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-rw-r--r--src/libs/3rdparty/lua/src/lgc.c1739
1 files changed, 1739 insertions, 0 deletions
diff --git a/src/libs/3rdparty/lua/src/lgc.c b/src/libs/3rdparty/lua/src/lgc.c
new file mode 100644
index 0000000000..a3094ff571
--- /dev/null
+++ b/src/libs/3rdparty/lua/src/lgc.c
@@ -0,0 +1,1739 @@
+/*
+** $Id: lgc.c $
+** Garbage Collector
+** See Copyright Notice in lua.h
+*/
+
+#define lgc_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+#include <stdio.h>
+#include <string.h>
+
+
+#include "lua.h"
+
+#include "ldebug.h"
+#include "ldo.h"
+#include "lfunc.h"
+#include "lgc.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+
+
+/*
+** Maximum number of elements to sweep in each single step.
+** (Large enough to dissipate fixed overheads but small enough
+** to allow small steps for the collector.)
+*/
+#define GCSWEEPMAX 100
+
+/*
+** Maximum number of finalizers to call in each single step.
+*/
+#define GCFINMAX 10
+
+
+/*
+** Cost of calling one finalizer.
+*/
+#define GCFINALIZECOST 50
+
+
+/*
+** The equivalent, in bytes, of one unit of "work" (visiting a slot,
+** sweeping an object, etc.)
+*/
+#define WORK2MEM sizeof(TValue)
+
+
+/*
+** macro to adjust 'pause': 'pause' is actually used like
+** 'pause / PAUSEADJ' (value chosen by tests)
+*/
+#define PAUSEADJ 100
+
+
+/* mask with all color bits */
+#define maskcolors (bitmask(BLACKBIT) | WHITEBITS)
+
+/* mask with all GC bits */
+#define maskgcbits (maskcolors | AGEBITS)
+
+
+/* macro to erase all color bits then set only the current white bit */
+#define makewhite(g,x) \
+ (x->marked = cast_byte((x->marked & ~maskcolors) | luaC_white(g)))
+
+/* make an object gray (neither white nor black) */
+#define set2gray(x) resetbits(x->marked, maskcolors)
+
+
+/* make an object black (coming from any color) */
+#define set2black(x) \
+ (x->marked = cast_byte((x->marked & ~WHITEBITS) | bitmask(BLACKBIT)))
+
+
+#define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x)))
+
+#define keyiswhite(n) (keyiscollectable(n) && iswhite(gckey(n)))
+
+
+/*
+** Protected access to objects in values
+*/
+#define gcvalueN(o) (iscollectable(o) ? gcvalue(o) : NULL)
+
+
+#define markvalue(g,o) { checkliveness(g->mainthread,o); \
+ if (valiswhite(o)) reallymarkobject(g,gcvalue(o)); }
+
+#define markkey(g, n) { if keyiswhite(n) reallymarkobject(g,gckey(n)); }
+
+#define markobject(g,t) { if (iswhite(t)) reallymarkobject(g, obj2gco(t)); }
+
+/*
+** mark an object that can be NULL (either because it is really optional,
+** or it was stripped as debug info, or inside an uncompleted structure)
+*/
+#define markobjectN(g,t) { if (t) markobject(g,t); }
+
+static void reallymarkobject (global_State *g, GCObject *o);
+static lu_mem atomic (lua_State *L);
+static void entersweep (lua_State *L);
+
+
+/*
+** {======================================================
+** Generic functions
+** =======================================================
+*/
+
+
+/*
+** one after last element in a hash array
+*/
+#define gnodelast(h) gnode(h, cast_sizet(sizenode(h)))
+
+
+static GCObject **getgclist (GCObject *o) {
+ switch (o->tt) {
+ case LUA_VTABLE: return &gco2t(o)->gclist;
+ case LUA_VLCL: return &gco2lcl(o)->gclist;
+ case LUA_VCCL: return &gco2ccl(o)->gclist;
+ case LUA_VTHREAD: return &gco2th(o)->gclist;
+ case LUA_VPROTO: return &gco2p(o)->gclist;
+ case LUA_VUSERDATA: {
+ Udata *u = gco2u(o);
+ lua_assert(u->nuvalue > 0);
+ return &u->gclist;
+ }
+ default: lua_assert(0); return 0;
+ }
+}
+
+
+/*
+** Link a collectable object 'o' with a known type into the list 'p'.
+** (Must be a macro to access the 'gclist' field in different types.)
+*/
+#define linkgclist(o,p) linkgclist_(obj2gco(o), &(o)->gclist, &(p))
+
+static void linkgclist_ (GCObject *o, GCObject **pnext, GCObject **list) {
+ lua_assert(!isgray(o)); /* cannot be in a gray list */
+ *pnext = *list;
+ *list = o;
+ set2gray(o); /* now it is */
+}
+
+
+/*
+** Link a generic collectable object 'o' into the list 'p'.
+*/
+#define linkobjgclist(o,p) linkgclist_(obj2gco(o), getgclist(o), &(p))
+
+
+
+/*
+** Clear keys for empty entries in tables. If entry is empty, mark its
+** entry as dead. This allows the collection of the key, but keeps its
+** entry in the table: its removal could break a chain and could break
+** a table traversal. Other places never manipulate dead keys, because
+** its associated empty value is enough to signal that the entry is
+** logically empty.
+*/
+static void clearkey (Node *n) {
+ lua_assert(isempty(gval(n)));
+ if (keyiscollectable(n))
+ setdeadkey(n); /* unused key; remove it */
+}
+
+
+/*
+** tells whether a key or value can be cleared from a weak
+** table. Non-collectable objects are never removed from weak
+** tables. Strings behave as 'values', so are never removed too. for
+** other objects: if really collected, cannot keep them; for objects
+** being finalized, keep them in keys, but not in values
+*/
+static int iscleared (global_State *g, const GCObject *o) {
+ if (o == NULL) return 0; /* non-collectable value */
+ else if (novariant(o->tt) == LUA_TSTRING) {
+ markobject(g, o); /* strings are 'values', so are never weak */
+ return 0;
+ }
+ else return iswhite(o);
+}
+
+
+/*
+** Barrier that moves collector forward, that is, marks the white object
+** 'v' being pointed by the black object 'o'. In the generational
+** mode, 'v' must also become old, if 'o' is old; however, it cannot
+** be changed directly to OLD, because it may still point to non-old
+** objects. So, it is marked as OLD0. In the next cycle it will become
+** OLD1, and in the next it will finally become OLD (regular old). By
+** then, any object it points to will also be old. If called in the
+** incremental sweep phase, it clears the black object to white (sweep
+** it) to avoid other barrier calls for this same object. (That cannot
+** be done is generational mode, as its sweep does not distinguish
+** whites from deads.)
+*/
+void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v) {
+ global_State *g = G(L);
+ lua_assert(isblack(o) && iswhite(v) && !isdead(g, v) && !isdead(g, o));
+ if (keepinvariant(g)) { /* must keep invariant? */
+ reallymarkobject(g, v); /* restore invariant */
+ if (isold(o)) {
+ lua_assert(!isold(v)); /* white object could not be old */
+ setage(v, G_OLD0); /* restore generational invariant */
+ }
+ }
+ else { /* sweep phase */
+ lua_assert(issweepphase(g));
+ if (g->gckind == KGC_INC) /* incremental mode? */
+ makewhite(g, o); /* mark 'o' as white to avoid other barriers */
+ }
+}
+
+
+/*
+** barrier that moves collector backward, that is, mark the black object
+** pointing to a white object as gray again.
