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authorLeena Miettinen <riitta-leena.miettinen@qt.io>2020-01-28 15:30:14 +0100
committerLeena Miettinen <riitta-leena.miettinen@qt.io>2020-02-14 07:59:20 +0000
commit9c8b3408163ba8c62ee36b89c13f5c82efcd24d8 (patch)
treea4dfa3e0b4ddea06ecd78c8fc0bc2e23f0080bfb /doc/qtdesignstudio/src/qtquick3d-editor
parentb979e1f58736f2dcf1982d80083df6a7d668ca26 (diff)
Doc: Link to information about exporting 3D assets from Blender
...for importing them to Qt Design Studio. Fixes: QDS-1470 Change-Id: I47e8a947fecbf0971fdeab32ae41dcaa645cd359 Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt Design Studio.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \contentspage {Qt Design Studio Manual}
+ \page exporting-from-blender.html
+ \previouspage exporting-3d-assets.html
+ \nextpage exporting-from-maya.html
+
+ \title Exporting from Blender
+
+ You can export meshes, lights, cameras, transformations (scale, rotation,
+ or location), UV layouts, pivot points, object hierarchy, and material
+ slots from Blender to \QDS.
+
+ When you import 3D graphics to \QDS, the scenegraph is converted into
+ Qt Quick 3D types.
+
+ For best results, export 3D graphics to the GL Transmission Format (qlTF2),
+ as instructed in the
+ \l{https://docs.blender.org/manual/en/2.81/addons/import_export/io_scene_gltf2.html}
+ {qlTF2} section of the Blender documentation.
+*/