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/*
* Demonstrates some wrapping behaviors of the new Windows 10 console.
*/
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include "TestUtil.cc"
int main(int argc, char *argv[]) {
if (argc == 1) {
startChildProcess(L"CHILD");
return 0;
}
setWindowPos(0, 0, 1, 1);
setBufferSize(40, 20);
setWindowPos(0, 0, 40, 20);
system("cls");
repeatChar(39, 'A'); repeatChar(1, ' ');
repeatChar(39, 'B'); repeatChar(1, ' ');
printf("\n");
repeatChar(39, 'C'); repeatChar(1, ' ');
repeatChar(39, 'D'); repeatChar(1, ' ');
printf("\n");
repeatChar(40, 'E');
repeatChar(40, 'F');
printf("\n");
repeatChar(39, 'G'); repeatChar(1, ' ');
repeatChar(39, 'H'); repeatChar(1, ' ');
printf("\n");
Sleep(2000);
setChar(39, 0, '*', 0x24);
setChar(39, 1, '*', 0x24);
setChar(39, 3, ' ', 0x24);
setChar(39, 4, ' ', 0x24);
setChar(38, 6, ' ', 0x24);
setChar(38, 7, ' ', 0x24);
Sleep(2000);
setWindowPos(0, 0, 35, 20);
setBufferSize(35, 20);
trace("DONE");
printf("Sleeping forever...\n");
while(true) { Sleep(1000); }
}
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