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-rw-r--r--src/libs/3rdparty/lua/src/loadlib.c767
1 files changed, 767 insertions, 0 deletions
diff --git a/src/libs/3rdparty/lua/src/loadlib.c b/src/libs/3rdparty/lua/src/loadlib.c
new file mode 100644
index 0000000000..d792dffaa0
--- /dev/null
+++ b/src/libs/3rdparty/lua/src/loadlib.c
@@ -0,0 +1,767 @@
+/*
+** $Id: loadlib.c $
+** Dynamic library loader for Lua
+** See Copyright Notice in lua.h
+**
+** This module contains an implementation of loadlib for Unix systems
+** that have dlfcn, an implementation for Windows, and a stub for other
+** systems.
+*/
+
+#define loadlib_c
+#define LUA_LIB
+
+#include "lprefix.h"
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lauxlib.h"
+#include "lualib.h"
+
+
+/*
+** LUA_IGMARK is a mark to ignore all before it when building the
+** luaopen_ function name.
+*/
+#if !defined (LUA_IGMARK)
+#define LUA_IGMARK "-"
+#endif
+
+
+/*
+** LUA_CSUBSEP is the character that replaces dots in submodule names
+** when searching for a C loader.
+** LUA_LSUBSEP is the character that replaces dots in submodule names
+** when searching for a Lua loader.
+*/
+#if !defined(LUA_CSUBSEP)
+#define LUA_CSUBSEP LUA_DIRSEP
+#endif
+
+#if !defined(LUA_LSUBSEP)
+#define LUA_LSUBSEP LUA_DIRSEP
+#endif
+
+
+/* prefix for open functions in C libraries */
+#define LUA_POF "luaopen_"
+
+/* separator for open functions in C libraries */
+#define LUA_OFSEP "_"
+
+
+/*
+** key for table in the registry that keeps handles
+** for all loaded C libraries
+*/
+static const char *const CLIBS = "_CLIBS";
+
+#define LIB_FAIL "open"
+
+
+#define setprogdir(L) ((void)0)
+
+
+/*
+** Special type equivalent to '(void*)' for functions in gcc
+** (to suppress warnings when converting function pointers)
+*/
+typedef void (*voidf)(void);
+
+
+/*
+** system-dependent functions
+*/
+
+/*
+** unload library 'lib'
+*/
+static void lsys_unloadlib (void *lib);
+
+/*
+** load C library in file 'path'. If 'seeglb', load with all names in
+** the library global.
+** Returns the library; in case of error, returns NULL plus an
+** error string in the stack.
+*/
+static void *lsys_load (lua_State *L, const char *path, int seeglb);
+
+/*
+** Try to find a function named 'sym' in library 'lib'.
+** Returns the function; in case of error, returns NULL plus an
+** error string in the stack.
+*/
+static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym);
+
+
+
+
+#if defined(LUA_USE_DLOPEN) /* { */
+/*
+** {========================================================================
+** This is an implementation of loadlib based on the dlfcn interface.
+** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
+** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
+** as an emulation layer on top of native functions.
+** =========================================================================
+*/
+
+#include <dlfcn.h>
+
+/*
+** Macro to convert pointer-to-void* to pointer-to-function. This cast
+** is undefined according to ISO C, but POSIX assumes that it works.
+** (The '__extension__' in gnu compilers is only to avoid warnings.)
+*/
+#if defined(__GNUC__)
+#define cast_func(p) (__extension__ (lua_CFunction)(p))
+#else
+#define cast_func(p) ((lua_CFunction)(p))
+#endif
+
+
+static void lsys_unloadlib (void *lib) {
+ dlclose(lib);
+}
+
+
+static void *lsys_load (lua_State *L, const char *path, int seeglb) {
+ void *lib = dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL));
+ if (l_unlikely(lib == NULL))
+ lua_pushstring(L, dlerror());
+ return lib;
+}
+
+
+static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
+ lua_CFunction f = cast_func(dlsym(lib, sym));
+ if (l_unlikely(f == NULL))
+ lua_pushstring(L, dlerror());
+ return f;
+}
+
+/* }====================================================== */
+
+
+
+#elif defined(LUA_DL_DLL) /* }{ */
+/*
+** {======================================================================
+** This is an implementation of loadlib for Windows using native functions.
