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A cross-platform Qt IDE
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path:
root
/
src
/
libs
/
glsl
/
glslsemantic.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Some clang-tidy -use-modernize-nullptr
hjk
2019-08-01
1
-2
/
+2
*
GLSL: Use override consistently
Tobias Hunger
2018-05-08
1
-37
/
+37
*
Wholesale conversion to #pragma once
hjk
2016-03-30
1
-4
/
+1
*
Update License according to agreement with Free Qt Foundation
Tobias Hunger
2016-01-19
1
-17
/
+12
*
Make every operator bool() explicit
Daniel Teske
2015-06-02
1
-1
/
+1
*
Update License
Eike Ziller
2015-01-16
1
-6
/
+6
*
License update
Eike Ziller
2014-10-09
1
-7
/
+8
*
Incremented year in copyright info
Robert Loehning
2014-01-08
1
-1
/
+1
*
Incremented year in copyright info
v2.6.2
Robert Loehning
2013-01-29
1
-1
/
+1
*
Adjust license headers
hjk
2012-10-05
1
-21
/
+20
*
Contact -> qt-project.org
Eike Ziller
2012-07-19
1
-3
/
+1
*
Long live the king!
hjk
2012-01-26
1
-1
/
+1
*
all: s/info@qt.nokia.com/qt-info@nokia.com/
hjk
2011-11-03
1
-2
/
+2
*
Fix gcc warning.
Christian Kandeler
2011-06-24
1
-0
/
+2
*
Fix/add copyright headers
Tobias Hunger
2011-05-06
1
-1
/
+1
*
Update license.
hjk
2011-04-13
1
-14
/
+14
*
It's 2011 now.
con
2011-01-12
1
-1
/
+1
*
License headers, part 2
con
2010-12-17
1
-7
/
+11
*
Handle array types and some initial work on implicit conversions.
Roberto Raggi
2010-12-02
1
-2
/
+10
*
Process binary expressions.
Roberto Raggi
2010-11-30
1
-0
/
+2
*
Implemented some basic code completion.
Roberto Raggi
2010-11-29
1
-0
/
+1
*
Initialize the shaders
Roberto Raggi
2010-11-26
1
-5
/
+7
*
Run the semantic checker and check for invalid function calls.
Roberto Raggi
2010-11-26
1
-1
/
+1
*
Evaluate the expression's attributes.
Roberto Raggi
2010-11-26
1
-2
/
+14
*
Process function declarations.
Roberto Raggi
2010-11-25
1
-2
/
+6
*
Get the types from the AST nodes.
Roberto Raggi
2010-11-25
1
-2
/
+6
*
Added the suffix AST to the ast nodes and some initial work on the GLSL type ...
Roberto Raggi
2010-11-25
1
-43
/
+43
*
Initial work on the semantic pass.
Roberto Raggi
2010-11-25
1
-0
/
+99