diff options
author | Miikka Heikkinen <miikka.heikkinen@qt.io> | 2020-09-18 12:56:24 +0300 |
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committer | Miikka Heikkinen <miikka.heikkinen@qt.io> | 2020-09-22 13:35:10 +0000 |
commit | 762addfbd0fe355bb0008d9af72bf317a05462c0 (patch) | |
tree | 4835616e1864c1fd227a8f8de626da41d3f6c5b8 /share/qtcreator | |
parent | ed3aba362613116b682fca1264d442d974ebe00a (diff) |
QmlDesigner: Add navigator tooltip for 3D Model nodes
Only the source and geometry properties of the model is taken from the
node, rest of the properties are always same for consistent style.
Change-Id: I2355ce91c3e3d6f23b9f27ecf31430e3e13d0c80
Fixes: QDS-2764
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Diffstat (limited to 'share/qtcreator')
9 files changed, 158 insertions, 16 deletions
diff --git a/share/qtcreator/qml/qmlpuppet/mockfiles/EditCameraController.qml b/share/qtcreator/qml/qmlpuppet/mockfiles/EditCameraController.qml index 20dd112d61..1379369953 100644 --- a/share/qtcreator/qml/qmlpuppet/mockfiles/EditCameraController.qml +++ b/share/qtcreator/qml/qmlpuppet/mockfiles/EditCameraController.qml @@ -46,10 +46,11 @@ Item { readonly property vector3d _defaultCameraPosition: Qt.vector3d(0, 600, 600) readonly property vector3d _defaultCameraRotation: Qt.vector3d(-45, 0, 0) readonly property real _defaultCameraLookAtDistance: _defaultCameraPosition.length() + property bool ignoreToolState: false function restoreCameraState(cameraState) { - if (!camera) + if (!camera || ignoreToolState) return; _lookAtPoint = cameraState[0]; @@ -75,7 +76,7 @@ Item { function storeCameraState(delay) { - if (!camera) + if (!camera || ignoreToolState) return; var cameraState = []; diff --git a/share/qtcreator/qml/qmlpuppet/mockfiles/EffectNodeView.qml b/share/qtcreator/qml/qmlpuppet/mockfiles/EffectNodeView.qml index 9259e0d08f..cb2e581021 100644 --- a/share/qtcreator/qml/qmlpuppet/mockfiles/EffectNodeView.qml +++ b/share/qtcreator/qml/qmlpuppet/mockfiles/EffectNodeView.qml @@ -57,7 +57,7 @@ View3D { source: "#Sphere" materials: [ DefaultMaterial { - diffuseColor: "green" + diffuseColor: "#4aee45" } ] } diff --git a/share/qtcreator/qml/qmlpuppet/mockfiles/IconRenderer3D.qml b/share/qtcreator/qml/qmlpuppet/mockfiles/IconRenderer3D.qml index 99c20047a4..8119c00f34 100644 --- a/share/qtcreator/qml/qmlpuppet/mockfiles/IconRenderer3D.qml +++ b/share/qtcreator/qml/qmlpuppet/mockfiles/IconRenderer3D.qml @@ -45,7 +45,7 @@ Item { cameraControl.focusObject(selectionBox.model, viewCamera.eulerRotation, true, true); if (cameraControl._zoomFactor < 0.1) view3D.importScene.scale = view3D.importScene.scale.times(10); - if (cameraControl._zoomFactor > 100) + if (cameraControl._zoomFactor > 10) view3D.importScene.scale = view3D.importScene.scale.times(0.1); selectionBox.visible = false; @@ -82,6 +82,7 @@ Item { id: cameraControl camera: view3D.camera view3d: view3D + ignoreToolState: true } } } diff --git a/share/qtcreator/qml/qmlpuppet/mockfiles/ModelNode3DImageView.qml b/share/qtcreator/qml/qmlpuppet/mockfiles/ModelNode3DImageView.qml index b0ed2114ea..44580a0b30 100644 --- a/share/qtcreator/qml/qmlpuppet/mockfiles/ModelNode3DImageView.qml +++ b/share/qtcreator/qml/qmlpuppet/mockfiles/ModelNode3DImageView.qml @@ -36,11 +36,17 @@ Item { property View3D view: null property alias contentItem: contentItem + property var previewObject + property var materialViewComponent property var effectViewComponent + property var modelViewComponent + + property bool ready: false function