+** =======================================================================
+*/
+
+#include <windows.h>
+
+
+/*
+** optional flags for LoadLibraryEx
+*/
+#if !defined(LUA_LLE_FLAGS)
+#define LUA_LLE_FLAGS 0
+#endif
+
+
+#undef setprogdir
+
+
+/*
+** Replace in the path (on the top of the stack) any occurrence
+** of LUA_EXEC_DIR with the executable's path.
+*/
+static void setprogdir (lua_State *L) {
+ char buff[MAX_PATH + 1];
+ char *lb;
+ DWORD nsize = sizeof(buff)/sizeof(char);
+ DWORD n = GetModuleFileNameA(NULL, buff, nsize); /* get exec. name */
+ if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
+ luaL_error(L, "unable to get ModuleFileName");
+ else {
+ *lb = '\0'; /* cut name on the last '\\' to get the path */
+ luaL_gsub(L, lua_tostring(L, -1), LUA_EXEC_DIR, buff);
+ lua_remove(L, -2); /* remove original string */
+ }
+}
+
+
+
+
+static void pusherror (lua_State *L) {
+ int error = GetLastError();
+ char buffer[128];
+ if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
+ NULL, error, 0, buffer, sizeof(buffer)/sizeof(char), NULL))
+ lua_pushstring(L, buffer);
+ else
+ lua_pushfstring(L, "system error %d\n", error);
+}
+
+static void lsys_unloadlib (void *lib) {
+ FreeLibrary((HMODULE)lib);
+}
+
+
+static void *lsys_load (lua_State *L, const char *path, int seeglb) {
+ HMODULE lib = LoadLibraryExA(path, NULL, LUA_LLE_FLAGS);
+ (void)(seeglb); /* not used: symbols are 'global' by default */
+ if (lib == NULL) pusherror(L);
+ return lib;
+}
+
+
+static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
+ lua_CFunction f = (lua_CFunction)(voidf)GetProcAddress((HMODULE)lib, sym);
+ if (f == NULL) pusherror(L);
+ return f;
+}
+
+/* }====================================================== */
+
+
+#else /* }{ */
+/*
+** {======================================================
+** Fallback for other systems
+** =======================================================
+*/
+
+#undef LIB_FAIL
+#define LIB_FAIL "absent"
+
+
+#define DLMSG "dynamic libraries not enabled; check your Lua installation"
+
+
+static void lsys_unloadlib (void *lib) {
+ (void)(lib); /* not used */
+}
+
+
+static void *lsys_load (lua_State *L, const char *path, int seeglb) {
+ (void)(path); (void)(seeglb); /* not used */
+ lua_pushliteral(L, DLMSG);
+ return NULL;
+}
+
+
+static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
+ (void)(lib); (void)(sym); /* not used */
+ lua_pushliteral(L, DLMSG);
+ return NULL;
+}
+
+/* }====================================================== */
+#endif /* } */
+
+
+/*
+** {==================================================================
+** Set Paths
+** ===================================================================
+*/
+
+/*
+** LUA_PATH_VAR and LUA_CPATH_VAR are the names of the environment
+** variables that Lua check to set its paths.
+*/
+#if !defined(LUA_PATH_VAR)
+#define LUA_PATH_VAR "LUA_PATH"
+#endif
+
+#if !defined(LUA_CPATH_VAR)
+#define LUA_CPATH_VAR "LUA_CPATH"
+#endif
+
+
+
+/*
+** return registry.LUA_NOENV as a boolean
+*/
+static int noenv (lua_State *L) {
+ int b;
+ lua_getfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
+ b = lua_toboolean(L, -1);
+ lua_pop(L, 1); /* remove value */
+ return b;
+}
+
+
+/*
+** Set a path
+*/
+static void setpath (lua_State *L, const char *fieldname,
+ const char *envname,
+ const char *dft) {
+ const char *dftmark;
+ const char *nver = lua_pushfstring(L, "%s%s", envname, LUA_VERSUFFIX);
+ const char *path = getenv(nver); /* try versioned name */
+ if (path == NULL) /* no versioned environment variable? */
+ path = getenv(envname); /* try unversioned name */
+ if (path == NULL || noenv(L)) /* no environment variable? */
+ lua_pushstring(L, dft); /* use default */
+ else if ((dftmark = strstr(path, LUA_PATH_SEP LUA_PATH_SEP)) == NULL)
+ lua_pushstring(L, path); /* nothing to change */
+ else { /* path contains a ";;": insert default path in its place */
+ size_t len = strlen(path);
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ if (path < dftmark) { /* is there a prefix before ';;'? */
