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-rw-r--r--src/libs/3rdparty/winpty/src/agent/ConsoleInputReencoding.cc121
1 files changed, 121 insertions, 0 deletions
diff --git a/src/libs/3rdparty/winpty/src/agent/ConsoleInputReencoding.cc b/src/libs/3rdparty/winpty/src/agent/ConsoleInputReencoding.cc
new file mode 100644
index 0000000000..b79545eea9
--- /dev/null
+++ b/src/libs/3rdparty/winpty/src/agent/ConsoleInputReencoding.cc
@@ -0,0 +1,121 @@
+// Copyright (c) 2016 Ryan Prichard
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to
+// deal in the Software without restriction, including without limitation the
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+// sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+// IN THE SOFTWARE.
+
+#include "ConsoleInputReencoding.h"
+
+#include "ConsoleInput.h"
+
+namespace {
+
+static void outch(std::vector<INPUT_RECORD> &out, wchar_t ch) {
+ ConsoleInput::appendInputRecord(out, TRUE, 0, ch, 0);
+}
+
+} // anonymous namespace
+
+void reencodeEscapedKeyPress(
+ std::vector<INPUT_RECORD> &out,
+ uint16_t virtualKey,
+ uint32_t codePoint,
+ uint16_t keyState) {
+
+ struct EscapedKey {
+ enum { None, Numeric, Letter } kind;
+ wchar_t content[2];
+ };
+
+ EscapedKey escapeCode = {};
+ switch (virtualKey) {
+ case VK_UP: escapeCode = { EscapedKey::Letter, {'A'} }; break;
+ case VK_DOWN: escapeCode = { EscapedKey::Letter, {'B'} }; break;
+ case VK_RIGHT: escapeCode = { EscapedKey::Letter, {'C'} }; break;
+ case VK_LEFT: escapeCode = { EscapedKey::Letter, {'D'} }; break;
+ case VK_CLEAR: escapeCode = { EscapedKey::Letter, {'E'} }; break;
+ case VK_F1: escapeCode = { EscapedKey::Numeric, {'1', '1'} }; break;
+ case VK_F2: escapeCode = { EscapedKey::Numeric, {'1', '2'} }; break;
+ case VK_F3: escapeCode = { EscapedKey::Numeric, {'1', '3'} }; break;
+ case VK_F4: escapeCode = { EscapedKey::Numeric, {'1', '4'} }; break;
+ case VK_F5: escapeCode = { EscapedKey::Numeric, {'1', '5'} }; break;
+ case VK_F6: escapeCode = { EscapedKey::Numeric, {'1', '7'} }; break;
+ case VK_F7: escapeCode = { EscapedKey::Numeric, {'1', '8'} }; break;
+ case VK_F8: escapeCode = { EscapedKey::Numeric, {'1', '9'} }; break;
+ case VK_F9: escapeCode = { EscapedKey::Numeric, {'2', '0'} }; break;
+ case VK_F10: escapeCode = { EscapedKey::Numeric, {'2', '1'} }; break;
+ case VK_F11: escapeCode = { EscapedKey::Numeric, {'2', '3'} }; break;
+ case VK_F12: escapeCode = { EscapedKey::Numeric, {'2', '4'} }; break;
+ case VK_HOME: escapeCode = { EscapedKey::Letter, {'H'} }; break;
+ case VK_INSERT: escapeCode = { EscapedKey::Numeric, {'2'} }; break;
+ case VK_DELETE: escapeCode = { EscapedKey::Numeric, {'3'} }; break;
+ case VK_END: escapeCode = { EscapedKey::Letter, {'F'} }; break;
+ case VK_PRIOR: escapeCode = { EscapedKey::Numeric, {'5'} }; break;
+ case VK_NEXT: escapeCode = { EscapedKey::Numeric, {'6'} }; break;
+ }
+ if (escapeCode.kind != EscapedKey::None) {
+ int flags = 0;
+ if (keyState & SHIFT_PRESSED) { flags |= 0x1; }
+ if (keyState & LEFT_ALT_PRESSED) { flags |= 0x2; }
+ if (keyState & LEFT_CTRL_PRESSED) { flags |= 0x4; }
+ outch(out, L'\x1b');
+ outch(out, L'[');
+ if (escapeCode.kind == EscapedKey::Numeric) {
+ for (wchar_t ch : escapeCode.content) {
+ if (ch != L'\0') {
+ outch(out, ch);
+ }
+ }
+ } else if (flags != 0) {
+ outch(out, L'1');
+ }
+ if (flags != 0) {
+ outch(out, L';');
+ outch(out, L'1' + flags);
+ }
+ if (escapeCode.kind == EscapedKey::Numeric) {
+ outch(out, L'~');
+ } else {
+ outch(out, escapeCode.content[0]);
+ }
+ return;
+ }
+
+ switch (virtualKey) {
+ case VK_BACK:
+ if (keyState & LEFT_ALT_PRESSED) {
+ outch(out, L'\x1b');
+ }
+ outch(out, L'\x7f');
+ return;
+ case VK_TAB:
+ if (keyState & SHIFT_PRESSED) {
+ outch(out, L'\x1b');
+ outch(out, L'[');
+ outch(out, L'Z');
+ return;
+ }
+ break;
+ }
+
+ if (codePoint != 0) {
+ if (keyState & LEFT_ALT_PRESSED) {
+ outch(out, L'\x1b');
+ }
+ ConsoleInput::appendCPInputRecords(out, TRUE, 0, codePoint, 0);
+ }
+}