+*/
+void luaC_barrierback_ (lua_State *L, GCObject *o) {
+ global_State *g = G(L);
+ lua_assert(isblack(o) && !isdead(g, o));
+ lua_assert((g->gckind == KGC_GEN) == (isold(o) && getage(o) != G_TOUCHED1));
+ if (getage(o) == G_TOUCHED2) /* already in gray list? */
+ set2gray(o); /* make it gray to become touched1 */
+ else /* link it in 'grayagain' and paint it gray */
+ linkobjgclist(o, g->grayagain);
+ if (isold(o)) /* generational mode? */
+ setage(o, G_TOUCHED1); /* touched in current cycle */
+}
+
+
+void luaC_fix (lua_State *L, GCObject *o) {
+ global_State *g = G(L);
+ lua_assert(g->allgc == o); /* object must be 1st in 'allgc' list! */
+ set2gray(o); /* they will be gray forever */
+ setage(o, G_OLD); /* and old forever */
+ g->allgc = o->next; /* remove object from 'allgc' list */
+ o->next = g->fixedgc; /* link it to 'fixedgc' list */
+ g->fixedgc = o;
+}
+
+
+/*
+** create a new collectable object (with given type, size, and offset)
+** and link it to 'allgc' list.
+*/
+GCObject *luaC_newobjdt (lua_State *L, int tt, size_t sz, size_t offset) {
+ global_State *g = G(L);
+ char *p = cast_charp(luaM_newobject(L, novariant(tt), sz));
+ GCObject *o = cast(GCObject *, p + offset);
+ o->marked = luaC_white(g);
+ o->tt = tt;
+ o->next = g->allgc;
+ g->allgc = o;
+ return o;
+}
+
+
+GCObject *luaC_newobj (lua_State *L, int tt, size_t sz) {
+ return luaC_newobjdt(L, tt, sz, 0);
+}
+
+/* }====================================================== */
+
+
+
+/*
+** {======================================================
+** Mark functions
+** =======================================================
+*/
+
+
+/*
+** Mark an object. Userdata with no user values, strings, and closed
+** upvalues are visited and turned black here. Open upvalues are
+** already indirectly linked through their respective threads in the
+** 'twups' list, so they don't go to the gray list; nevertheless, they
+** are kept gray to avoid barriers, as their values will be revisited
+** by the thread or by 'remarkupvals'. Other objects are added to the
+** gray list to be visited (and turned black) later. Both userdata and
+** upvalues can call this function recursively, but this recursion goes
+** for at most two levels: An upvalue cannot refer to another upvalue
+** (only closures can), and a userdata's metatable must be a table.
+*/
+static void reallymarkobject (global_State *g, GCObject *o) {
+ switch (o->tt) {
+ case LUA_VSHRSTR:
+ case LUA_VLNGSTR: {
+ set2black(o); /* nothing to visit */
+ break;
+ }
+ case LUA_VUPVAL: {
+ UpVal *uv = gco2upv(o);
+ if (upisopen(uv))
+ set2gray(uv); /* open upvalues are kept gray */
+ else
+ set2black(uv); /* closed upvalues are visited here */
+ markvalue(g, uv->v.p); /* mark its content */
+ break;
+ }
+ case LUA_VUSERDATA: {
+ Udata *u = gco2u(o);
+ if (u->nuvalue == 0) { /* no user values? */
+ markobjectN(g, u->metatable); /* mark its metatable */
+ set2black(u); /* nothing else to mark */
+ break;
+ }
+ /* else... */
+ } /* FALLTHROUGH */
+ case LUA_VLCL: case LUA_VCCL: case LUA_VTABLE:
+ case LUA_VTHREAD: case LUA_VPROTO: {
+ linkobjgclist(o, g->gray); /* to be visited later */
+ break;
+ }
+ default: lua_assert(0); break;
+ }
+}
+
+
+/*
+** mark metamethods for basic types
+*/
+static void markmt (global_State *g) {
+ int i;
+ for (i=0; i < LUA_NUMTAGS; i++)
+ markobjectN(g, g->mt[i]);
+}
+
+
+/*
+** mark all objects in list of being-finalized
+*/
+static lu_mem markbeingfnz (global_State *g) {
+ GCObject *o;
+ lu_mem count = 0;
+ for (o = g->tobefnz; o != NULL; o = o->next) {
+ count++;
+ markobject(g, o);
+ }
+ return count;
+}
+
+
+/*
+** For each non-marked thread, simulates a barrier between each open
+** upvalue and its value. (If the thread is collected, the value will be
+** assigned to the upvalue, but then it can be too late for the barrier
+** to act. The "barrier" does not need to check colors: A non-marked
+** thread must be young; upvalues cannot be older than their threads; so
+** any visited upvalue must be young too.) Also removes the thread from
+** the list, as it was already visited. Removes also threads with no
+** upvalues, as they have nothing to be checked. (If the thread gets an
+** upvalue later, it will be linked in the list again.)
+*/
+static int remarkupvals (global_State *g) {
+ lua_State *thread;
+ lua_State **p = &g->twups;
+ int work = 0; /* estimate of how much work was done here */
+ while ((thread = *p) != NULL) {
+ work++;
+ if (!iswhite(thread) && thread->openupval != NULL)
+ p = &thread->twups; /* keep marked thread with upvalues in the list */
+ else { /* thread is not marked or without upvalues */
+ UpVal *uv;
+ lua_assert(!isold(thread) || thread->openupval == NULL);
+ *p = thread->twups; /* remove thread from the list */
+ thread->twups = thread; /* mark that it is out of list */
+ for (uv = thread->openupval; uv != NULL; uv = uv->u.open.next) {
+ lua_assert(getage(uv) <= getage(thread));
+ work++;
+ if (!iswhite(uv)) { /* upvalue already visited? */
+ lua_assert(upisopen(uv) && isgray(uv));
+ markvalue(g, uv->v.p); /* mark its value */
+ }
+ }
+ }
+ }
+ return work;
+}
+
+
+static void cleargraylists (global_State *g) {
+ g->gray = g->grayagain = NULL;
+ g->weak = g->allweak = g->ephemeron = NULL;
+}
+
+
+/*
+** mark root set and reset all gray lists, to start a new collection
+*/
+static void restartcollection (global_State *g) {
+ cleargraylists(g);
+ markobject(g, g->mainthread);
+ markvalue(g, &g->l_registry);
+ markmt(g);
+ markbeingfnz(g); /* mark any finalizing object left from previous cycle */
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Traverse functions
+** =======================================================
+*/
+
+
+/*
+** Check whether object 'o' should be kept in the 'grayagain' list for
+** post-processing by 'correctgraylist'. (It could put all old objects
+** in the list and leave all the work to 'correctgraylist', but it is
+** more efficient to avoid adding elements that will be removed.) Only
+** TOUCHED1 objects need to be in the list. TOUCHED2 doesn't need to go
+** back to a gray list, but then it must become OLD. (That is what
+** 'correctgraylist' does when it finds a TOUCHED2 object.)
+*/
+static void genlink (global_State *g, GCObject *o) {
+ lua_assert(isblack(o));
+ if (getage(o) == G_TOUCHED1) { /* touched in this cycle? */
+ linkobjgclist(o, g->grayagain); /* link it back in 'grayagain' */
+ } /* everything else do not need to be linked back */
+ else if (getage(o) == G_TOUCHED2)
+ changeage(o, G_TOUCHED2, G_OLD); /* advance age */
+}
+
+
+/*
+** Traverse a table with weak values and link it to proper list. During
+** propagate phase, keep it in 'grayagain' list, to be revisited in the
+** atomic phase. In the atomic phase, if table has any white value,
+** put it in 'weak' list, to be cleared.
+*/
+static void traverseweakvalue (global_State *g, Table *h) {
+ Node *n, *limit = gnodelast(h);
+ /* if there is array part, assume it may have white values (it is not
+ worth traversing it now just to check) */
+ int hasclears = (h->alimit > 0);
+ for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */
+ if (isempty(gval(n))) /* entry is empty? */
+ clearkey(n); /* clear its key */
+ else {
+ lua_assert(!keyisnil(n));
+ markkey(g, n);
+ if (!hasclears && iscleared(g, gcvalueN(gval(n)))) /* a white value? */
+ hasclears = 1; /* table will have to be cleared */
+ }
+ }
+ if (g->gcstate == GCSatomic && hasclears)
+ linkgclist(h, g->weak); /* has to be cleared later */
+ else
+ linkgclist(h, g->grayagain); /* must retraverse it in atomic phase */
+}
+
+
+/*
+** Traverse an ephemeron table and link it to proper list. Returns true
+** iff any object was marked during this traversal (which implies that
+** convergence has to continue). During propagation phase, keep table
+** in 'grayagain' list, to be visited again in the atomic phase. In
+** the atomic phase, if table has any white->white entry, it has to
+** be revisited during ephemeron convergence (as that key may turn
+** black). Otherwise, if it has any white key, table has to be cleared
+** (in the atomic phase). In generational mode, some tables
+** must be kept in some gray list for post-processing; this is done
+** by 'genlink'.