+ luaL_addlstring(&b, path, dftmark - path); /* add it */
+ luaL_addchar(&b, *LUA_PATH_SEP);
+ }
+ luaL_addstring(&b, dft); /* add default */
+ if (dftmark < path + len - 2) { /* is there a suffix after ';;'? */
+ luaL_addchar(&b, *LUA_PATH_SEP);
+ luaL_addlstring(&b, dftmark + 2, (path + len - 2) - dftmark);
+ }
+ luaL_pushresult(&b);
+ }
+ setprogdir(L);
+ lua_setfield(L, -3, fieldname); /* package[fieldname] = path value */
+ lua_pop(L, 1); /* pop versioned variable name ('nver') */
+}
+
+/* }================================================================== */
+
+
+/*
+** return registry.CLIBS[path]
+*/
+static void *checkclib (lua_State *L, const char *path) {
+ void *plib;
+ lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
+ lua_getfield(L, -1, path);
+ plib = lua_touserdata(L, -1); /* plib = CLIBS[path] */
+ lua_pop(L, 2); /* pop CLIBS table and 'plib' */
+ return plib;
+}
+
+
+/*
+** registry.CLIBS[path] = plib -- for queries
+** registry.CLIBS[#CLIBS + 1] = plib -- also keep a list of all libraries
+*/
+static void addtoclib (lua_State *L, const char *path, void *plib) {
+ lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
+ lua_pushlightuserdata(L, plib);
+ lua_pushvalue(L, -1);
+ lua_setfield(L, -3, path); /* CLIBS[path] = plib */
+ lua_rawseti(L, -2, luaL_len(L, -2) + 1); /* CLIBS[#CLIBS + 1] = plib */
+ lua_pop(L, 1); /* pop CLIBS table */
+}
+
+
+/*
+** __gc tag method for CLIBS table: calls 'lsys_unloadlib' for all lib
+** handles in list CLIBS
+*/
+static int gctm (lua_State *L) {
+ lua_Integer n = luaL_len(L, 1);
+ for (; n >= 1; n--) { /* for each handle, in reverse order */
+ lua_rawgeti(L, 1, n); /* get handle CLIBS[n] */
+ lsys_unloadlib(lua_touserdata(L, -1));
+ lua_pop(L, 1); /* pop handle */
+ }
+ return 0;
+}
+
+
+
+/* error codes for 'lookforfunc' */
+#define ERRLIB 1
+#define ERRFUNC 2
+
+/*
+** Look for a C function named 'sym' in a dynamically loaded library
+** 'path'.
+** First, check whether the library is already loaded; if not, try
+** to load it.
+** Then, if 'sym' is '*', return true (as library has been loaded).
+** Otherwise, look for symbol 'sym' in the library and push a
+** C function with that symbol.
+** Return 0 and 'true' or a function in the stack; in case of
+** errors, return an error code and an error message in the stack.
+*/
+static int lookforfunc (lua_State *L, const char *path, const char *sym) {
+ void *reg = checkclib(L, path); /* check loaded C libraries */
+ if (reg == NULL) { /* must load library? */
+ reg = lsys_load(L, path, *sym == '*'); /* global symbols if 'sym'=='*' */
+ if (reg == NULL) return ERRLIB; /* unable to load library */
+ addtoclib(L, path, reg);
+ }
+ if (*sym == '*') { /* loading only library (no function)? */
+ lua_pushboolean(L, 1); /* return 'true' */
+ return 0; /* no errors */
+ }
+ else {
+ lua_CFunction f = lsys_sym(L, reg, sym);
+ if (f == NULL)
+ return ERRFUNC; /* unable to find function */
+ lua_pushcfunction(L, f); /* else create new function */
+ return 0; /* no errors */
+ }
+}
+
+
+static int ll_loadlib (lua_State *L) {
+ const char *path = luaL_checkstring(L, 1);
+ const char *init = luaL_checkstring(L, 2);
+ int stat = lookforfunc(L, path, init);
+ if (l_likely(stat == 0)) /* no errors? */
+ return 1; /* return the loaded function */
+ else { /* error; error message is on stack top */
+ luaL_pushfail(L);
+ lua_insert(L, -2);
+ lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
+ return 3; /* return fail, error message, and where */
+ }
+}
+
+
+
+/*
+** {======================================================
+** 'require' function
+** =======================================================
+*/
+
+
+static int readable (const char *filename) {
+ FILE *f = fopen(filename, "r"); /* try to open file */
+ if (f == NULL) return 0; /* open failed */
+ fclose(f);
+ return 1;
+}
+
+
+/*
+** Get the next name in '*path' = 'name1;name2;name3;...', changing
+** the ending ';' to '\0' to create a zero-terminated string. Return
+** NULL when list ends.
