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// Copyright (c) 2016 Ryan Prichard
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
#include "ConsoleInputReencoding.h"
#include "ConsoleInput.h"
namespace {
static void outch(std::vector<INPUT_RECORD> &out, wchar_t ch) {
ConsoleInput::appendInputRecord(out, TRUE, 0, ch, 0);
}
} // anonymous namespace
void reencodeEscapedKeyPress(
std::vector<INPUT_RECORD> &out,
uint16_t virtualKey,
uint32_t codePoint,
uint16_t keyState) {
struct EscapedKey {
enum { None, Numeric, Letter } kind;
wchar_t content[2];
};
EscapedKey escapeCode = {};
switch (virtualKey) {
case VK_UP: escapeCode = { EscapedKey::Letter, {'A'} }; break;
case VK_DOWN: escapeCode = { EscapedKey::Letter, {'B'} }; break;
case VK_RIGHT: escapeCode = { EscapedKey::Letter, {'C'} }; break;
case VK_LEFT: escapeCode = { EscapedKey::Letter, {'D'} }; break;
case VK_CLEAR: escapeCode = { EscapedKey::Letter, {'E'} }; break;
case VK_F1: escapeCode = { EscapedKey::Numeric, {'1', '1'} }; break;
case VK_F2: escapeCode = { EscapedKey::Numeric, {'1', '2'} }; break;
case VK_F3: escapeCode = { EscapedKey::Numeric, {'1', '3'} }; break;
case VK_F4: escapeCode = { EscapedKey::Numeric, {'1', '4'} }; break;
case VK_F5: escapeCode = { EscapedKey::Numeric, {'1', '5'} }; break;
case VK_F6: escapeCode = { EscapedKey::Numeric, {'1', '7'} }; break;
case VK_F7: escapeCode = { EscapedKey::Numeric, {'1', '8'} }; break;
case VK_F8: escapeCode = { EscapedKey::Numeric, {'1', '9'} }; break;
case VK_F9: escapeCode = { EscapedKey::Numeric, {'2', '0'} }; break;
case VK_F10: escapeCode = { EscapedKey::Numeric, {'2', '1'} }; break;
case VK_F11: escapeCode = { EscapedKey::Numeric, {'2', '3'} }; break;
case VK_F12: escapeCode = { EscapedKey::Numeric, {'2', '4'} }; break;
case VK_HOME: escapeCode = { EscapedKey::Letter, {'H'} }; break;
case VK_INSERT: escapeCode = { EscapedKey::Numeric, {'2'} }; break;
case VK_DELETE: escapeCode = { EscapedKey::Numeric, {'3'} }; break;
case VK_END: escapeCode = { EscapedKey::Letter, {'F'} }; break;
case VK_PRIOR: escapeCode = { EscapedKey::Numeric, {'5'} }; break;
case VK_NEXT: escapeCode = { EscapedKey::Numeric, {'6'} }; break;
}
if (escapeCode.kind != EscapedKey::None) {
int flags = 0;
if (keyState & SHIFT_PRESSED) { flags |= 0x1; }
if (keyState & LEFT_ALT_PRESSED) { flags |= 0x2; }
if (keyState & LEFT_CTRL_PRESSED) { flags |= 0x4; }
outch(out, L'\x1b');
outch(out, L'[');
if (escapeCode.kind == EscapedKey::Numeric) {
for (wchar_t ch : escapeCode.content) {
if (ch != L'\0') {
outch(out, ch);
}
}
} else if (flags != 0) {
outch(out, L'1');
}
if (flags != 0) {
outch(out, L';');
outch(out, L'1' + flags);
}
if (escapeCode.kind == EscapedKey::Numeric) {
outch(out, L'~');
} else {
outch(out, escapeCode.content[0]);
}
return;
}
switch (virtualKey) {
case VK_BACK:
if (keyState & LEFT_ALT_PRESSED) {
outch(out, L'\x1b');
}
outch(out, L'\x7f');
return;
case VK_TAB:
if (keyState & SHIFT_PRESSED) {
outch(out, L'\x1b');
outch(out, L'[');
outch(out, L'Z');
return;
}
break;
}
if (codePoint != 0) {
if (keyState & LEFT_ALT_PRESSED) {
outch(out, L'\x1b');
}
ConsoleInput::appendCPInputRecords(out, TRUE, 0, codePoint, 0);
}
}
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