+*/
+static int traverseephemeron (global_State *g, Table *h, int inv) {
+ int marked = 0; /* true if an object is marked in this traversal */
+ int hasclears = 0; /* true if table has white keys */
+ int hasww = 0; /* true if table has entry "white-key -> white-value" */
+ unsigned int i;
+ unsigned int asize = luaH_realasize(h);
+ unsigned int nsize = sizenode(h);
+ /* traverse array part */
+ for (i = 0; i < asize; i++) {
+ if (valiswhite(&h->array[i])) {
+ marked = 1;
+ reallymarkobject(g, gcvalue(&h->array[i]));
+ }
+ }
+ /* traverse hash part; if 'inv', traverse descending
+ (see 'convergeephemerons') */
+ for (i = 0; i < nsize; i++) {
+ Node *n = inv ? gnode(h, nsize - 1 - i) : gnode(h, i);
+ if (isempty(gval(n))) /* entry is empty? */
+ clearkey(n); /* clear its key */
+ else if (iscleared(g, gckeyN(n))) { /* key is not marked (yet)? */
+ hasclears = 1; /* table must be cleared */
+ if (valiswhite(gval(n))) /* value not marked yet? */
+ hasww = 1; /* white-white entry */
+ }
+ else if (valiswhite(gval(n))) { /* value not marked yet? */
+ marked = 1;
+ reallymarkobject(g, gcvalue(gval(n))); /* mark it now */
+ }
+ }
+ /* link table into proper list */
+ if (g->gcstate == GCSpropagate)
+ linkgclist(h, g->grayagain); /* must retraverse it in atomic phase */
+ else if (hasww) /* table has white->white entries? */
+ linkgclist(h, g->ephemeron); /* have to propagate again */
+ else if (hasclears) /* table has white keys? */
+ linkgclist(h, g->allweak); /* may have to clean white keys */
+ else
+ genlink(g, obj2gco(h)); /* check whether collector still needs to see it */
+ return marked;
+}
+
+
+static void traversestrongtable (global_State *g, Table *h) {
+ Node *n, *limit = gnodelast(h);
+ unsigned int i;
+ unsigned int asize = luaH_realasize(h);
+ for (i = 0; i < asize; i++) /* traverse array part */
+ markvalue(g, &h->array[i]);
+ for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */
+ if (isempty(gval(n))) /* entry is empty? */
+ clearkey(n); /* clear its key */
+ else {
+ lua_assert(!keyisnil(n));
+ markkey(g, n);
+ markvalue(g, gval(n));
+ }
+ }
+ genlink(g, obj2gco(h));
+}
+
+
+static lu_mem traversetable (global_State *g, Table *h) {
+ const char *weakkey, *weakvalue;
+ const TValue *mode = gfasttm(g, h->metatable, TM_MODE);
+ markobjectN(g, h->metatable);
+ if (mode && ttisstring(mode) && /* is there a weak mode? */
+ (cast_void(weakkey = strchr(svalue(mode), 'k')),
+ cast_void(weakvalue = strchr(svalue(mode), 'v')),
+ (weakkey || weakvalue))) { /* is really weak? */
+ if (!weakkey) /* strong keys? */
+ traverseweakvalue(g, h);
+ else if (!weakvalue) /* strong values? */
+ traverseephemeron(g, h, 0);
+ else /* all weak */
+ linkgclist(h, g->allweak); /* nothing to traverse now */
+ }
+ else /* not weak */
+ traversestrongtable(g, h);
+ return 1 + h->alimit + 2 * allocsizenode(h);
+}
+
+
+static int traverseudata (global_State *g, Udata *u) {
+ int i;
+ markobjectN(g, u->metatable); /* mark its metatable */
+ for (i = 0; i < u->nuvalue; i++)
+ markvalue(g, &u->uv[i].uv);
+ genlink(g, obj2gco(u));
+ return 1 + u->nuvalue;
+}
+
+
+/*
+** Traverse a prototype. (While a prototype is being build, its
+** arrays can be larger than needed; the extra slots are filled with
+** NULL, so the use of 'markobjectN')
+*/
+static int traverseproto (global_State *g, Proto *f) {
+ int i;
+ markobjectN(g, f->source);
+ for (i = 0; i < f->sizek; i++) /* mark literals */
+ markvalue(g, &f->k[i]);
+ for (i = 0; i < f->sizeupvalues; i++) /* mark upvalue names */
+ markobjectN(g, f->upvalues[i].name);
+ for (i = 0; i < f->sizep; i++) /* mark nested protos */
+ markobjectN(g, f->p[i]);
+ for (i = 0; i < f->sizelocvars; i++) /* mark local-variable names */
+ markobjectN(g, f->locvars[i].varname);
+ return 1 + f->sizek + f->sizeupvalues + f->sizep + f->sizelocvars;
+}
+
+
+static int traverseCclosure (global_State *g, CClosure *cl) {
+ int i;
+ for (i = 0; i < cl->nupvalues; i++) /* mark its upvalues */
+ markvalue(g, &cl->upvalue[i]);
+ return 1 + cl->nupvalues;
+}
+
+/*
+** Traverse a Lua closure, marking its prototype and its upvalues.
+** (Both can be NULL while closure is being created.)
+*/
+static int traverseLclosure (global_State *g, LClosure *cl) {
+ int i;
+ markobjectN(g, cl->p); /* mark its prototype */
+ for (i = 0; i < cl->nupvalues; i++) { /* visit its upvalues */
+ UpVal *uv = cl->upvals[i];
+ markobjectN(g, uv); /* mark upvalue */
+ }
+ return 1 + cl->nupvalues;
+}
+
+
+/*
+** Traverse a thread, marking the elements in the stack up to its top
+** and cleaning the rest of the stack in the final traversal. That
+** ensures that the entire stack have valid (non-dead) objects.
+** Threads have no barriers. In gen. mode, old threads must be visited
+** at every cycle, because they might point to young objects. In inc.
+** mode, the thread can still be modified before the end of the cycle,
+** and therefore it must be visited again in the atomic phase. To ensure
+** these visits, threads must return to a gray list if they are not new
+** (which can only happen in generational mode) or if the traverse is in
+** the propagate phase (which can only happen in incremental mode).
+*/
+static int traversethread (global_State *g, lua_State *th) {
+ UpVal *uv;
+ StkId o = th->stack.p;
+ if (isold(th) || g->gcstate == GCSpropagate)
+ linkgclist(th, g->grayagain); /* insert into 'grayagain' list */
+ if (o == NULL)
+ return 1; /* stack not completely built yet */
+ lua_assert(g->gcstate == GCSatomic ||
+ th->openupval == NULL || isintwups(th));
+ for (; o < th->top.p; o++) /* mark live elements in the stack */
+ markvalue(g, s2v(o));
+ for (uv = th->openupval; uv != NULL; uv = uv->u.open.next)
+ markobject(g, uv); /* open upvalues cannot be collected */
+ if (g->gcstate == GCSatomic) { /* final traversal? */
+ for (; o < th->stack_last.p + EXTRA_STACK; o++)
+ setnilvalue(s2v(o)); /* clear dead stack slice */
+ /* 'remarkupvals' may have removed thread from 'twups' list */
+ if (!isintwups(th) && th->openupval != NULL) {
+ th->twups = g->twups; /* link it back to the list */
+ g->twups = th;
+ }
+ }
+ else if (!g->gcemergency)
+ luaD_shrinkstack(th); /* do not change stack in emergency cycle */
+ return 1 + stacksize(th);
+}
+
+
+/*
+** traverse one gray object, turning it to black.
