aboutsummaryrefslogtreecommitdiffstats
path: root/share/qtcreator/qml/qmlpuppet/qmlprivategate/qmlprivategate.h
blob: 4e90bad1fca71c2d74d2e54355fb10fe45c3f490 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/

#pragma once

#include "nodeinstanceglobal.h"

#include <QObject>
#include <QString>
#include <QVariant>
#include <QQmlContext>
#include <QQmlListReference>
#include <QQuickItem>

namespace QmlDesigner {

class NodeInstanceServer;

namespace Internal {

class ObjectNodeInstance;
typedef QSharedPointer<ObjectNodeInstance> ObjectNodeInstancePointer;
typedef QWeakPointer<ObjectNodeInstance> ObjectNodeInstanceWeakPointer;

namespace QmlPrivateGate {

class ComponentCompleteDisabler
{
public:
#if (QT_VERSION >= QT_VERSION_CHECK(5, 1, 0))
    ComponentCompleteDisabler();

    ~ComponentCompleteDisabler();
#else
    ComponentCompleteDisabler()
    {
    //nothing not available yet
    }
#endif
};

    void createNewDynamicProperty(QObject *object, QQmlEngine *engine, const QString &name);
    void registerNodeInstanceMetaObject(QObject *object, QQmlEngine *engine);
    QVariant fixResourcePaths(const QVariant &value);
    QObject *createPrimitive(const QString &typeName, int majorNumber, int minorNumber, QQmlContext *context);
    QObject *createComponent(const QUrl &componentUrl, QQmlContext *context);
    void tweakObjects(QObject *object);
    bool isPropertyBlackListed(const QmlDesigner::PropertyName &propertyName);
    PropertyNameList propertyNameListForWritableProperties(QObject *object,
                                                           const PropertyName &baseName = PropertyName(),
                                                           QObjectList *inspectedObjects = 0);
    PropertyNameList allPropertyNames(QObject *object,
                                      const PropertyName &baseName = PropertyName(),
                                      QObjectList *inspectedObjects = 0);
    bool hasFullImplementedListInterface(const QQmlListReference &list);

    void registerCustomData(QObject *object);
    QVariant getResetValue(QObject *object, const PropertyName &propertyName);
    void doResetProperty(QObject *object, QQmlContext *context, const PropertyName &propertyName);
    bool hasValidResetBinding(QObject *object, const PropertyName &propertyName);

    bool hasBindingForProperty(QObject *object, QQmlContext *context, const PropertyName &propertyName, bool *hasChanged);
    void setPropertyBinding(QObject *object, QQmlContext *context, const PropertyName &propertyName, const QString &expression);
    void keepBindingFromGettingDeleted(QObject *object, QQmlContext *context, const PropertyName &propertyName);

    void emitComponentComplete(QObject *item);
    void doComponentCompleteRecursive(QObject *object, NodeInstanceServer *nodeInstanceServer);

    bool objectWasDeleted(QObject *object);
    void disableNativeTextRendering(QQuickItem *item);
    void disableTextCursor(QQuickItem *item);
    void disableTransition(QObject *object);
    void disableBehaivour(QObject *object);
    void stopUnifiedTimer();
    bool isPropertyQObject(const QMetaProperty &metaProperty);
    QObject *readQObjectProperty(const QMetaProperty &metaProperty, QObject *object);

    namespace States {

    bool isStateActive(QObject *object, QQmlContext *context);
    void activateState(QObject *object, QQmlContext *context);
    void deactivateState(QObject *object);
    bool changeValueInRevertList(QObject *state, QObject *target, const PropertyName &propertyName, const QVariant &value);
    bool updateStateBinding(QObject *state, QObject *target, const PropertyName &propertyName, const QString &expression);
    bool resetStateProperty(QObject *state, QObject *target, const PropertyName &propertyName, const QVariant &);

    } //namespace States

    namespace PropertyChanges {

    void detachFromState(QObject *propertyChanges);
    void attachToState(QObject *propertyChanges);
    QObject *targetObject(QObject *propertyChanges);
    void removeProperty(QObject *propertyChanges, const PropertyName &propertyName);
    QVariant getProperty(QObject *propertyChanges, const PropertyName &propertyName);
    void changeValue(QObject *propertyChanges, const PropertyName &propertyName, const QVariant &value);
    void changeExpression(QObject *propertyChanges, const PropertyName &propertyName, const QString &expression);
    QObject *stateObject(QObject *propertyChanges);
    bool isNormalProperty(const PropertyName &propertyName);

    } // namespace PropertyChanges


    bool isSubclassOf(QObject *object, const QByteArray &superTypeName);
    void getPropertyCache(QObject *object, QQmlEngine *engine);

    void registerNotifyPropertyChangeCallBack(void (*callback)(QObject *, const PropertyName &));

    void registerFixResourcePathsForObjectCallBack();

} // namespace QmlPrivateGate
} // namespace Internal
} // namespace QmlDesigner