diff options
author | hjk <hjk121@nokiamail.com> | 2014-08-21 08:29:55 +0200 |
---|---|---|
committer | hjk <hjk121@nokiamail.com> | 2014-08-21 12:30:15 +0200 |
commit | bb8575c60c89f84b0d7cb76cb8afff48e32c9027 (patch) | |
tree | 0e4ac81137d4b3b995fd5d7d6755d7f6e6f961e8 /src/plugins/glsleditor/glsleditorplugin.cpp | |
parent | 2481e71d1885561ff9af7091e88d9eb821dac008 (diff) |
GlslEditor: Code cosmetics
Namespaces, CamelCase names.
Change-Id: I6ced0dccb073bda0fc82fed1831886fb9f62bf65
Reviewed-by: Christian Stenger <christian.stenger@digia.com>
Diffstat (limited to 'src/plugins/glsleditor/glsleditorplugin.cpp')
-rw-r--r-- | src/plugins/glsleditor/glsleditorplugin.cpp | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/src/plugins/glsleditor/glsleditorplugin.cpp b/src/plugins/glsleditor/glsleditorplugin.cpp index aba368deceb..f1a5b4fc289 100644 --- a/src/plugins/glsleditor/glsleditorplugin.cpp +++ b/src/plugins/glsleditor/glsleditorplugin.cpp @@ -71,10 +71,10 @@ using namespace TextEditor; namespace GLSLEditor { namespace Internal { -class GLSLEditorPluginPrivate +class GlslEditorPluginPrivate { public: - GLSLEditorPluginPrivate() : + GlslEditorPluginPrivate() : m_glsl_120_frag(0), m_glsl_120_vert(0), m_glsl_120_common(0), @@ -83,7 +83,7 @@ public: m_glsl_es_100_common(0) {} - ~GLSLEditorPluginPrivate() + ~GlslEditorPluginPrivate() { delete m_glsl_120_frag; delete m_glsl_120_vert; @@ -93,44 +93,44 @@ public: delete m_glsl_es_100_common; } - QPointer<TextEditor::BaseTextEditor> m_currentTextEditable; + QPointer<BaseTextEditor> m_currentTextEditable; - GLSLEditorPlugin::InitFile *m_glsl_120_frag; - GLSLEditorPlugin::InitFile *m_glsl_120_vert; - GLSLEditorPlugin::InitFile *m_glsl_120_common; - GLSLEditorPlugin::InitFile *m_glsl_es_100_frag; - GLSLEditorPlugin::InitFile *m_glsl_es_100_vert; - GLSLEditorPlugin::InitFile *m_glsl_es_100_common; + GlslEditorPlugin::InitFile *m_glsl_120_frag; + GlslEditorPlugin::InitFile *m_glsl_120_vert; + GlslEditorPlugin::InitFile *m_glsl_120_common; + GlslEditorPlugin::InitFile *m_glsl_es_100_frag; + GlslEditorPlugin::InitFile *m_glsl_es_100_vert; + GlslEditorPlugin::InitFile *m_glsl_es_100_common; }; -static GLSLEditorPluginPrivate *dd = 0; -static GLSLEditorPlugin *m_instance = 0; +static GlslEditorPluginPrivate *dd = 0; +static GlslEditorPlugin *m_instance = 0; -GLSLEditorPlugin::InitFile::~InitFile() +GlslEditorPlugin::InitFile::~InitFile() { delete engine; } -GLSLEditorPlugin::GLSLEditorPlugin() +GlslEditorPlugin::GlslEditorPlugin() { m_instance = this; - dd = new GLSLEditorPluginPrivate; + dd = new GlslEditorPluginPrivate; } -GLSLEditorPlugin::~GLSLEditorPlugin() +GlslEditorPlugin::~GlslEditorPlugin() { delete dd; m_instance = 0; } -bool GLSLEditorPlugin::initialize(const QStringList & /*arguments*/, QString *errorMessage) +bool GlslEditorPlugin::initialize(const QStringList & /*arguments*/, QString *errorMessage) { if (!MimeDatabase::addMimeTypes(QLatin1String(":/glsleditor/GLSLEditor.mimetypes.xml"), errorMessage)) return false; - addAutoReleasedObject(new GLSLHoverHandler(this)); + addAutoReleasedObject(new GlslHoverHandler(this)); addAutoReleasedObject(new GlslEditorFactory); - addAutoReleasedObject(new GLSLCompletionAssistProvider); + addAutoReleasedObject(new GlslCompletionAssistProvider); ActionContainer *contextMenu = ActionManager::createMenu(GLSLEditor::Constants::M_CONTEXT); ActionContainer *glslToolsMenu = ActionManager::createMenu(Id(Constants::M_TOOLS_GLSL)); @@ -159,7 +159,7 @@ bool GLSLEditorPlugin::initialize(const QStringList & /*arguments*/, QString *er FileIconProvider::registerIconOverlayForMimeType(":/glsleditor/images/glslfile.png", Constants::GLSL_MIMETYPE_VERT_ES); FileIconProvider::registerIconOverlayForMimeType(":/glsleditor/images/glslfile.png", Constants::GLSL_MIMETYPE_FRAG_ES); - IWizardFactory *wizard = new GLSLFileWizard(GLSLFileWizard::FragmentShaderES); + IWizardFactory *wizard = new GlslFileWizard(GlslFileWizard::FragmentShaderES); wizard->setWizardKind(IWizardFactory::FileWizard); wizard->setCategory(QLatin1String(Constants::WIZARD_CATEGORY_GLSL)); wizard->setDisplayCategory(QCoreApplication::translate("GLSLEditor", Constants::WIZARD_TR_CATEGORY_GLSL)); @@ -172,7 +172,7 @@ bool GLSLEditorPlugin::initialize(const QStringList & /*arguments*/, QString *er wizard->setId(QLatin1String("F.GLSL")); addAutoReleasedObject(wizard); - wizard = new GLSLFileWizard(GLSLFileWizard::VertexShaderES); + wizard = new GlslFileWizard(GlslFileWizard::VertexShaderES); wizard->setWizardKind(IWizardFactory::FileWizard); wizard->setCategory(QLatin1String(Constants::WIZARD_CATEGORY_GLSL)); wizard->setDisplayCategory(QCoreApplication::translate("GLSLEditor", Constants::WIZARD_TR_CATEGORY_GLSL)); @@ -185,7 +185,7 @@ bool GLSLEditorPlugin::initialize(const QStringList & /*arguments*/, QString *er wizard->setId(QLatin1String("G.GLSL")); addAutoReleasedObject(wizard); - wizard = new GLSLFileWizard(GLSLFileWizard::FragmentShaderDesktop); + wizard = new GlslFileWizard(GlslFileWizard::FragmentShaderDesktop); wizard->setWizardKind(IWizardFactory::FileWizard); wizard->setCategory(QLatin1String(Constants::WIZARD_CATEGORY_GLSL)); wizard->setDisplayCategory(QCoreApplication::translate("GLSLEditor", Constants::WIZARD_TR_CATEGORY_GLSL)); @@ -198,7 +198,7 @@ bool GLSLEditorPlugin::initialize(const QStringList & /*arguments*/, QString *er wizard->setId(QLatin1String("J.GLSL")); addAutoReleasedObject(wizard); - wizard = new GLSLFileWizard(GLSLFileWizard::VertexShaderDesktop); + wizard = new GlslFileWizard(GlslFileWizard::VertexShaderDesktop); wizard->setWizardKind(IWizardFactory::FileWizard); wizard->setCategory(QLatin1String(Constants::WIZARD_CATEGORY_GLSL)); wizard->setDisplayCategory(QCoreApplication::translate("GLSLEditor", Constants::WIZARD_TR_CATEGORY_GLSL)); @@ -211,7 +211,7 @@ bool GLSLEditorPlugin::initialize(const