+*/
+static lu_mem propagatemark (global_State *g) {
+ GCObject *o = g->gray;
+ nw2black(o);
+ g->gray = *getgclist(o); /* remove from 'gray' list */
+ switch (o->tt) {
+ case LUA_VTABLE: return traversetable(g, gco2t(o));
+ case LUA_VUSERDATA: return traverseudata(g, gco2u(o));
+ case LUA_VLCL: return traverseLclosure(g, gco2lcl(o));
+ case LUA_VCCL: return traverseCclosure(g, gco2ccl(o));
+ case LUA_VPROTO: return traverseproto(g, gco2p(o));
+ case LUA_VTHREAD: return traversethread(g, gco2th(o));
+ default: lua_assert(0); return 0;
+ }
+}
+
+
+static lu_mem propagateall (global_State *g) {
+ lu_mem tot = 0;
+ while (g->gray)
+ tot += propagatemark(g);
+ return tot;
+}
+
+
+/*
+** Traverse all ephemeron tables propagating marks from keys to values.
+** Repeat until it converges, that is, nothing new is marked. 'dir'
+** inverts the direction of the traversals, trying to speed up
+** convergence on chains in the same table.
+**
+*/
+static void convergeephemerons (global_State *g) {
+ int changed;
+ int dir = 0;
+ do {
+ GCObject *w;
+ GCObject *next = g->ephemeron; /* get ephemeron list */
+ g->ephemeron = NULL; /* tables may return to this list when traversed */
+ changed = 0;
+ while ((w = next) != NULL) { /* for each ephemeron table */
+ Table *h = gco2t(w);
+ next = h->gclist; /* list is rebuilt during loop */
+ nw2black(h); /* out of the list (for now) */
+ if (traverseephemeron(g, h, dir)) { /* marked some value? */
+ propagateall(g); /* propagate changes */
+ changed = 1; /* will have to revisit all ephemeron tables */
+ }
+ }
+ dir = !dir; /* invert direction next time */
+ } while (changed); /* repeat until no more changes */
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Sweep Functions
+** =======================================================
+*/
+
+
+/*
+** clear entries with unmarked keys from all weaktables in list 'l'
+*/
+static void clearbykeys (global_State *g, GCObject *l) {
+ for (; l; l = gco2t(l)->gclist) {
+ Table *h = gco2t(l);
+ Node *limit = gnodelast(h);
+ Node *n;
+ for (n = gnode(h, 0); n < limit; n++) {
+ if (iscleared(g, gckeyN(n))) /* unmarked key? */
+ setempty(gval(n)); /* remove entry */
+ if (isempty(gval(n))) /* is entry empty? */
+ clearkey(n); /* clear its key */
+ }
+ }
+}
+
+
+/*
+** clear entries with unmarked values from all weaktables in list 'l' up
+** to element 'f'
+*/
+static void clearbyvalues (global_State *g, GCObject *l, GCObject *f) {
+ for (; l != f; l = gco2t(l)->gclist) {
+ Table *h = gco2t(l);
+ Node *n, *limit = gnodelast(h);
+ unsigned int i;
+ unsigned int asize = luaH_realasize(h);
+ for (i = 0; i < asize; i++) {
+ TValue *o = &h->array[i];
+ if (iscleared(g, gcvalueN(o))) /* value was collected? */
+ setempty(o); /* remove entry */
+ }
+ for (n = gnode(h, 0); n < limit; n++) {
+ if (iscleared(g, gcvalueN(gval(n)))) /* unmarked value? */
+ setempty(gval(n)); /* remove entry */
+ if (isempty(gval(n))) /* is entry empty? */
+ clearkey(n); /* clear its key */
+ }
+ }
+}
+
+
+static void freeupval (lua_State *L, UpVal *uv) {
+ if (upisopen(uv))
+ luaF_unlinkupval(uv);
+ luaM_free(L, uv);
+}
+
+
+static void freeobj (lua_State *L, GCObject *o) {
+ switch (o->tt) {
+ case LUA_VPROTO:
+ luaF_freeproto(L, gco2p(o));
+ break;
+ case LUA_VUPVAL:
+ freeupval(L, gco2upv(o));
+ break;
+ case LUA_VLCL: {
+ LClosure *cl = gco2lcl(o);
+ luaM_freemem(L, cl, sizeLclosure(cl->nupvalues));
+ break;
+ }
+ case LUA_VCCL: {
+ CClosure *cl = gco2ccl(o);
+ luaM_freemem(L, cl, sizeCclosure(cl->nupvalues));
+ break;
+ }
+ case LUA_VTABLE:
+ luaH_free(L, gco2t(o));
+ break;
+ case LUA_VTHREAD:
+ luaE_freethread(L, gco2th(o));
+ break;
+ case LUA_VUSERDATA: {
+ Udata *u = gco2u(o);
+ luaM_freemem(L, o, sizeudata(u->nuvalue, u->len));
+ break;
+ }
+ case LUA_VSHRSTR: {
+ TString *ts = gco2ts(o);
+ luaS_remove(L, ts); /* remove it from hash table */
+ luaM_freemem(L, ts, sizelstring(ts->shrlen));
+ break;
+ }
+ case LUA_VLNGSTR: {
+ TString *ts = gco2ts(o);
+ luaM_freemem(L, ts, sizelstring(ts->u.lnglen));
+ break;
+ }
+ default: lua_assert(0);
+ }
+}
+
+
+/*
+** sweep at most 'countin' elements from a list of GCObjects erasing dead
+** objects, where a dead object is one marked with the old (non current)
+** white; change all non-dead objects back to white, preparing for next
+** collection cycle. Return where to continue the traversal or NULL if
+** list is finished. ('*countout' gets the number of elements traversed.)
+*/
+static GCObject **sweeplist (lua_State *L, GCObject **p, int countin,
+ int *countout) {
+ global_State *g = G(L);
+ int ow = otherwhite(g);
+ int i;
+ int white = luaC_white(g); /* current white */
+ for (i = 0; *p != NULL && i < countin; i++) {
+ GCObject *curr = *p;
+ int marked = curr->marked;
+ if (isdeadm(ow, marked)) { /* is 'curr' dead? */
+ *p = curr->next; /* remove 'curr' from list */
+ freeobj(L, curr); /* erase 'curr' */
+ }
+ else { /* change mark to 'white' */
+ curr->marked = cast_byte((marked & ~maskgcbits) | white);
+ p = &curr->next; /* go to next element */
+ }
+ }
+ if (countout)
+ *countout = i; /* number of elements traversed */
+ return (*p == NULL) ? NULL : p;
+}
+
+
+/*
+** sweep a list until a live object (or end of list)
+*/
+static GCObject **sweeptolive (lua_State *L, GCObject **p) {
+ GCObject **old = p;
+ do {
+ p = sweeplist(L, p, 1, NULL);
+ } while (p == old);
+ return p;
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Finalization
+** =======================================================
+*/
+
+/*
+** If possible, shrink string table.
+*/
+static void checkSizes (lua_State *L, global_State *g) {
+ if (!g->gcemergency) {
+ if (g->strt.nuse < g->strt.size / 4) { /* string table too big? */
+ l_mem olddebt = g->GCdebt;
+ luaS_resize(L, g->strt.size / 2);
+ g->GCestimate += g->GCdebt - olddebt; /* correct estimate */
+ }
+ }
+}
+
+
+/*
+** Get the next udata to be finalized from the 'tobefnz' list, and
+** link it back into the 'allgc' list.
