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authorUlf Hermann <ulf.hermann@qt.io>2016-04-26 13:23:35 +0200
committerUlf Hermann <ulf.hermann@qt.io>2016-05-23 12:04:49 +0000
commit5ba6f04d4b240c0217dd714aa8caf32d4ad24c4a (patch)
tree4d4adc24eadcf31b17b7ce3cbfdcaa2eb9637e41 /src/plugins/qmlprofiler/qmlprofileranimationsmodel.cpp
parent67378a7928af1d3ed91d0f704ae71a3e1381c8f4 (diff)
QmlProfiler: Load the timeline model data event by event
All the models do the same thing when loading the data: They iterate the list of events, determine for each one if they accept it, and if so, they load it. After the list has been fully loaded, they do some finalization. This can be centralized, and ultimately we won't need to expose the central QVector<QmlEvent> for that anymore. Change-Id: Ia82facfdc3968200bbec323a02f2fcc02ac44e9e Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io> Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
Diffstat (limited to 'src/plugins/qmlprofiler/qmlprofileranimationsmodel.cpp')
-rw-r--r--src/plugins/qmlprofiler/qmlprofileranimationsmodel.cpp75
1 files changed, 31 insertions, 44 deletions
diff --git a/src/plugins/qmlprofiler/qmlprofileranimationsmodel.cpp b/src/plugins/qmlprofiler/qmlprofileranimationsmodel.cpp
index ddad50220b..f66850c5f8 100644
--- a/src/plugins/qmlprofiler/qmlprofileranimationsmodel.cpp
+++ b/src/plugins/qmlprofiler/qmlprofileranimationsmodel.cpp
@@ -44,11 +44,11 @@ QmlProfilerAnimationsModel::QmlProfilerAnimationsModel(QmlProfilerModelManager *
QObject *parent) :
QmlProfilerTimelineModel(manager, Event, MaximumRangeType, ProfileAnimations, parent)
{
- m_maxGuiThreadAnimations = m_maxRenderThreadAnimations = 0;
}
void QmlProfilerAnimationsModel::clear()
{
+ m_minNextStartTimes[0] = m_minNextStartTimes[1] = 0;
m_maxGuiThreadAnimations = m_maxRenderThreadAnimations = 0;
m_data.clear();
QmlProfilerTimelineModel::clear();
@@ -59,59 +59,46 @@ bool QmlProfilerAnimationsModel::accepted(const QmlEventType &event) const
return QmlProfilerTimelineModel::accepted(event) && event.detailType == AnimationFrame;
}
-void QmlProfilerAnimationsModel::loadData()
+void QmlProfilerAnimationsModel::loadEvent(const QmlEvent &event, const QmlEventType &type)
{
- QmlProfilerDataModel *simpleModel = modelManager()->qmlModel();
- if (simpleModel->isEmpty())
- return;
-
- // collect events
- const QVector<QmlEvent> &referenceList = simpleModel->events();
- const QVector<QmlEventType> &typeList = simpleModel->eventTypes();
-
- AnimationThread lastThread;
- QmlPaintEventData lastEvent;
- qint64 minNextStartTimes[] = {0, 0};
-
- foreach (const QmlEvent &event, referenceList) {
- const QmlEventType &type = typeList[event.typeIndex()];
- if (!accepted(type))
- continue;
+ Q_UNUSED(type);
+ AnimationThread lastThread = (AnimationThread)event.number<qint32>(2);
- lastThread = (AnimationThread)event.number<qint32>(2);
+ // initial estimation of the event duration: 1/framerate
+ qint64 estimatedDuration = event.number<qint32>(0) > 0 ? 1e9 / event.number<qint32>(0) : 1;
- // initial estimation of the event duration: 1/framerate
- qint64 estimatedDuration = event.number<qint32>(0) > 0 ? 1e9 / event.number<qint32>(0) : 1;
+ // the profiler registers the animation events at the end of them
+ qint64 realEndTime = event.timestamp();
- // the profiler registers the animation events at the end of them
- qint64 realEndTime = event.timestamp();
+ // ranges should not overlap. If they do, our estimate wasn't accurate enough
+ qint64 realStartTime = qMax(event.timestamp() - estimatedDuration,
+ m_minNextStartTimes[lastThread]);
- // ranges should not overlap. If they do, our estimate wasn't accurate enough
- qint64 realStartTime = qMax(event.timestamp() - estimatedDuration,
- minNextStartTimes[lastThread]);
+ // Sometimes our estimate is far off or the server has miscalculated the frame rate
+ if (realStartTime >= realEndTime)
+ realEndTime = realStartTime + 1;
- // Sometimes our estimate is far off or the server has miscalculated the frame rate
- if (realStartTime >= realEndTime)
- realEndTime = realStartTime + 1;
-
- // Don't "fix" the framerate even if we've fixed the duration.
- // The server should know better after all and if it doesn't we want to see that.
- lastEvent.typeId = event.typeIndex();
- lastEvent.framerate = event.number<qint32>(0);
- lastEvent.animationcount = event.number<qint32>(1);
- QTC_ASSERT(lastEvent.animationcount > 0, continue);
+ // Don't "fix" the framerate even if we've fixed the duration.
+ // The server should know better after all and if it doesn't we want to see that.
+ QmlPaintEventData lastEvent;
+ lastEvent.typeId = event.typeIndex();
+ lastEvent.framerate = event.number<qint32>(0);
+ lastEvent.animationcount = event.number<qint32>(1);
+ QTC_ASSERT(lastEvent.animationcount > 0, return);
- m_data.insert(insert(realStartTime, realEndTime - realStartTime, lastThread), lastEvent);
+ m_data.insert(insert(realStartTime, realEndTime - realStartTime, lastThread), lastEvent);
- if (lastThread == GuiThread)
- m_maxGuiThreadAnimations = qMax(lastEvent.animationcount, m_maxGuiThreadAnimations);
- else
- m_maxRenderThreadAnimations = qMax(lastEvent.animationcount,
- m_maxRenderThreadAnimations);
+ if (lastThread == GuiThread)
+ m_maxGuiThreadAnimations = qMax(lastEvent.animationcount, m_maxGuiThreadAnimations);
+ else
+ m_maxRenderThreadAnimations = qMax(lastEvent.animationcount,
+ m_maxRenderThreadAnimations);
- minNextStartTimes[lastThread] = event.timestamp() + 1;
- }
+ m_minNextStartTimes[lastThread] = event.timestamp() + 1;
+}
+void QmlProfilerAnimationsModel::finalize()
+{
computeNesting();
setExpandedRowCount((m_maxGuiThreadAnimations == 0 || m_maxRenderThreadAnimations == 0) ? 2 : 3);
setCollapsedRowCount(expandedRowCount());