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diff --git a/src/libs/3rdparty/winpty/src/agent/Win32Console.h b/src/libs/3rdparty/winpty/src/agent/Win32Console.h
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+// Copyright (c) 2011-2016 Ryan Prichard
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to
+// deal in the Software without restriction, including without limitation the
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+// sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+// IN THE SOFTWARE.
+
+#ifndef AGENT_WIN32_CONSOLE_H
+#define AGENT_WIN32_CONSOLE_H
+
+#include <windows.h>
+
+#include <string>
+#include <vector>
+
+class Win32Console
+{
+public:
+ class FreezeGuard {
+ public:
+ FreezeGuard(Win32Console &console, bool frozen) :
+ m_console(console), m_previous(console.frozen()) {
+ m_console.setFrozen(frozen);
+ }
+ ~FreezeGuard() {
+ m_console.setFrozen(m_previous);
+ }
+ FreezeGuard(const FreezeGuard &other) = delete;
+ FreezeGuard &operator=(const FreezeGuard &other) = delete;
+ private:
+ Win32Console &m_console;
+ bool m_previous;
+ };
+
+ Win32Console();
+
+ HWND hwnd() { return m_hwnd; }
+ std::wstring title();
+ void setTitle(const std::wstring &title);
+ void setFreezeUsesMark(bool useMark) { m_freezeUsesMark = useMark; }
+ void setNewW10(bool isNewW10) { m_isNewW10 = isNewW10; }
+ bool isNewW10() { return m_isNewW10; }
+ void setFrozen(bool frozen=true);
+ bool frozen() { return m_frozen; }
+
+private:
+ HWND m_hwnd = nullptr;
+ bool m_frozen = false;
+ bool m_freezeUsesMark = false;
+ bool m_isNewW10 = false;
+ std::vector<wchar_t> m_titleWorkBuf;
+};
+
+#endif // AGENT_WIN32_CONSOLE_H