+*/
+static GCObject *udata2finalize (global_State *g) {
+ GCObject *o = g->tobefnz; /* get first element */
+ lua_assert(tofinalize(o));
+ g->tobefnz = o->next; /* remove it from 'tobefnz' list */
+ o->next = g->allgc; /* return it to 'allgc' list */
+ g->allgc = o;
+ resetbit(o->marked, FINALIZEDBIT); /* object is "normal" again */
+ if (issweepphase(g))
+ makewhite(g, o); /* "sweep" object */
+ else if (getage(o) == G_OLD1)
+ g->firstold1 = o; /* it is the first OLD1 object in the list */
+ return o;
+}
+
+
+static void dothecall (lua_State *L, void *ud) {
+ UNUSED(ud);
+ luaD_callnoyield(L, L->top.p - 2, 0);
+}
+
+
+static void GCTM (lua_State *L) {
+ global_State *g = G(L);
+ const TValue *tm;
+ TValue v;
+ lua_assert(!g->gcemergency);
+ setgcovalue(L, &v, udata2finalize(g));
+ tm = luaT_gettmbyobj(L, &v, TM_GC);
+ if (!notm(tm)) { /* is there a finalizer? */
+ int status;
+ lu_byte oldah = L->allowhook;
+ int oldgcstp = g->gcstp;
+ g->gcstp |= GCSTPGC; /* avoid GC steps */
+ L->allowhook = 0; /* stop debug hooks during GC metamethod */
+ setobj2s(L, L->top.p++, tm); /* push finalizer... */
+ setobj2s(L, L->top.p++, &v); /* ... and its argument */
+ L->ci->callstatus |= CIST_FIN; /* will run a finalizer */
+ status = luaD_pcall(L, dothecall, NULL, savestack(L, L->top.p - 2), 0);
+ L->ci->callstatus &= ~CIST_FIN; /* not running a finalizer anymore */
+ L->allowhook = oldah; /* restore hooks */
+ g->gcstp = oldgcstp; /* restore state */
+ if (l_unlikely(status != LUA_OK)) { /* error while running __gc? */
+ luaE_warnerror(L, "__gc");
+ L->top.p--; /* pops error object */
+ }
+ }
+}
+
+
+/*
+** Call a few finalizers
+*/
+static int runafewfinalizers (lua_State *L, int n) {
+ global_State *g = G(L);
+ int i;
+ for (i = 0; i < n && g->tobefnz; i++)
+ GCTM(L); /* call one finalizer */
+ return i;
+}
+
+
+/*
+** call all pending finalizers
+*/
+static void callallpendingfinalizers (lua_State *L) {
+ global_State *g = G(L);
+ while (g->tobefnz)
+ GCTM(L);
+}
+
+
+/*
+** find last 'next' field in list 'p' list (to add elements in its end)
+*/
+static GCObject **findlast (GCObject **p) {
+ while (*p != NULL)
+ p = &(*p)->next;
+ return p;
+}
+
+
+/*
+** Move all unreachable objects (or 'all' objects) that need
+** finalization from list 'finobj' to list 'tobefnz' (to be finalized).
+** (Note that objects after 'finobjold1' cannot be white, so they
+** don't need to be traversed. In incremental mode, 'finobjold1' is NULL,
+** so the whole list is traversed.)
+*/
+static void separatetobefnz (global_State *g, int all) {
+ GCObject *curr;
+ GCObject **p = &g->finobj;
+ GCObject **lastnext = findlast(&g->tobefnz);
+ while ((curr = *p) != g->finobjold1) { /* traverse all finalizable objects */
+ lua_assert(tofinalize(curr));
+ if (!(iswhite(curr) || all)) /* not being collected? */
+ p = &curr->next; /* don't bother with it */
+ else {
+ if (curr == g->finobjsur) /* removing 'finobjsur'? */
+ g->finobjsur = curr->next; /* correct it */
+ *p = curr->next; /* remove 'curr' from 'finobj' list */
+ curr->next = *lastnext; /* link at the end of 'tobefnz' list */
+ *lastnext = curr;
+ lastnext = &curr->next;
+ }
+ }
+}
+
+
+/*
+** If pointer 'p' points to 'o', move it to the next element.
+*/
+static void checkpointer (GCObject **p, GCObject *o) {
+ if (o == *p)
+ *p = o->next;
+}
+
+
+/*
+** Correct pointers to objects inside 'allgc' list when
+** object 'o' is being removed from the list.
+*/
+static void correctpointers (global_State *g, GCObject *o) {
+ checkpointer(&g->survival, o);
+ checkpointer(&g->old1, o);
+ checkpointer(&g->reallyold, o);
+ checkpointer(&g->firstold1, o);
+}
+
+
+/*
+** if object 'o' has a finalizer, remove it from 'allgc' list (must
+** search the list to find it) and link it in 'finobj' list.
+*/
+void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt) {
+ global_State *g = G(L);
+ if (tofinalize(o) || /* obj. is already marked... */
+ gfasttm(g, mt, TM_GC) == NULL || /* or has no finalizer... */
+ (g->gcstp & GCSTPCLS)) /* or closing state? */
+ return; /* nothing to be done */
+ else { /* move 'o' to 'finobj' list */
+ GCObject **p;
+ if (issweepphase(g)) {
+ makewhite(g, o); /* "sweep" object 'o' */
+ if (g->sweepgc == &o->next) /* should not remove 'sweepgc' object */
+ g->sweepgc = sweeptolive(L, g->sweepgc); /* change 'sweepgc' */
+ }
+ else
+ correctpointers(g, o);
+ /* search for pointer pointing to 'o' */
+ for (p = &g->allgc; *p != o; p = &(*p)->next) { /* empty */ }
+ *p = o->next; /* remove 'o' from 'allgc' list */
+ o->next = g->finobj; /* link it in 'finobj' list */
+ g->finobj = o;
+ l_setbit(o->marked, FINALIZEDBIT); /* mark it as such */
+ }
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** Generational Collector
+** =======================================================
+*/
+
+
+/*
+** Set the "time" to wait before starting a new GC cycle; cycle will
+** start when memory use hits the threshold of ('estimate' * pause /
+** PAUSEADJ). (Division by 'estimate' should be OK: it cannot be zero,
+** because Lua cannot even start with less than PAUSEADJ bytes).
+*/
+static void setpause (global_State *g) {
+ l_mem threshold, debt;
+ int pause = getgcparam(g->gcpause);
+ l_mem estimate = g->GCestimate / PAUSEADJ; /* adjust 'estimate' */
+ lua_assert(estimate > 0);
+ threshold = (pause < MAX_LMEM / estimate) /* overflow? */
+ ? estimate * pause /* no overflow */
+ : MAX_LMEM; /* overflow; truncate to maximum */
+ debt = gettotalbytes(g) - threshold;
+ if (debt > 0) debt = 0;
+ luaE_setdebt(g, debt);
+}
+
+
+/*
+** Sweep a list of objects to enter generational mode. Deletes dead
+** objects and turns the non dead to old. All non-dead threads---which
+** are now old---must be in a gray list. Everything else is not in a
+** gray list. Open upvalues are also kept gray.
+*/
+static void sweep2old (lua_State *L, GCObject **p) {
+ GCObject *curr;
+ global_State *g = G(L);
+ while ((curr = *p) != NULL) {
+ if (iswhite(curr)) { /* is 'curr' dead? */
+ lua_assert(isdead(g, curr));
+ *p = curr->next; /* remove 'curr' from list */
+ freeobj(L, curr); /* erase 'curr' */
+ }
+ else { /* all surviving objects become old */
+ setage(curr, G_OLD);
+ if (curr->tt == LUA_VTHREAD) { /* threads must be watched */
+ lua_State *th = gco2th(curr);
+ linkgclist(th, g->grayagain); /* insert into 'grayagain' list */
+ }
+ else if (curr->tt == LUA_VUPVAL && upisopen(gco2upv(curr)))
+ set2gray(curr); /* open upvalues are always gray */
+ else /* everything else is black */
+ nw2black(curr);
+ p = &curr->next; /* go to next element */
+ }
+ }
+}
+
+
+/*
+** Sweep for generational mode. Delete dead objects. (Because the
+** collection is not incremental, there are no "new white" objects
+** during the sweep. So, any white object must be dead.) For
+** non-dead objects, advance their ages and clear the color of
+** new objects. (Old objects keep their colors.)
+** The ages of G_TOUCHED1 and G_TOUCHED2 objects cannot be advanced
+** here, because these old-generation objects are usually not swept
+** here. They will all be advanced in 'correctgraylist'. That function
+** will also remove objects turned white here from any gray list.
