDevice"/>
        <object-type name="QAction"/>
        <object-type name="QActionInput"/>
        <object-type name="QAnalogAxisInput"/>
        <object-type name="QAxis"/>
        <object-type name="QAxisAccumulator">
            <enum-type name="SourceAxisType"/>
        </object-type>
        <object-type name="QAxisSetting"/>
        <object-type name="QButtonAxisInput"/>
        <object-type name="QInputAspect"/>
        <object-type name="QInputChord"/>
        <object-type name="QInputSequence"/>
        <object-type name="QInputSettings"/>
        <object-type name="QKeyboardHandler"/>
        <object-type name="QKeyEvent">
            <modify-function signature="QKeyEvent(const Qt3DInput::QKeyEvent&amp;)" remove="all"/>
        </object-type>
        <object-type name="QLogicalDevice"/>
        <object-type name="QKeyboardDevice"/>
        <object-type name="QMouseDevice">
            <enum-type name="Axis"/>
        </object-type>
        <!-- Fixme: shiboken2 mistakenly thinks that Qt3DInput::QMouseEvent(::QMouseEvent)
             is a copy constructor of Qt3DInput::QMouseEvent. Work around by suppressing them -->
        <object-type name="QMouseEvent">
            <enum-type name="Buttons"/>
            <enum-type name="Modifiers"/>
            <modify-function signature="QMouseEvent(const Qt3DInput::QMouseEvent&amp;)" remove="all"/>
        </object-type>
        <object-type name="QWheelEvent">
            <enum-type name="Buttons"/>
            <enum-type name="Modifiers"/>
            <modify-function signature="QWheelEvent(const Qt3DInput::QWheelEvent&amp;)" remove="all"/>
        </object-type>
        <object-type name="QMouseHandler"/>
    </namespace-type>
</typesystem>