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if (MSVC)
add_compile_definitions(NOMINMAX UNICODE _UNICODE)
endif()
file(WRITE ${CMAKE_BINARY_DIR}/GenVersion.h.in [=[
const char GenVersion_Version[] = "@VERSION@";
const char GenVersion_Commit[] = "@COMMIT_HASH@";
]=])
file(READ ../VERSION.txt VERSION)
string(REPLACE "\n" "" VERSION "${VERSION}")
configure_file(${CMAKE_BINARY_DIR}/GenVersion.h.in ${CMAKE_BINARY_DIR}/GenVersion.h @ONLY)
set(shared_sources
shared/AgentMsg.h
shared/BackgroundDesktop.h
shared/BackgroundDesktop.cc
shared/Buffer.h
shared/Buffer.cc
shared/DebugClient.h
shared/DebugClient.cc
shared/GenRandom.h
shared/GenRandom.cc
shared/OsModule.h
shared/OwnedHandle.h
shared/OwnedHandle.cc
shared/StringBuilder.h
shared/StringUtil.cc
shared/StringUtil.h
shared/UnixCtrlChars.h
shared/WindowsSecurity.cc
shared/WindowsSecurity.h
shared/WindowsVersion.h
shared/WindowsVersion.cc
shared/WinptyAssert.h
shared/WinptyAssert.cc
shared/WinptyException.h
shared/WinptyException.cc
shared/WinptyVersion.h
shared/WinptyVersion.cc
shared/winpty_snprintf.h
)
#
# winpty-agent
#
add_qtc_executable(winpty-agent
INCLUDES
include ${CMAKE_BINARY_DIR}
DEFINES WINPTY_AGENT_ASSERT
PROPERTIES QT_COMPILE_OPTIONS_DISABLE_WARNINGS ON
SOURCES
agent/Agent.h
agent/Agent.cc
agent/AgentCreateDesktop.h
agent/AgentCreateDesktop.cc
agent/ConsoleFont.cc
agent/ConsoleFont.h
agent/ConsoleInput.cc
agent/ConsoleInput.h
agent/ConsoleInputReencoding.cc
agent/ConsoleInputReencoding.h
agent/ConsoleLine.cc
agent/ConsoleLine.h
agent/Coord.h
agent/DebugShowInput.h
agent/DebugShowInput.cc
agent/DefaultInputMap.h
agent/DefaultInputMap.cc
agent/DsrSender.h
agent/EventLoop.h
agent/EventLoop.cc
agent/InputMap.h
agent/InputMap.cc
agent/LargeConsoleRead.h
agent/LargeConsoleRead.cc
agent/NamedPipe.h
agent/NamedPipe.cc
agent/Scraper.h
agent/Scraper.cc
agent/SimplePool.h
agent/SmallRect.h
agent/Terminal.h
agent/Terminal.cc
agent/UnicodeEncoding.h
agent/Win32Console.cc
agent/Win32Console.h
agent/Win32ConsoleBuffer.cc
agent/Win32ConsoleBuffer.h
agent/main.cc
${shared_sources}
)
#
# libwinpty
#
add_qtc_library(winpty STATIC
INCLUDES ${CMAKE_BINARY_DIR}
PUBLIC_DEFINES COMPILING_WINPTY_DLL
PROPERTIES QT_COMPILE_OPTIONS_DISABLE_WARNINGS ON
SOURCES
libwinpty/AgentLocation.cc
libwinpty/AgentLocation.h
libwinpty/winpty.cc
${shared_sources}
)
target_include_directories(winpty
PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>)
|