+*/
+static GCObject **sweepgen (lua_State *L, global_State *g, GCObject **p,
+ GCObject *limit, GCObject **pfirstold1) {
+ static const lu_byte nextage[] = {
+ G_SURVIVAL, /* from G_NEW */
+ G_OLD1, /* from G_SURVIVAL */
+ G_OLD1, /* from G_OLD0 */
+ G_OLD, /* from G_OLD1 */
+ G_OLD, /* from G_OLD (do not change) */
+ G_TOUCHED1, /* from G_TOUCHED1 (do not change) */
+ G_TOUCHED2 /* from G_TOUCHED2 (do not change) */
+ };
+ int white = luaC_white(g);
+ GCObject *curr;
+ while ((curr = *p) != limit) {
+ if (iswhite(curr)) { /* is 'curr' dead? */
+ lua_assert(!isold(curr) && isdead(g, curr));
+ *p = curr->next; /* remove 'curr' from list */
+ freeobj(L, curr); /* erase 'curr' */
+ }
+ else { /* correct mark and age */
+ if (getage(curr) == G_NEW) { /* new objects go back to white */
+ int marked = curr->marked & ~maskgcbits; /* erase GC bits */
+ curr->marked = cast_byte(marked | G_SURVIVAL | white);
+ }
+ else { /* all other objects will be old, and so keep their color */
+ setage(curr, nextage[getage(curr)]);
+ if (getage(curr) == G_OLD1 && *pfirstold1 == NULL)
+ *pfirstold1 = curr; /* first OLD1 object in the list */
+ }
+ p = &curr->next; /* go to next element */
+ }
+ }
+ return p;
+}
+
+
+/*
+** Traverse a list making all its elements white and clearing their
+** age. In incremental mode, all objects are 'new' all the time,
+** except for fixed strings (which are always old).
+*/
+static void whitelist (global_State *g, GCObject *p) {
+ int white = luaC_white(g);
+ for (; p != NULL; p = p->next)
+ p->marked = cast_byte((p->marked & ~maskgcbits) | white);
+}
+
+
+/*
+** Correct a list of gray objects. Return pointer to where rest of the
+** list should be linked.
+** Because this correction is done after sweeping, young objects might
+** be turned white and still be in the list. They are only removed.
+** 'TOUCHED1' objects are advanced to 'TOUCHED2' and remain on the list;
+** Non-white threads also remain on the list; 'TOUCHED2' objects become
+** regular old; they and anything else are removed from the list.
+*/
+static GCObject **correctgraylist (GCObject **p) {
+ GCObject *curr;
+ while ((curr = *p) != NULL) {
+ GCObject **next = getgclist(curr);
+ if (iswhite(curr))
+ goto remove; /* remove all white objects */
+ else if (getage(curr) == G_TOUCHED1) { /* touched in this cycle? */
+ lua_assert(isgray(curr));
+ nw2black(curr); /* make it black, for next barrier */
+ changeage(curr, G_TOUCHED1, G_TOUCHED2);
+ goto remain; /* keep it in the list and go to next element */
+ }
+ else if (curr->tt == LUA_VTHREAD) {
+ lua_assert(isgray(curr));
+ goto remain; /* keep non-white threads on the list */
+ }
+ else { /* everything else is removed */
+ lua_assert(isold(curr)); /* young objects should be white here */
+ if (getage(curr) == G_TOUCHED2) /* advance from TOUCHED2... */
+ changeage(curr, G_TOUCHED2, G_OLD); /* ... to OLD */
+ nw2black(curr); /* make object black (to be removed) */
+ goto remove;
+ }
+ remove: *p = *next; continue;
+ remain: p = next; continue;
+ }
+ return p;
+}
+
+
+/*
+** Correct all gray lists, coalescing them into 'grayagain'.
+*/
+static void correctgraylists (global_State *g) {
+ GCObject **list = correctgraylist(&g->grayagain);
+ *list = g->weak; g->weak = NULL;
+ list = correctgraylist(list);
+ *list = g->allweak; g->allweak = NULL;
+ list = correctgraylist(list);
+ *list = g->ephemeron; g->ephemeron = NULL;
+ correctgraylist(list);
+}
+
+
+/*
+** Mark black 'OLD1' objects when starting a new young collection.
+** Gray objects are already in some gray list, and so will be visited
+** in the atomic step.
+*/
+static void markold (global_State *g, GCObject *from, GCObject *to) {
+ GCObject *p;
+ for (p = from; p != to; p = p->next) {
+ if (getage(p) == G_OLD1) {
+ lua_assert(!iswhite(p));
+ changeage(p, G_OLD1, G_OLD); /* now they are old */
+ if (isblack(p))
+ reallymarkobject(g, p);
+ }
+ }
+}
+
+
+/*
+** Finish a young-generation collection.
+*/
+static void finishgencycle (lua_State *L, global_State *g) {
+ correctgraylists(g);
+ checkSizes(L, g);
+ g->gcstate = GCSpropagate; /* skip restart */
+ if (!g->gcemergency)
+ callallpendingfinalizers(L);
+}
+
+
+/*
+** Does a young collection. First, mark 'OLD1' objects. Then does the
+** atomic step. Then, sweep all lists and advance pointers. Finally,
+** finish the collection.
+*/
+static void youngcollection (lua_State *L, global_State *g) {
+ GCObject **psurvival; /* to point to first non-dead survival object */
+ GCObject *dummy; /* dummy out parameter to 'sweepgen' */
+ lua_assert(g->gcstate == GCSpropagate);
+ if (g->firstold1) { /* are there regular OLD1 objects? */
+ markold(g, g->firstold1, g->reallyold); /* mark them */
+ g->firstold1 = NULL; /* no more OLD1 objects (for now) */
+ }
+ markold(g, g->finobj, g->finobjrold);
+ markold(g, g->tobefnz, NULL);
+ atomic(L);
+
+ /* sweep nursery and get a pointer to its last live element */
+ g->gcstate = GCSswpallgc;
+ psurvival = sweepgen(L, g, &g->allgc, g->survival, &g->firstold1);
+ /* sweep 'survival' */
+ sweepgen(L, g, psurvival, g->old1, &g->firstold1);
+ g->reallyold = g->old1;
+ g->old1 = *psurvival; /* 'survival' survivals are old now */
+ g->survival = g->allgc; /* all news are survivals */
+
+ /* repeat for 'finobj' lists */
+ dummy = NULL; /* no 'firstold1' optimization for 'finobj' lists */
+ psurvival = sweepgen(L, g, &g->finobj, g->finobjsur, &dummy);
+ /* sweep 'survival' */
+ sweepgen(L, g, psurvival, g->finobjold1, &dummy);
+ g->finobjrold = g->finobjold1;
+ g->finobjold1 = *psurvival; /* 'survival' survivals are old now */
+ g->finobjsur = g->finobj; /* all news are survivals */
+
+ sweepgen(L, g, &g->tobefnz, NULL, &dummy);
+ finishgencycle(L, g);
+}
+
+
+/*
+** Clears all gray lists, sweeps objects, and prepare sublists to enter
+** generational mode. The sweeps remove dead objects and turn all
+** surviving objects to old. Threads go back to 'grayagain'; everything
+** else is turned black (not in any gray list).
+*/
+static void atomic2gen (lua_State *L, global_State *g) {
+ cleargraylists(g);
+ /* sweep all elements making them old */
+ g->gcstate = GCSswpallgc;
+ sweep2old(L, &g->allgc);
+ /* everything alive now is old */
+ g->reallyold = g->old1 = g->survival = g->allgc;
+ g->firstold1 = NULL; /* there are no OLD1 objects anywhere */
+
+ /* repeat for 'finobj' lists */
+ sweep2old(L, &g->finobj);
+ g->finobjrold = g->finobjold1 = g->finobjsur = g->finobj;
+
+ sweep2old(L, &g->tobefnz);
+
+ g->gckind = KGC_GEN;
+ g->lastatomic = 0;
+ g->GCestimate = gettotalbytes(g); /* base for memory control */
+ finishgencycle(L, g);
+}
+
+
+/*
+** Set debt for the next minor collection, which will happen when
+** memory grows 'genminormul'%.
