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// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0 WITH Qt-GPL-exception-1.0
import QtQuick
import QtQuick.Templates as T
import StudioTheme 1.0 as StudioTheme
T.SpinBox {
id: control
property StudioTheme.ControlStyle style: StudioTheme.Values.controlStyle
property real realFrom: 0.0
property real realTo: 99.0
property real realValue: 1.0
property real realStepSize: 1.0
property alias labelColor: spinBoxInput.color
property alias actionIndicator: actionIndicator
property int decimals: 0
property real minStepSize: {
var tmpMinStepSize = Number((control.realStepSize * 0.1).toFixed(control.decimals))
return (tmpMinStepSize) ? tmpMinStepSize : control.realStepSize
}
property real maxStepSize: {
var tmpMaxStepSize = Number((control.realStepSize * 10.0).toFixed(control.decimals))
return (tmpMaxStepSize < control.realTo) ? tmpMaxStepSize : control.realStepSize
}
property bool edit: spinBoxInput.activeFocus
// This property is used to indicate the global hover state
property bool hover: (spinBoxInput.hover || actionIndicator.hover || spinBoxIndicatorUp.hover
|| spinBoxIndicatorDown.hover || sliderIndicator.hover)
&& control.enabled
property bool drag: false
property bool sliderDrag: sliderPopup.drag
property bool dirty: false // user modification flag
// TODO Not used anymore. Will be removed when all dependencies were removed.
property real realDragRange: control.realTo - control.realFrom
property alias actionIndicatorVisible: actionIndicator.visible
property real __actionIndicatorWidth: control.style.actionIndicatorSize.width
property real __actionIndicatorHeight: control.style.actionIndicatorSize.height
property bool spinBoxIndicatorVisible: true
property real __spinBoxIndicatorWidth: control.style.spinBoxIndicatorSize.width
property real __spinBoxIndicatorHeight: control.style.spinBoxIndicatorSize.height
property alias sliderIndicatorVisible: sliderIndicator.visible
property real __sliderIndicatorWidth: control.style.squareControlSize.width
property real __sliderIndicatorHeight: control.style.squareControlSize.height
property alias __devicePixelRatio: spinBoxInput.devicePixelRatio
property alias pixelsPerUnit: spinBoxInput.pixelsPerUnit
property alias compressedValueTimer: myTimer
property string preFocusText: ""
signal realValueModified
signal compressedRealValueModified
signal dragStarted
signal dragEnded
signal dragging
signal indicatorPressed
// Use custom wheel handling due to bugs
property bool __wheelEnabled: false
wheelEnabled: false
hoverEnabled: true
width: control.style.controlSize.width
height: control.style.controlSize.height
leftPadding: spinBoxIndicatorDown.x + spinBoxIndicatorDown.width
rightPadding: sliderIndicator.width + control.style.borderWidth
font.pixelSize: control.style.baseFontSize
editable: true
// Leave this in for now
from: -99
value: 0
to: 99
validator: DoubleValidator {
id: doubleValidator
locale: control.locale.name
notation: DoubleValidator.StandardNotation
decimals: control.decimals
bottom: Math.min(control.realFrom, control.realTo)
top: Math.max(control.realFrom, control.realTo)
}
ActionIndicator {
id: actionIndicator
style: control.style
__parentControl: control
x: 0
y: 0
width: actionIndicator.visible ? control.__actionIndicatorWidth : 0
height: actionIndicator.visible ? control.__actionIndicatorHeight : 0
}
up.indicator: RealSpinBoxIndicator {
id: spinBoxIndicatorUp
style: control.style
__parentControl: control
iconFlip: -1
visible: control.spinBoxIndicatorVisible
onRealPressed: control.indicatorPressed()
onRealReleased: control.realIncrease()
onRealPressAndHold: control.realIncrease()
x: actionIndicator.width + control.style.borderWidth
y: control.style.borderWidth
width: control.spinBoxIndicatorVisible ? control.__spinBoxIndicatorWidth : 0
height: control.spinBoxIndicatorVisible ? control.__spinBoxIndicatorHeight : 0
realEnabled: (control.realFrom < control.realTo) ? (control.realValue < control.realTo)
: (control.realValue > control.realTo)
}
down.indicator: RealSpinBoxIndicator {
id: spinBoxIndicatorDown
style: control.style
__parentControl: control
visible: control.spinBoxIndicatorVisible
onRealPressed: control.indicatorPressed()
onRealReleased: control.realDecrease()
onRealPressAndHold: control.realDecrease()
x: actionIndicator.width + control.style.borderWidth
y: spinBoxIndicatorUp.y + spinBoxIndicatorUp.height
width: control.spinBoxIndicatorVisible ? control.__spinBoxIndicatorWidth : 0
height: control.spinBoxIndicatorVisible ? control.__spinBoxIndicatorHeight : 0
realEnabled: (control.realFrom < control.realTo) ? (control.realValue > control.realFrom)
: (control.realValue < control.realFrom)
}
contentItem: RealSpinBoxInput {
id: spinBoxInput
style: control.style
__parentControl: control
validator: doubleValidator
function handleEditingFinished() {
control.focus = false
// Keep the dirty state before calling setValueFromInput(),
// it will be set to false (cleared) internally
var valueModified = control.dirty
control.setValueFromInput()
myTimer.stop()
// Only trigger the signal, if the value was modified
if (valueModified)
control.compressedRealValueModified()
}
onEditingFinished: spinBoxInput.handleEditingFinished()
onTextEdited: control.dirty = true
}
background: Rectangle {
id: spinBoxBackground
color: control.style.background.idle
border.color: control.style.border.idle
border.width: control.style.borderWidth
x: actionIndicator.width
width: control.width - actionIndicator.width