destroyView() { + previewObject = null; if (view) { // Destroy is async, so make sure we don't get any more updates for the old view _generalHelper.enableItemUpdate(view, false); @@ -57,6 +63,10 @@ Item { createViewForMaterial(obj); else if (obj instanceof Effect) createViewForEffect(obj); + else if (obj instanceof Model) + createViewForModel(obj); + + previewObject = obj; } function createViewForMaterial(material) @@ -79,6 +89,26 @@ Item { view = effectViewComponent.createObject(viewRect, {"previewEffect": effect}); } + function createViewForModel(model) + { + if (!modelViewComponent) + modelViewComponent = Qt.createComponent("ModelNodeView.qml"); + + // Always recreate the view to ensure model is up to date + if (modelViewComponent.status === Component.Ready) + view = modelViewComponent.createObject(viewRect, {"sourceModel": model}); + } + + function afterRender() + { + if (previewObject instanceof Model) { + view.fitModel(); + ready = view.ready; + } else { + ready = true; + } + } + Item { id: contentItem anchors.fill: parent diff --git a/share/qtcreator/qml/qmlpuppet/mockfiles/ModelNodeView.qml b/share/qtcreator/qml/qmlpuppet/mockfiles/ModelNodeView.qml new file mode 100644 index 0000000000..1379a27a05 --- /dev/null +++ b/share/qtcreator/qml/qmlpuppet/mockfiles/ModelNodeView.qml @@ -0,0 +1,96 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt Creator. +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +****************************************************************************/ + +import QtQuick 2.15 +import QtQuick3D 1.15 + +View3D { + id: root + anchors.fill: parent + environment: sceneEnv + camera: theCamera + + property bool ready: false + property real prevZoomFactor: -1 + property Model sourceModel + + function fitModel() + { + cameraControl.focusObject(model, theCamera.eulerRotation, true, false); + + if (cameraControl._zoomFactor < 0.1) { + model.scale = model.scale.times(10); + } else if (cameraControl._zoomFactor > 10) { + model.scale = model.scale.times(0.1); + } else { + // We need one more render after zoom factor change, so only set ready when zoom factor + // or scaling hasn't changed from the previous frame + ready = _generalHelper.fuzzyCompare(cameraControl._zoomFactor, prevZoomFactor); + prevZoomFactor = cameraControl._zoomFactor; + } + } + + SceneEnvironment { + id: sceneEnv + antialiasingMode: SceneEnvironment.MSAA + antialiasingQuality: SceneEnvironment.High + } + + EditCameraController { + id: cameraControl + camera: theCamera + anchors.fill: parent + view3d: root + ignoreToolState: true + } + + DirectionalLight { + eulerRotation.x: -30 + eulerRotation.y: -30 + } + + PerspectiveCamera { + id: theCamera + z: 600 + y: 600 + eulerRotation.x: -45 + clipFar: 10000 + clipNear: 1 + } + + Model { + id: model + eulerRotation.y: 45 + + source: sourceModel.source + geometry: sourceModel.geometry + + materials: [ + DefaultMaterial { + diffuseColor: "#4aee45" + } + ] + } +} diff --git a/share/qtcreator/qml/qmlpuppet/qml2puppet/editor3d/generalhelper.cpp b/share/qtcreator/qml/qmlpuppet/qml2puppet/editor3d/generalhelper.cpp index ae2f235673..afa02625d4 100644 --- a/share/qtcreator/qml/qmlpuppet/qml2puppet/editor3d/generalhelper.cpp +++ b/share/qtcreator/qml/qmlpuppet/qml2puppet/editor3d/generalhelper.cpp @@ -211,6 +211,11 @@ QVector4D GeneralHelper::focusObjectToCamera(QQuick3DCamera *camera, float defau return QVector4D(lookAt, cameraZoomFactor); } +bool GeneralHelper::fuzzyCompare(double a, double b) +{ + return qFuzzyCompare(a, b); +} + void