+*/
+static void setminordebt (global_State *g) {
+ luaE_setdebt(g, -(cast(l_mem, (gettotalbytes(g) / 100)) * g->genminormul));
+}
+
+
+/*
+** Enter generational mode. Must go until the end of an atomic cycle
+** to ensure that all objects are correctly marked and weak tables
+** are cleared. Then, turn all objects into old and finishes the
+** collection.
+*/
+static lu_mem entergen (lua_State *L, global_State *g) {
+ lu_mem numobjs;
+ luaC_runtilstate(L, bitmask(GCSpause)); /* prepare to start a new cycle */
+ luaC_runtilstate(L, bitmask(GCSpropagate)); /* start new cycle */
+ numobjs = atomic(L); /* propagates all and then do the atomic stuff */
+ atomic2gen(L, g);
+ setminordebt(g); /* set debt assuming next cycle will be minor */
+ return numobjs;
+}
+
+
+/*
+** Enter incremental mode. Turn all objects white, make all
+** intermediate lists point to NULL (to avoid invalid pointers),
+** and go to the pause state.
+*/
+static void enterinc (global_State *g) {
+ whitelist(g, g->allgc);
+ g->reallyold = g->old1 = g->survival = NULL;
+ whitelist(g, g->finobj);
+ whitelist(g, g->tobefnz);
+ g->finobjrold = g->finobjold1 = g->finobjsur = NULL;
+ g->gcstate = GCSpause;
+ g->gckind = KGC_INC;
+ g->lastatomic = 0;
+}
+
+
+/*
+** Change collector mode to 'newmode'.
+*/
+void luaC_changemode (lua_State *L, int newmode) {
+ global_State *g = G(L);
+ if (newmode != g->gckind) {
+ if (newmode == KGC_GEN) /* entering generational mode? */
+ entergen(L, g);
+ else
+ enterinc(g); /* entering incremental mode */
+ }
+ g->lastatomic = 0;
+}
+
+
+/*
+** Does a full collection in generational mode.
+*/
+static lu_mem fullgen (lua_State *L, global_State *g) {
+ enterinc(g);
+ return entergen(L, g);
+}
+
+
+/*
+** Does a major collection after last collection was a "bad collection".
+**
+** When the program is building a big structure, it allocates lots of
+** memory but generates very little garbage. In those scenarios,
+** the generational mode just wastes time doing small collections, and
+** major collections are frequently what we call a "bad collection", a
+** collection that frees too few objects. To avoid the cost of switching
+** between generational mode and the incremental mode needed for full
+** (major) collections, the collector tries to stay in incremental mode
+** after a bad collection, and to switch back to generational mode only
+** after a "good" collection (one that traverses less than 9/8 objects
+** of the previous one).
+** The collector must choose whether to stay in incremental mode or to
+** switch back to generational mode before sweeping. At this point, it
+** does not know the real memory in use, so it cannot use memory to
+** decide whether to return to generational mode. Instead, it uses the
+** number of objects traversed (returned by 'atomic') as a proxy. The
+** field 'g->lastatomic' keeps this count from the last collection.
+** ('g->lastatomic != 0' also means that the last collection was bad.)
+*/
+static void stepgenfull (lua_State *L, global_State *g) {
+ lu_mem newatomic; /* count of traversed objects */
+ lu_mem lastatomic = g->lastatomic; /* count from last collection */
+ if (g->gckind == KGC_GEN) /* still in generational mode? */
+ enterinc(g); /* enter incremental mode */
+ luaC_runtilstate(L, bitmask(GCSpropagate)); /* start new cycle */
+ newatomic = atomic(L); /* mark everybody */
+ if (newatomic < lastatomic + (lastatomic >> 3)) { /* good collection? */
+ atomic2gen(L, g); /* return to generational mode */
+ setminordebt(g);
+ }
+ else { /* another bad collection; stay in incremental mode */
+ g->GCestimate = gettotalbytes(g); /* first estimate */;
+ entersweep(L);
+ luaC_runtilstate(L, bitmask(GCSpause)); /* finish collection */
+ setpause(g);
+ g->lastatomic = newatomic;
+ }
+}
+
+
+/*
+** Does a generational "step".
+** Usually, this means doing a minor collection and setting the debt to
+** make another collection when memory grows 'genminormul'% larger.
+**
+** However, there are exceptions. If memory grows 'genmajormul'%
+** larger than it was at the end of the last major collection (kept
+** in 'g->GCestimate'), the function does a major collection. At the
+** end, it checks whether the major collection was able to free a
+** decent amount of memory (at least half the growth in memory since
+** previous major collection). If so, the collector keeps its state,
+** and the next collection will probably be minor again. Otherwise,
+** we have what we call a "bad collection". In that case, set the field
+** 'g->lastatomic' to signal that fact, so that the next collection will
+** go to 'stepgenfull'.
+**
+** 'GCdebt <= 0' means an explicit call to GC step with "size" zero;
+** in that case, do a minor collection.
+*/
+static void genstep (lua_State *L, global_State *g) {
+ if (g->lastatomic != 0) /* last collection was a bad one? */
+ stepgenfull(L, g); /* do a full step */
+ else {
+ lu_mem majorbase = g->GCestimate; /* memory after last major collection */
+ lu_mem majorinc = (majorbase / 100) * getgcparam(g->genmajormul);
+ if (g->GCdebt > 0 && gettotalbytes(g) > majorbase + majorinc) {
+ lu_mem numobjs = fullgen(L, g); /* do a major collection */
+ if (gettotalbytes(g) < majorbase + (majorinc / 2)) {
+ /* collected at least half of memory growth since last major
+ collection; keep doing minor collections. */
+ lua_assert(g->lastatomic == 0);
+ }
+ else { /* bad collection */
+ g->lastatomic = numobjs; /* signal that last collection was bad */
+ setpause(g); /* do a long wait for next (major) collection */
+ }
+ }
+ else { /* regular case; do a minor collection */
+ youngcollection(L, g);
+ setminordebt(g);
+ g->GCestimate = majorbase; /* preserve base value */
+ }
+ }
+ lua_assert(isdecGCmodegen(g));
+}
+
+/* }====================================================== */
+
+
+/*
+** {======================================================
+** GC control
+** =======================================================
+*/
+
+
+/*
+** Enter first sweep phase.
+** The call to 'sweeptolive' makes the pointer point to an object
+** inside the list (instead of to the header), so that the real sweep do
+** not need to skip objects created between "now" and the start of the
+** real sweep.
+*/
+static void entersweep (lua_State *L) {
+ global_State *g = G(L);
+ g->gcstate = GCSswpallgc;
+ lua_assert(g->sweepgc == NULL);
+ g->sweepgc = sweeptolive(L, &g->allgc);
+}
+
+
+/*
+** Delete all objects in list 'p' until (but not including) object
+** 'limit'.
+*/
+static void deletelist (lua_State *L, GCObject *p, GCObject *limit) {
+ while (p != limit) {
+ GCObject *next = p->next;
+ freeobj(L, p);
+ p = next;
+ }
+}
+
+
+/*
+** Call all finalizers of the objects in the given Lua state, and
+** then free all objects, except for the main thread.
