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authorJohanna Vanhatapio <johanna.vanhatapio@qt.io>2021-04-23 16:34:13 +0300
committerJohanna Vanhatapio <johanna.vanhatapio@qt.io>2021-04-23 14:40:14 +0000
commit2043b91ebe919530063027070509e5b8e03d3ecc (patch)
treeccaf18736235623ecf54868d5ad39388a6d2e27e /doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-custom-effects-materials.qdoc
parentca3b8f3b32060355ad4b61a1748640876675a2bc (diff)
Doc: Add more links to topics covering views
Also some miscellaneous fixes. Task-number: QDS-3407 Change-Id: If47cdb0b7bc16f3fc624b96c2e0dabfde2d2f2db Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Diffstat (limited to 'doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-custom-effects-materials.qdoc')
-rw-r--r--doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-custom-effects-materials.qdoc18
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-custom-effects-materials.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-custom-effects-materials.qdoc
index 598700e793..3d44cf363c 100644
--- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-custom-effects-materials.qdoc
+++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-custom-effects-materials.qdoc
@@ -81,25 +81,25 @@
To create a custom effect:
\list 1
- \li Drag and drop an \uicontrol {Effect} component from the
+ \li Drag-and-drop an \uicontrol {Effect} component from the
\uicontrol {Qt Quick 3D Custom Shader Utils} tab of
- \uicontrol Library to a Model component in \uicontrol Navigator.
+ \uicontrol Library to a Model component in \l Navigator.
\li Select the custom effect component in \uicontrol Navigator to edit
- the values of its properties in the \uicontrol Properties view.
+ the values of its properties in the \l Properties view.
\image studio-qtquick-3d-custom-effect.png "Custom effect properties"
\li In the \uicontrol Passes field, select the pass components for
the effect.
\li Select the pass component in \uicontrol Navigator to specify values
for its properties in \uicontrol Properties.
\image studio-qtquick-3d-pass.png "Pass properties"
- \li To execute commands during the pass, drag and drop the following
+ \li To execute commands during the pass, drag-and-drop the following
command components from \uicontrol Library to the custom material in
\uicontrol Navigator: \uicontrol Blending, \uicontrol {Buffer Blit},
\uicontrol {Buffer Input}, \uicontrol {Cull Mode},
\uicontrol {Depth Input}, \uicontrol {Render State}, and
\uicontrol {Set Uniform Value}. Then select the commands in the
\uicontrol Commands field.
- \li To allocate a buffer for the pass, drag and drop a \uicontrol Buffer
+ \li To allocate a buffer for the pass, drag-and-drop a \uicontrol Buffer
component to the custom material. Then select the buffer in the
\uicontrol Buffer field.
\li Select the shader component in \uicontrol Navigator to set the path
@@ -133,7 +133,7 @@
To create a custom material:
\list 1
- \li Drag and drop a \uicontrol {Custom Material} component from the
+ \li Drag-and-drop a \uicontrol {Custom Material} component from the
\uicontrol {Qt Quick 3D Custom Shader Utils} tab of
\uicontrol Library to a Model component in \uicontrol Navigator.
\li Select the custom material component in \uicontrol Navigator to
@@ -159,7 +159,7 @@
\li Select the pass component in \uicontrol Navigator to specify values
for its properties in \uicontrol Properties.
\image studio-qtquick-3d-pass.png "Pass properties"
- \li To execute commands during the pass, drag and drop the following
+ \li To execute commands during the pass, drag-and-drop the following
command components from \uicontrol Library to the pass component in
\uicontrol Navigator: \uicontrol Blending, \uicontrol {Buffer Blit},
\uicontrol {Buffer Input}, \uicontrol {Cull Mode},
@@ -167,10 +167,10 @@
\uicontrol {Set Uniform Value}. The command components are created
at the same level as the pass component and automatically added to
the \uicontrol Commands field.
- \li To allocate a buffer for the pass, drag and drop a \uicontrol Buffer
+ \li To allocate a buffer for the pass, drag-and-drop a \uicontrol Buffer
component to the custom material. Then select the buffer in the
\uicontrol Buffer field.
- \li To add a shader to the pass, drag and drop the \uicontrol Shader
+ \li To add a shader to the pass, drag-and-drop the \uicontrol Shader
component from the \uicontrol Library to the pass component in
\uicontrol Navigator. The shader components are created at the same
level as the pass component and automatically added to the