+*/
+static const char *getnextfilename (char **path, char *end) {
+ char *sep;
+ char *name = *path;
+ if (name == end)
+ return NULL; /* no more names */
+ else if (*name == '\0') { /* from previous iteration? */
+ *name = *LUA_PATH_SEP; /* restore separator */
+ name++; /* skip it */
+ }
+ sep = strchr(name, *LUA_PATH_SEP); /* find next separator */
+ if (sep == NULL) /* separator not found? */
+ sep = end; /* name goes until the end */
+ *sep = '\0'; /* finish file name */
+ *path = sep; /* will start next search from here */
+ return name;
+}
+
+
+/*
+** Given a path such as ";blabla.so;blublu.so", pushes the string
+**
+** no file 'blabla.so'
+** no file 'blublu.so'
+*/
+static void pusherrornotfound (lua_State *L, const char *path) {
+ luaL_Buffer b;
+ luaL_buffinit(L, &b);
+ luaL_addstring(&b, "no file '");
+ luaL_addgsub(&b, path, LUA_PATH_SEP, "'\n\tno file '");
+ luaL_addstring(&b, "'");
+ luaL_pushresult(&b);
+}
+
+
+static const char *searchpath (lua_State *L, const char *name,
+ const char *path,
+ const char *sep,
+ const char *dirsep) {
+ luaL_Buffer buff;
+ char *pathname; /* path with name inserted */
+ char *endpathname; /* its end */
+ const char *filename;
+ /* separator is non-empty and appears in 'name'? */
+ if (*sep != '\0' && strchr(name, *sep) != NULL)
+ name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */
+ luaL_buffinit(L, &buff);
+ /* add path to the buffer, replacing marks ('?') with the file name */
+ luaL_addgsub(&buff, path, LUA_PATH_MARK, name);
+ luaL_addchar(&buff, '\0');
+ pathname = luaL_buffaddr(&buff); /* writable list of file names */
+ endpathname = pathname + luaL_bufflen(&buff) - 1;
+ while ((filename = getnextfilename(&pathname, endpathname)) != NULL) {
+ if (readable(filename)) /* does file exist and is readable? */
+ return lua_pushstring(L, filename); /* save and return name */
+ }
+ luaL_pushresult(&buff); /* push path to create error message */
+ pusherrornotfound(L, lua_tostring(L, -1)); /* create error message */
+ return NULL; /* not found */
+}
+
+
+static int ll_searchpath (lua_State *L) {
+ const char *f = searchpath(L, luaL_checkstring(L, 1),
+ luaL_checkstring(L, 2),
+ luaL_optstring(L, 3, "."),
+ luaL_optstring(L, 4, LUA_DIRSEP));
+ if (f != NULL) return 1;
+ else { /* error message is on top of the stack */
+ luaL_pushfail(L);
+ lua_insert(L, -2);
+ return 2; /* return fail + error message */
+ }
+}
+
+
+static const char *findfile (lua_State *L, const char *name,
+ const char *pname,
+ const char *dirsep) {
+ const char *path;
+ lua_getfield(L, lua_upvalueindex(1), pname);
+ path = lua_tostring(L, -1);
+ if (l_unlikely(path == NULL))
+ luaL_error(L, "'package.%s' must be a string", pname);
+ return searchpath(L, name, path, ".", dirsep);
+}
+
+
+static int checkload (lua_State *L, int stat, const char *filename) {
+ if (l_likely(stat)) { /* module loaded successfully? */
+ lua_pushstring(L, filename); /* will be 2nd argument to module */
+ return 2; /* return open function and file name */
+ }
+ else
+ return luaL_error(L, "error loading module '%s' from file '%s':\n\t%s",
+ lua_tostring(L, 1), filename, lua_tostring(L, -1));
+}
+
+
+static int searcher_Lua (lua_State *L) {
+ const char *filename;
+ const char *name = luaL_checkstring(L, 1);
+ filename = findfile(L, name, "path", LUA_LSUBSEP);
+ if (filename == NULL) return 1; /* module not found in this path */
+ return checkload(L, (luaL_loadfile(L, filename) == LUA_OK), filename);
+}
+
+
+/*
+** Try to find a load function for module 'modname' at file 'filename'.
