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author | Johanna Vanhatapio <johanna.vanhatapio@qt.io> | 2020-04-29 15:07:51 +0300 |
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committer | Johanna Vanhatapio <johanna.vanhatapio@qt.io> | 2020-05-04 12:24:25 +0000 |
commit | 00200d8b905a30c68f62db40319a82120f408995 (patch) | |
tree | ad7c7160adb2e22171a00ed4ad5b2585563d12b4 /doc/qtdesignstudio/src/qtquick3d-editor | |
parent | d08e5c33ff7b1d14be5e679eae5c9e2641fcc020 (diff) |
Doc: Describe 3D Editor local and global orientation mode
Change-Id: Ibe281ba6d06c68a9c5f36a743563b6fc40fe7e0a
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Diffstat (limited to 'doc/qtdesignstudio/src/qtquick3d-editor')
-rw-r--r-- | doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-editor.qdoc | 40 |
1 files changed, 24 insertions, 16 deletions
diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-editor.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-editor.qdoc index 3892672a1d..89a6b7742d 100644 --- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-editor.qdoc +++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-editor.qdoc @@ -45,25 +45,16 @@ scene did not contain them, you can add the corresponding Qt Quick 3D types from the \uicontrol Library. - You can use the manipulator mode toolbar buttons (2) to show the move, rotate, - or scale manipulator in the rendered scene when an item is selected and - to determine what happens when you drag the selected item. Select the - \uicontrol {Toggle Local/Global Orientation} button (3) to determine whether - the manipulators affect only the local transforms of the item or whether - they transform with respect to the global space. + You can use the toolbar buttons (2) to show the \e transformation + gizmo in the \uicontrol {3D Editor} when an item is selected + and to determine what happens when you drag the selected item. + Transformation refers to moving, rotating, or scaling of an object. + Select the \uicontrol {Toggle Local/Global Orientation} button (3) to + determine whether the gizmos affect only the local transformations of the + item or whether they transform with respect to the global space. \image studio-3d-editor.png "3D Editor" - For example, in local orientation mode, selecting an unrotated cube inside - a rotated group in the move mode shows rotated axes. Dragging on the red - arrow of the move manipulator affects only the x position of the item. - - In global mode, the manipulators always transform with respect to the global - space. In the example above, switching to global mode will show the red - arrow for the move manipulator aligned with the screen (assuming an - unrotated camera). Dragging on the red arrow may affect two or three of the - position values for the selected item in order to move it in global space. - The \e pivot of the component is used as the origin for position, scale, and rotation operations. You can set a \l{Setting Transform Properties} {local pivot offset} for an item in the \uicontrol Properties view to @@ -153,6 +144,23 @@ To freely rotate the item, select the gray circle. + \section1 Using Global and Local Orientation + + To switch between global and local orientation, select \uicontrol + {Toggle Local/Global Orientation}. + + In global orientation mode, transformation of a selected object is presented + with respect to the global space. For example, while the move tool is + selected, selecting a cube will show its move gizmo aligned with the axes + of global space. Dragging on the red arrow of the gizmo moves the object in + the global x direction. + + In local orientation mode, the position of a selected object is shown + according to local axes specific to the selected object. For example, + selecting a rotated cube will show its axes rotated, and not aligned with + the axes of global space. Dragging on the red arrow of the gizmo + moves the object in the local x direction in relation to the object. + \section1 Scaling Items \image studio-3d-editor-scale.png "3D editor in scale mode" |