GeneralHelper::delayedPropertySet(QObject *obj, int delay, const QString &property, const QVariant &value) { diff --git a/share/qtcreator/qml/qmlpuppet/qml2puppet/editor3d/generalhelper.h b/share/qtcreator/qml/qmlpuppet/qml2puppet/editor3d/generalhelper.h index 5e3adbf16b..92893cc546 100644 --- a/share/qtcreator/qml/qmlpuppet/qml2puppet/editor3d/generalhelper.h +++ b/share/qtcreator/qml/qmlpuppet/qml2puppet/editor3d/generalhelper.h @@ -69,6 +69,7 @@ public: QQuick3DNode *targetObject, QQuick3DViewport *viewPort, float oldZoom, bool updateZoom = true, bool closeUp = false); + Q_INVOKABLE bool fuzzyCompare(double a, double b); Q_INVOKABLE void delayedPropertySet(QObject *obj, int delay, const QString &property, const QVariant& value); Q_INVOKABLE QQuick3DNode *resolvePick(QQuick3DNode *pickNode); diff --git a/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qt5informationnodeinstanceserver.cpp b/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qt5informationnodeinstanceserver.cpp index 54e36f7420..05f86ae4d3 100644 --- a/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qt5informationnodeinstanceserver.cpp +++ b/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qt5informationnodeinstanceserver.cpp @@ -541,18 +541,25 @@ void Qt5InformationNodeInstanceServer::doRenderModelNode3DImageView() Q_ARG(QVariant, QVariant::fromValue(renderSize.width())), Q_ARG(QVariant, QVariant::fromValue(renderSize.height()))); - updateNodesRecursive(m_ModelNode3DImageViewContentItem); - - // Fake render loop signaling to update things like QML items as 3D textures - m_editView3D->beforeSynchronizing(); - m_editView3D->beforeRendering(); - - QSizeF size = qobject_cast<QQuickItem *>(m_ModelNode3DImageViewContentItem)->size(); - QRectF renderRect(QPointF(0., 0.), size); - QImage renderImage = designerSupport()->renderImageForItem(m_ModelNode3DImageViewContentItem, - renderRect, size.toSize()); - m_editView3D->afterRendering(); - + QImage renderImage; + bool ready = false; + int count = 0; // Ensure we don't ever get stuck in an infinite loop + while (!ready && ++count < 10) { + updateNodesRecursive(m_ModelNode3DImageViewContentItem); + + // Fake render loop signaling to update things like QML items as 3D textures + m_ModelNode3DImageView->beforeSynchronizing(); + m_ModelNode3DImageView->beforeRendering(); + + QSizeF size = qobject_cast<QQuickItem *>(m_ModelNode3DImageViewContentItem)->size(); + QRectF renderRect(QPointF(0., 0.), size); + renderImage = designerSupport()->renderImageForItem(m_ModelNode3DImageViewContentItem, + renderRect, size.toSize()); + m_ModelNode3DImageView->afterRendering(); + + QMetaObject::invokeMethod(m_ModelNode3DImageViewRootItem, "afterRender"); + ready = QQmlProperty::read(m_ModelNode3DImageViewRootItem, "ready").value<bool>(); + } QMetaObject::invokeMethod(m_ModelNode3DImageViewRootItem, "destroyView"); // Key number is selected so that it is unlikely to conflict other ImageContainer use. diff --git a/share/qtcreator/qml/qmlpuppet/qmlpuppet.qrc b/share/qtcreator/qml/qmlpuppet/qmlpuppet.qrc index 02878b81b6..9b01f0249d 100644 --- a/share/qtcreator/qml/qmlpuppet/qmlpuppet.qrc +++ b/share/qtcreator/qml/qmlpuppet/qmlpuppet.qrc @@ -43,6 +43,7 @@ <file>mockfiles/ModelNode3DImageView.qml</file> <file>mockfiles/MaterialNodeView.qml</file> <file>mockfiles/EffectNodeView.qml</file> + <file>mockfiles/ModelNodeView.qml</file> <file>mockfiles/meshes/arrow.mesh</file> <file>mockfiles/meshes/scalerod.mesh</file> <file>mockfiles/meshes/ring.mesh</file> |