+** First, change '.' to '_' in 'modname'; then, if 'modname' has
+** the form X-Y (that is, it has an "ignore mark"), build a function
+** name "luaopen_X" and look for it. (For compatibility, if that
+** fails, it also tries "luaopen_Y".) If there is no ignore mark,
+** look for a function named "luaopen_modname".
+*/
+static int loadfunc (lua_State *L, const char *filename, const char *modname) {
+ const char *openfunc;
+ const char *mark;
+ modname = luaL_gsub(L, modname, ".", LUA_OFSEP);
+ mark = strchr(modname, *LUA_IGMARK);
+ if (mark) {
+ int stat;
+ openfunc = lua_pushlstring(L, modname, mark - modname);
+ openfunc = lua_pushfstring(L, LUA_POF"%s", openfunc);
+ stat = lookforfunc(L, filename, openfunc);
+ if (stat != ERRFUNC) return stat;
+ modname = mark + 1; /* else go ahead and try old-style name */
+ }
+ openfunc = lua_pushfstring(L, LUA_POF"%s", modname);
+ return lookforfunc(L, filename, openfunc);
+}
+
+
+static int searcher_C (lua_State *L) {
+ const char *name = luaL_checkstring(L, 1);
+ const char *filename = findfile(L, name, "cpath", LUA_CSUBSEP);
+ if (filename == NULL) return 1; /* module not found in this path */
+ return checkload(L, (loadfunc(L, filename, name) == 0), filename);
+}
+
+
+static int searcher_Croot (lua_State *L) {
+ const char *filename;
+ const char *name = luaL_checkstring(L, 1);
+ const char *p = strchr(name, '.');
+ int stat;
+ if (p == NULL) return 0; /* is root */
+ lua_pushlstring(L, name, p - name);
+ filename = findfile(L, lua_tostring(L, -1), "cpath", LUA_CSUBSEP);
+ if (filename == NULL) return 1; /* root not found */
+ if ((stat = loadfunc(L, filename, name)) != 0) {
+ if (stat != ERRFUNC)
+ return checkload(L, 0, filename); /* real error */
+ else { /* open function not found */
+ lua_pushfstring(L, "no module '%s' in file '%s'", name, filename);
+ return 1;
+ }
+ }
+ lua_pushstring(L, filename); /* will be 2nd argument to module */
+ return 2;
+}
+
+
+static int searcher_preload (lua_State *L) {
+ const char *name = luaL_checkstring(L, 1);
+ lua_getfield(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
+ if (lua_getfield(L, -1, name) == LUA_TNIL) { /* not found? */
+ lua_pushfstring(L, "no field package.preload['%s']", name);
+ return 1;
+ }
+ else {
+ lua_pushliteral(L, ":preload:");
+ return 2;
+ }
+}
+
+
+static void findloader (lua_State *L, const char *name) {
+ int i;
+ luaL_Buffer msg; /* to build error message */
+ /* push 'package.searchers' to index 3 in the stack */
+ if (l_unlikely(lua_getfield(L, lua_upvalueindex(1), "searchers")
+ != LUA_TTABLE))
+ luaL_error(L, "'package.searchers' must be a table");
+ luaL_buffinit(L, &msg);
+ /* iterate over available searchers to find a loader */
+ for (i = 1; ; i++) {
+ luaL_addstring(&msg, "\n\t"); /* error-message prefix */
+ if (l_unlikely(lua_rawgeti(L, 3, i) == LUA_TNIL)) { /* no more searchers? */
+ lua_pop(L, 1); /* remove nil */
+ luaL_buffsub(&msg, 2); /* remove prefix */
+ luaL_pushresult(&msg); /* create error message */
+ luaL_error(L, "module '%s' not found:%s", name, lua_tostring(L, -1));
+ }
+ lua_pushstring(L, name);
+ lua_call(L, 1, 2); /* call it */
+ if (lua_isfunction(L, -2)) /* did it find a loader? */
+ return; /* module loader found */
+ else if (lua_isstring(L, -2)) { /* searcher returned error message? */
+ lua_pop(L, 1); /* remove extra return */
+ luaL_addvalue(&msg); /* concatenate error message */
+ }
+ else { /* no error message */
+ lua_pop(L, 2); /* remove both returns */
+ luaL_buffsub(&msg, 2); /* remove prefix */
+ }
+ }
+}
+
+
+static int ll_require (lua_State *L) {
+ const char *name = luaL_checkstring(L, 1);