+*/
+void luaC_freeallobjects (lua_State *L) {
+ global_State *g = G(L);
+ g->gcstp = GCSTPCLS; /* no extra finalizers after here */
+ luaC_changemode(L, KGC_INC);
+ separatetobefnz(g, 1); /* separate all objects with finalizers */
+ lua_assert(g->finobj == NULL);
+ callallpendingfinalizers(L);
+ deletelist(L, g->allgc, obj2gco(g->mainthread));
+ lua_assert(g->finobj == NULL); /* no new finalizers */
+ deletelist(L, g->fixedgc, NULL); /* collect fixed objects */
+ lua_assert(g->strt.nuse == 0);
+}
+
+
+static lu_mem atomic (lua_State *L) {
+ global_State *g = G(L);
+ lu_mem work = 0;
+ GCObject *origweak, *origall;
+ GCObject *grayagain = g->grayagain; /* save original list */
+ g->grayagain = NULL;
+ lua_assert(g->ephemeron == NULL && g->weak == NULL);
+ lua_assert(!iswhite(g->mainthread));
+ g->gcstate = GCSatomic;
+ markobject(g, L); /* mark running thread */
+ /* registry and global metatables may be changed by API */
+ markvalue(g, &g->l_registry);
+ markmt(g); /* mark global metatables */
+ work += propagateall(g); /* empties 'gray' list */
+ /* remark occasional upvalues of (maybe) dead threads */
+ work += remarkupvals(g);
+ work += propagateall(g); /* propagate changes */
+ g->gray = grayagain;
+ work += propagateall(g); /* traverse 'grayagain' list */
+ convergeephemerons(g);
+ /* at this point, all strongly accessible objects are marked. */
+ /* Clear values from weak tables, before checking finalizers */
+ clearbyvalues(g, g->weak, NULL);
+ clearbyvalues(g, g->allweak, NULL);
+ origweak = g->weak; origall = g->allweak;
+ separatetobefnz(g, 0); /* separate objects to be finalized */
+ work += markbeingfnz(g); /* mark objects that will be finalized */
+ work += propagateall(g); /* remark, to propagate 'resurrection' */
+ convergeephemerons(g);
+ /* at this point, all resurrected objects are marked. */
+ /* remove dead objects from weak tables */
+ clearbykeys(g, g->ephemeron); /* clear keys from all ephemeron tables */
+ clearbykeys(g, g->allweak); /* clear keys from all 'allweak' tables */
+ /* clear values from resurrected weak tables */
+ clearbyvalues(g, g->weak, origweak);
+ clearbyvalues(g, g->allweak, origall);
+ luaS_clearcache(g);
+ g->currentwhite = cast_byte(otherwhite(g)); /* flip current white */
+ lua_assert(g->gray == NULL);
+ return work; /* estimate of slots marked by 'atomic' */
+}
+
+
+static int sweepstep (lua_State *L, global_State *g,
+ int nextstate, GCObject **nextlist) {
+ if (g->sweepgc) {
+ l_mem olddebt = g->GCdebt;
+ int count;
+ g->sweepgc = sweeplist(L, g->sweepgc, GCSWEEPMAX, &count);
+ g->GCestimate += g->GCdebt - olddebt; /* update estimate */
+ return count;
+ }
+ else { /* enter next state */
+ g->gcstate = nextstate;
+ g->sweepgc = nextlist;
+ return 0; /* no work done */
+ }
+}
+
+
+static lu_mem singlestep (lua_State *L) {
+ global_State *g = G(L);
+ lu_mem work;
+ lua_assert(!g->gcstopem); /* collector is not reentrant */
+ g->gcstopem = 1; /* no emergency collections while collecting */
+ switch (g->gcstate) {
+ case GCSpause: {
+ restartcollection(g);
+ g->gcstate = GCSpropagate;
+ work = 1;
+ break;
+ }
+ case GCSpropagate: {
+ if (g->gray == NULL) { /* no more gray objects? */
+ g->gcstate = GCSenteratomic; /* finish propagate phase */
+ work = 0;
+ }
+ else
+ work = propagatemark(g); /* traverse one gray object */
+ break;
+ }
+ case GCSenteratomic: {
+ work = atomic(L); /* work is what was traversed by 'atomic' */
+ entersweep(L);
+ g->GCestimate = gettotalbytes(g); /* first estimate */;
+ break;
+ }
+ case GCSswpallgc: { /* sweep "regular" objects */
+ work = sweepstep(L, g, GCSswpfinobj, &g->finobj);
+ break;
+ }
+ case GCSswpfinobj: { /* sweep objects with finalizers */
+ work = sweepstep(L, g, GCSswptobefnz, &g->tobefnz);
+ break;
+ }
+ case GCSswptobefnz: { /* sweep objects to be finalized */
+ work = sweepstep(L, g, GCSswpend, NULL);
+ break;
+ }
+ case GCSswpend: { /* finish sweeps */
+ checkSizes(L, g);
+ g->gcstate = GCScallfin;
+ work = 0;
+ break;
+ }
+ case GCScallfin: { /* call remaining finalizers */
+ if (g->tobefnz && !g->gcemergency) {
+ g->gcstopem = 0; /* ok collections during finalizers */
+ work = runafewfinalizers(L, GCFINMAX) * GCFINALIZECOST;
+ }
+ else { /* emergency mode or no more finalizers */
+ g->gcstate = GCSpause; /* finish collection */
+ work = 0;
+ }
+ break;
+ }
+ default: lua_assert(0); return 0;
+ }
+ g->gcstopem = 0;
+ return work;
+}
+
+
+/*
+** advances the garbage collector until it reaches a state allowed
+** by 'statemask'
+*/
+void luaC_runtilstate (lua_State *L, int statesmask) {
+ global_State *g = G(L);
+ while (!testbit(statesmask, g->gcstate))
+ singlestep(L);
+}
+
+
+
+/*
+** Performs a basic incremental step. The debt and step size are
+** converted from bytes to "units of work"; then the function loops
+** running single steps until adding that many units of work or
+** finishing a cycle (pause state). Finally, it sets the debt that
+** controls when next step will be performed.
+*/
+static void incstep (lua_State *L, global_State *g) {
+ int stepmul = (getgcparam(g->gcstepmul) | 1); /* avoid division by 0 */
+ l_mem debt = (g->GCdebt / WORK2MEM) * stepmul;
+ l_mem stepsize = (g->gcstepsize <= log2maxs(l_mem))
+ ? ((cast(l_mem, 1) << g->gcstepsize) / WORK2MEM) * stepmul
+ : MAX_LMEM; /* overflow; keep maximum value */
+ do { /* repeat until pause or enough "credit" (negative debt) */
+ lu_mem work = singlestep(L); /* perform one single step */
+ debt -= work;
+ } while (debt > -stepsize && g->gcstate != GCSpause);
+ if (g->gcstate == GCSpause)
+ setpause(g); /* pause until next cycle */
+ else {
+ debt = (debt / stepmul) * WORK2MEM; /* convert 'work units' to bytes */
+ luaE_setdebt(g, debt);
+ }
+}
+
+/*
+** Performs a basic GC step if collector is running. (If collector is
+** not running, set a reasonable debt to avoid it being called at
+** every single check.)
+*/
+void luaC_step (lua_State *L) {
+ global_State *g = G(L);
+ if (!gcrunning(g)) /* not running? */
+ luaE_setdebt(g, -2000);
+ else {
+ if(isdecGCmodegen(g))
+ genstep(L, g);
+ else
+ incstep(L, g);
+ }
+}
+
+
+/*
+** Perform a full collection in incremental mode.
+** Before running the collection, check 'keepinvariant'; if it is true,
+** there may be some objects marked as black, so the collector has
+** to sweep all objects to turn them back to white (as white has not
+** changed, nothing will be collected).
+*/
+static void fullinc (lua_State *L, global_State *g) {
+ if (keepinvariant(g)) /* black objects? */
+ entersweep(L); /* sweep everything to turn them back to white */
+ /* finish any pending sweep phase to start a new cycle */
+ luaC_runtilstate(L, bitmask(GCSpause));
+ luaC_runtilstate(L, bitmask(GCScallfin)); /* run up to finalizers */
+ /* estimate must be correct after a full GC cycle */
+ lua_assert(g->GCestimate == gettotalbytes(g));
+ luaC_runtilstate(L, bitmask(GCSpause)); /* finish collection */
+ setpause(g);
+}
+
+
+/*
+** Performs a full GC cycle; if 'isemergency', set a flag to avoid
+** some operations which could change the interpreter state in some
+** unexpected ways (running finalizers and shrinking some structures).
+*/
+void luaC_fullgc (lua_State *L, int isemergency) {
+ global_State *g = G(L);
+ lua_assert(!g->gcemergency);
+ g->gcemergency = isemergency; /* set flag */
+ if (g->gckind == KGC_INC)
+ fullinc(L, g);
+ else
+ fullgen(L, g);
+ g->gcemergency = 0;
+}
+
+/* }====================================================== */
+
+