QStringList & /*arguments*/, QString *er wizard->setId(QLatin1String("K.GLSL")); addAutoReleasedObject(wizard); - auto hf = new TextEditor::HighlighterFactory; + auto hf = new HighlighterFactory; hf->setProductType<Highlighter>(); hf->setId(GLSLEditor::Constants::C_GLSLEDITOR_ID); hf->addMimeType(GLSLEditor::Constants::GLSL_MIMETYPE); @@ -224,11 +224,11 @@ bool GLSLEditorPlugin::initialize(const QStringList & /*arguments*/, QString *er return true; } -void GLSLEditorPlugin::extensionsInitialized() +void GlslEditorPlugin::extensionsInitialized() { } -ExtensionSystem::IPlugin::ShutdownFlag GLSLEditorPlugin::aboutToShutdown() +ExtensionSystem::IPlugin::ShutdownFlag GlslEditorPlugin::aboutToShutdown() { // delete GLSL::Icons::instance(); // delete object held by singleton return IPlugin::aboutToShutdown(); @@ -242,7 +242,7 @@ static QByteArray glslFile(const QString &fileName) return QByteArray(); } -static void parseGlslFile(const QString &fileName, GLSLEditorPlugin::InitFile *initFile) +static void parseGlslFile(const QString &fileName, GlslEditorPlugin::InitFile *initFile) { // Parse the builtins for any langugage variant so we can use all keywords. const int variant = GLSL::Lexer::Variant_All; @@ -253,16 +253,16 @@ static void parseGlslFile(const QString &fileName, GLSLEditorPlugin::InitFile *i initFile->ast = parser.parse(); } -static GLSLEditorPlugin::InitFile *getInitFile(const char *fileName, GLSLEditorPlugin::InitFile **initFile) +static GlslEditorPlugin::InitFile *getInitFile(const char *fileName, GlslEditorPlugin::InitFile **initFile) { if (*initFile) return *initFile; - *initFile = new GLSLEditorPlugin::InitFile; + *initFile = new GlslEditorPlugin::InitFile; parseGlslFile(QLatin1String(fileName), *initFile); return *initFile; } -const GLSLEditorPlugin::InitFile *GLSLEditorPlugin::fragmentShaderInit(int variant) +const GlslEditorPlugin::InitFile *GlslEditorPlugin::fragmentShaderInit(int variant) { if (variant & GLSL::Lexer::Variant_GLSL_120) return getInitFile("glsl_120.frag", &dd->m_glsl_120_frag); @@ -270,7 +270,7 @@ const GLSLEditorPlugin::InitFile *GLSLEditorPlugin::fragmentShaderInit(int varia return getInitFile("glsl_es_100.frag", &dd->m_glsl_es_100_frag); } -const GLSLEditorPlugin::InitFile *GLSLEditorPlugin::vertexShaderInit(int variant) +const GlslEditorPlugin::InitFile *GlslEditorPlugin::vertexShaderInit(int variant) { if (variant & GLSL::Lexer::Variant_GLSL_120) return getInitFile("glsl_120.vert", &dd->m_glsl_120_vert); @@ -278,7 +278,7 @@ const GLSLEditorPlugin::InitFile *GLSLEditorPlugin::vertexShaderInit(int variant return getInitFile("glsl_es_100.vert", &dd->m_glsl_es_100_vert); } -const GLSLEditorPlugin::InitFile *GLSLEditorPlugin::shaderInit(int variant) +const GlslEditorPlugin::InitFile *GlslEditorPlugin::shaderInit(int variant) { if (variant & GLSL::Lexer::Variant_GLSL_120) return getInitFile("glsl_120_common.glsl", &dd->m_glsl_120_common); |