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authorLeena Miettinen <riitta-leena.miettinen@qt.io>2021-06-07 16:13:00 +0200
committerLeena Miettinen <riitta-leena.miettinen@qt.io>2021-06-16 08:12:57 +0000
commitfee82ed2c291faa99d5db5b1aba186062e8ed58d (patch)
treeb327537119df5a800e3383f65965403281aa948b /doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-custom-effects-materials.qdoc
parentcf8a05fbec2ec1a3674eeea45798a85e7f16e93f (diff)
Doc: Restructure the Wireframing chapter
Renamed from "Creating UIs" Fixes: QDS-4469 Change-Id: Iabf436a7ed9aa87c144c29fbe39d4d5923a29ae7 Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io> Reviewed-by: Johanna Vanhatapio <johanna.vanhatapio@qt.io>
Diffstat (limited to 'doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-custom-effects-materials.qdoc')
-rw-r--r--doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-custom-effects-materials.qdoc6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-custom-effects-materials.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-custom-effects-materials.qdoc
index 3d44cf363c..f75fef5487 100644
--- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-custom-effects-materials.qdoc
+++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-custom-effects-materials.qdoc
@@ -30,9 +30,9 @@
\previouspage studio-3d-custom-shaders.html
\nextpage studio-3d-lights.html
- \title Creating Custom Effects and Materials
+ \title Custom Effects and Materials
- The \l{Applying 3D Effects}{Qt Quick 3D Effects} and \l{Using 3D Materials}
+ The \l{3D Effects}{Qt Quick 3D Effects} and \l{3D Materials}
{Qt Quick 3D Materials} modules contain a set of ready-made effects and
materials that you can apply to 3D models. If the ready-made effects and
materials don't meet your needs, you can create custom effects and
@@ -57,7 +57,7 @@
component in \uicontrol Library > \uicontrol {QtQuick3D Materials} >
\uicontrol {Qt Quick 3D Custom Shader Utils}. For more information about the
shader utilities and commands and their properties, see
- \l {Using Custom Shaders}.
+ \l {Custom Shaders}.
\note You must create the actual shader source files with some other tool
and copy them to your project folder. You can then specify the source file