+ lua_settop(L, 1); /* LOADED table will be at index 2 */
+ lua_getfield(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
+ lua_getfield(L, 2, name); /* LOADED[name] */
+ if (lua_toboolean(L, -1)) /* is it there? */
+ return 1; /* package is already loaded */
+ /* else must load package */
+ lua_pop(L, 1); /* remove 'getfield' result */
+ findloader(L, name);
+ lua_rotate(L, -2, 1); /* function <-> loader data */
+ lua_pushvalue(L, 1); /* name is 1st argument to module loader */
+ lua_pushvalue(L, -3); /* loader data is 2nd argument */
+ /* stack: ...; loader data; loader function; mod. name; loader data */
+ lua_call(L, 2, 1); /* run loader to load module */
+ /* stack: ...; loader data; result from loader */
+ if (!lua_isnil(L, -1)) /* non-nil return? */
+ lua_setfield(L, 2, name); /* LOADED[name] = returned value */
+ else
+ lua_pop(L, 1); /* pop nil */
+ if (lua_getfield(L, 2, name) == LUA_TNIL) { /* module set no value? */
+ lua_pushboolean(L, 1); /* use true as result */
+ lua_copy(L, -1, -2); /* replace loader result */
+ lua_setfield(L, 2, name); /* LOADED[name] = true */
+ }
+ lua_rotate(L, -2, 1); /* loader data <-> module result */
+ return 2; /* return module result and loader data */
+}
+
+/* }====================================================== */
+
+
+
+
+static const luaL_Reg pk_funcs[] = {
+ {"loadlib", ll_loadlib},
+ {"searchpath", ll_searchpath},
+ /* placeholders */
+ {"preload", NULL},
+ {"cpath", NULL},
+ {"path", NULL},
+ {"searchers", NULL},
+ {"loaded", NULL},
+ {NULL, NULL}
+};
+
+
+static const luaL_Reg ll_funcs[] = {
+ {"require", ll_require},
+ {NULL, NULL}
+};
+
+
+static void createsearcherstable (lua_State *L) {
+ static const lua_CFunction searchers[] = {
+ searcher_preload,
+ searcher_Lua,
+ searcher_C,
+ searcher_Croot,
+ NULL
+ };
+ int i;
+ /* create 'searchers' table */
+ lua_createtable(L, sizeof(searchers)/sizeof(searchers[0]) - 1, 0);
+ /* fill it with predefined searchers */
+ for (i=0; searchers[i] != NULL; i++) {
+ lua_pushvalue(L, -2); /* set 'package' as upvalue for all searchers */
+ lua_pushcclosure(L, searchers[i], 1);
+ lua_rawseti(L, -2, i+1);
+ }
+ lua_setfield(L, -2, "searchers"); /* put it in field 'searchers' */
+}
+
+
+/*
+** create table CLIBS to keep track of loaded C libraries,
+** setting a finalizer to close all libraries when closing state.
+*/
+static void createclibstable (lua_State *L) {
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, CLIBS); /* create CLIBS table */
+ lua_createtable(L, 0, 1); /* create metatable for CLIBS */
+ lua_pushcfunction(L, gctm);
+ lua_setfield(L, -2, "__gc"); /* set finalizer for CLIBS table */
+ lua_setmetatable(L, -2);
+}
+
+
+LUAMOD_API int luaopen_package (lua_State *L) {
+ createclibstable(L);
+ luaL_newlib(L, pk_funcs); /* create 'package' table */
+ createsearcherstable(L);
+ /* set paths */
+ setpath(L, "path", LUA_PATH_VAR, LUA_PATH_DEFAULT);
+ setpath(L, "cpath", LUA_CPATH_VAR, LUA_CPATH_DEFAULT);
+ /* store config information */
+ lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n"
+ LUA_EXEC_DIR "\n" LUA_IGMARK "\n");
+ lua_setfield(L, -2, "config");
+ /* set field 'loaded' */
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
+ lua_setfield(L, -2, "loaded");
+ /* set field 'preload' */
+ luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
+ lua_setfield(L, -2, "preload");
+ lua_pushglobaltable(L);
+ lua_pushvalue(L, -2); /* set 'package' as upvalue for next lib */
+ luaL_setfuncs(L, ll_funcs, 1); /* open lib into global table */
+ lua_pop(L, 1); /* pop global table */
+ return 1; /* return 'package' table */
+}
+