height: control.height
}
CheckIndicator {
id: sliderIndicator
style: control.style
__parentControl: control
__parentPopup: sliderPopup
x: spinBoxInput.x + spinBoxInput.width
y: control.style.borderWidth
width: sliderIndicator.visible ? control.__sliderIndicatorWidth - control.style.borderWidth : 0
height: sliderIndicator.visible ? control.__sliderIndicatorHeight - (control.style.borderWidth * 2) : 0
visible: false // reasonable default
}
RealSliderPopup {
id: sliderPopup
style: control.style
__parentControl: control
x: actionIndicator.width + control.style.borderWidth
y: control.style.controlSize.height
width: control.width - actionIndicator.width - (control.style.borderWidth * 2)
height: control.style.smallControlSize.height
enter: Transition {}
exit: Transition {}
}
textFromValue: function (value, locale) {
locale.numberOptions = Locale.OmitGroupSeparator
return Number(control.realValue).toLocaleString(locale, 'f', control.decimals)
}
valueFromText: function (text, locale) {
control.setRealValue(Number.fromLocaleString(locale, spinBoxInput.text))
return 0
}
states: [
State {
name: "default"
when: control.enabled && !control.hover && !control.hovered
&& !control.edit && !control.drag && !control.sliderDrag
PropertyChanges {
target: control
__wheelEnabled: false
}
PropertyChanges {
target: spinBoxInput
selectByMouse: false
}
PropertyChanges {
target: spinBoxBackground
border.color: control.style.border.idle
}
},
State {
name: "hover"
when: control.enabled && control.hover && control.hovered
&& !control.edit && !control.drag && !control.sliderDrag
PropertyChanges {
target: spinBoxBackground
border.color: control.style.border.hover
}
},
State {
name: "edit"
when: control.edit
PropertyChanges {
target: control
__wheelEnabled: true
}
PropertyChanges {
target: spinBoxInput
selectByMouse: true
}
PropertyChanges {
target: spinBoxBackground
border.color: control.style.border.idle
}
},
State {
name: "drag"
when: control.drag || control.sliderDrag
PropertyChanges {
target: spinBoxBackground
border.color: control.style.border.interaction
}
},
State {
name: "disable"
when: !control.enabled
PropertyChanges {
target: spinBoxBackground
border.color: control.style.border.disabled
}
}
]
Timer {
id: myTimer
repeat: false
running: false
interval: 400
onTriggered: control.compressedRealValueModified()
}
onRealValueChanged: {
control.setRealValue(control.realValue) // sanitize and clamp realValue
spinBoxInput.text = control.textFromValue(control.realValue, control.locale)
control.value = 0 // Without setting value back to 0, it can happen that one of
// the indicator will be disabled due to range logic.
}
onRealValueModified: myTimer.restart()
onFocusChanged: {
if (control.focus) {
control.dirty = false
} else {
// Make sure displayed value is correct after focus loss, as onEditingFinished
// doesn't trigger when value is something validator doesn't accept.
spinBoxInput.text = control.textFromValue(control.realValue, control.locale)
if (control.dirty)
spinBoxInput.handleEditingFinished()
}
}
onDisplayTextChanged: spinBoxInput.text = control.displayText
onActiveFocusChanged: {
if (control.activeFocus) { // QTBUG-75862 && mySpinBox.focusReason === Qt.TabFocusReason)
control.preFocusText = spinBoxInput.text
spinBoxInput.selectAll()
}
}
Keys.onPressed: function(event) {
if (event.key === Qt.Key_Up || event.key === Qt.Key_Down) {
event.accepted = true
// Store current step size
var currStepSize = control.realStepSize
// Set realStepSize according to used modifier key
if (event.modifiers & Qt.ControlModifier)
control.realStepSize = control.minStepSize
if (event.modifiers & Qt.ShiftModifier)
control.realStepSize = control.maxStepSize
if (event.key === Qt.Key_Up)
control.realIncrease()
else
control.realDecrease()
// Reset realStepSize
control.realStepSize = currStepSize
}
if (event.key === Qt.Key_Escape) {
spinBoxInput.text = control.preFocusText
control.dirty = true
spinBoxInput.handleEditingFinished()
}
}
function clamp(v, lo, hi) {
return (v < lo || v > hi) ? Math.min(Math.max(lo, v), hi) : v
}
function setValueFromInput() {
if (!control.dirty)
return
// FIX: This is a temporary fix for QTBUG-74239
var currValue = control.realValue
// Call the function but don't use return value. The realValue property
// will be implicitly set inside the function/procedure.
control.valueFromText(spinBoxInput.text, control.locale)
if (control.realValue !== currValue) {
control.realValueModified()
} else {
// Check if input text differs in format from the current value
var tmpInputValue = control.textFromValue(control.realValue, control.locale)
if (tmpInputValue !== spinBoxInput.text)
spinBoxInput.text = tmpInputValue
}
control.dirty = false
}
function setRealValue(value) {
if (Number.isNaN(value))
value = 0
if (control.decimals === 0)
value = Math.round(value)
control.realValue = control.clamp(value,
control.validator.bottom,
control.validator.top)
}
function realDecrease() {
// Store the current value for comparison
var currValue = control.realValue
control.valueFromText(spinBoxInput.text, control.locale)
control.setRealValue(control.realValue - control.realStepSize)
if (control.realValue !== currValue)
control.realValueModified()
}
function realIncrease() {
// Store the current value for comparison
var currValue = control.realValue
control.valueFromText(spinBoxInput.text, control.locale)
control.setRealValue(control.realValue + control.realStepSize)
if (control.realValue !== currValue)
control.realValueModified()
}
}
|