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cmake_minimum_required(VERSION 3.16)
project(%{ProjectName} VERSION 0.1 LANGUAGES CXX)
@if !%{HasQSPSetup}
set(CMAKE_AUTOMOC ON)
@endif
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(Qt6 %{MinimumSupportedQtVersion} REQUIRED COMPONENTS Quick)
@if %{HasQSPSetup}
@if %{UsesAutoResourcePrefix}
qt_standard_project_setup(REQUIRES 6.5)
@else
qt_standard_project_setup()
@endif
@endif
qt_add_executable(%{TargetName}
main.cpp
)
qt_add_qml_module(%{TargetName}
URI %{ProjectName}
VERSION 1.0
QML_FILES
Main.qml
)
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
set_target_properties(%{TargetName} PROPERTIES
# MACOSX_BUNDLE_GUI_IDENTIFIER com.example.%{TargetName}
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
target_link_libraries(%{TargetName}
PRIVATE Qt6::Quick
)
include(GNUInstallDirs)
install(TARGETS %{TargetName}
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
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