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authorTobias Hunger <tobias.hunger@digia.com>2014-05-02 17:38:42 +0200
committerTobias Hunger <tobias.hunger@digia.com>2014-05-26 11:42:03 +0200
commita8e8910130ecb59a40e38e3dbca712bb6f8db15f (patch)
tree37988f031c58eae079a336b7a9272ac927d6fed5 /src/plugins/glsleditor/glsleditorplugin.cpp
parentca41557613d02026113e52703984625b88687023 (diff)
IWizard->IWizardFactory
Start at splitting up the wizard functionality a bit. Currently it is a factory but also contains a lot of logic that is invoked by the real wizard dialogs. This change renames/moves a couple of things only. Change-Id: I1fa114ee3ee262f7c0690841f361bbf09e674725 Reviewed-by: Orgad Shaneh <orgads@gmail.com>
Diffstat (limited to 'src/plugins/glsleditor/glsleditorplugin.cpp')
-rw-r--r--src/plugins/glsleditor/glsleditorplugin.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/plugins/glsleditor/glsleditorplugin.cpp b/src/plugins/glsleditor/glsleditorplugin.cpp
index 815689cb513..9b79c19ae19 100644
--- a/src/plugins/glsleditor/glsleditorplugin.cpp
+++ b/src/plugins/glsleditor/glsleditorplugin.cpp
@@ -167,8 +167,8 @@ bool GLSLEditorPlugin::initialize(const QStringList & /*arguments*/, QString *er
FileIconProvider::registerIconOverlayForMimeType(":/glsleditor/images/glslfile.png", Constants::GLSL_MIMETYPE_VERT_ES);
FileIconProvider::registerIconOverlayForMimeType(":/glsleditor/images/glslfile.png", Constants::GLSL_MIMETYPE_FRAG_ES);
- IWizard *wizard = new GLSLFileWizard(GLSLFileWizard::FragmentShaderES);
- wizard->setWizardKind(IWizard::FileWizard);
+ IWizardFactory *wizard = new GLSLFileWizard(GLSLFileWizard::FragmentShaderES);
+ wizard->setWizardKind(IWizardFactory::FileWizard);
wizard->setCategory(QLatin1String(Constants::WIZARD_CATEGORY_GLSL));
wizard->setDisplayCategory(QCoreApplication::translate("GLSLEditor", Constants::WIZARD_TR_CATEGORY_GLSL));
wizard->setDescription
@@ -181,7 +181,7 @@ bool GLSLEditorPlugin::initialize(const QStringList & /*arguments*/, QString *er
addAutoReleasedObject(wizard);
wizard = new GLSLFileWizard(GLSLFileWizard::VertexShaderES);
- wizard->setWizardKind(IWizard::FileWizard);
+ wizard->setWizardKind(IWizardFactory::FileWizard);
wizard->setCategory(QLatin1String(Constants::WIZARD_CATEGORY_GLSL));
wizard->setDisplayCategory(QCoreApplication::translate("GLSLEditor", Constants::WIZARD_TR_CATEGORY_GLSL));
wizard->setDescription
@@ -194,7 +194,7 @@ bool GLSLEditorPlugin::initialize(const QStringList & /*arguments*/, QString *er
addAutoReleasedObject(wizard);
wizard = new GLSLFileWizard(GLSLFileWizard::FragmentShaderDesktop);
- wizard->setWizardKind(IWizard::FileWizard);
+ wizard->setWizardKind(IWizardFactory::FileWizard);
wizard->setCategory(QLatin1String(Constants::WIZARD_CATEGORY_GLSL));
wizard->setDisplayCategory(QCoreApplication::translate("GLSLEditor", Constants::WIZARD_TR_CATEGORY_GLSL));
wizard->setDescription
@@ -207,7 +207,7 @@ bool GLSLEditorPlugin::initialize(const QStringList & /*arguments*/, QString *er
addAutoReleasedObject(wizard);
wizard = new GLSLFileWizard(GLSLFileWizard::VertexShaderDesktop);
- wizard->setWizardKind(IWizard::FileWizard);
+ wizard->setWizardKind(IWizardFactory::FileWizard);
wizard->setCategory(QLatin1String(Constants::WIZARD_CATEGORY_GLSL));
wizard->setDisplayCategory(QCoreApplication::translate("GLSLEditor", Constants::WIZARD_TR_CATEGORY_GLSL));
wizard->setDescription