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authorUlf Hermann <ulf.hermann@qt.io>2019-06-29 11:02:51 +0200
committerUlf Hermann <ulf.hermann@qt.io>2019-07-03 12:26:24 +0000
commit5daae2cf6cf4c2fc1569ed3c5c2f25294ac1a57d (patch)
tree2b6da5ebb58c05b8d15fef1329fede18f89b0464 /src/libs/qmldebug
parent7cd504511cc89ea8addbbf5f8295ba7505ea0df4 (diff)
QmlDebug: Queue the socket error and disconnect signals
Apparently these can be sent synchronously on trying to send something over the wire. Synchronously handling the signals at that point is dangerous as the rest of the system might be in some transitional state (e.g. just destroying the clients). Fixes: QTCREATORBUG-22640 Change-Id: I21a0c92a6334d401390cf6d92b9b855b83cc6307 Reviewed-by: Christian Stenger <christian.stenger@qt.io>
Diffstat (limited to 'src/libs/qmldebug')
-rw-r--r--src/libs/qmldebug/qmldebugconnection.cpp17
1 files changed, 13 insertions, 4 deletions
diff --git a/src/libs/qmldebug/qmldebugconnection.cpp b/src/libs/qmldebug/qmldebugconnection.cpp
index 143277b379..629360a8bc 100644
--- a/src/libs/qmldebug/qmldebugconnection.cpp
+++ b/src/libs/qmldebug/qmldebugconnection.cpp
@@ -35,6 +35,8 @@
#include <QTcpServer>
#include <QTcpSocket>
+Q_DECLARE_METATYPE(QLocalSocket::LocalSocketError)
+
namespace QmlDebug {
const int protocolVersion = 1;
@@ -244,6 +246,11 @@ void QmlDebugConnection::protocolReadyRead()
QmlDebugConnection::QmlDebugConnection(QObject *parent)
: QObject(parent), d_ptr(new QmlDebugConnectionPrivate)
{
+ static const int metaTypes[] = {
+ qRegisterMetaType<QAbstractSocket::SocketError>(),
+ qRegisterMetaType<QLocalSocket::LocalSocketError>()
+ };
+ Q_UNUSED(metaTypes);
}
QmlDebugConnection::~QmlDebugConnection()
@@ -343,9 +350,10 @@ void QmlDebugConnection::connectToHost(const QString &hostName, quint16 port)
this, [this](QAbstractSocket::SocketError error) {
emit logError(socketErrorToString(error));
socketDisconnected();
- });
+ }, Qt::QueuedConnection);
connect(socket, &QAbstractSocket::connected, this, &QmlDebugConnection::socketConnected);
- connect(socket, &QAbstractSocket::disconnected, this, &QmlDebugConnection::socketDisconnected);
+ connect(socket, &QAbstractSocket::disconnected, this, &QmlDebugConnection::socketDisconnected,
+ Qt::QueuedConnection);
socket->connectToHost(hostName.isEmpty() ? QString("localhost") : hostName, port);
}
@@ -376,13 +384,14 @@ void QmlDebugConnection::newConnection()
QObject::connect(d->protocol, &QPacketProtocol::readyRead,
this, &QmlDebugConnection::protocolReadyRead);
- connect(socket, &QLocalSocket::disconnected, this, &QmlDebugConnection::socketDisconnected);
+ connect(socket, &QLocalSocket::disconnected, this, &QmlDebugConnection::socketDisconnected,
+ Qt::QueuedConnection);
connect(socket, QOverload<QLocalSocket::LocalSocketError>::of(&QLocalSocket::error),
this, [this](QLocalSocket::LocalSocketError error) {
emit logError(socketErrorToString(static_cast<QAbstractSocket::SocketError>(error)));
socketDisconnected();
- });
+ }, Qt::QueuedConnection);
connect(socket, &QLocalSocket::stateChanged,
this, [this](QLocalSocket::LocalSocketState state) {