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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (info@qt.nokia.com)
**
**
** GNU Lesser General Public License Usage
**
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**************************************************************************/

#ifndef GLSLMEMORYPOOL_H
#define GLSLMEMORYPOOL_H

#include "glsl.h"
#include <new>

namespace GLSL {

class MemoryPool;
class RecursiveMemoryPool;

class GLSL_EXPORT MemoryPool
{
    MemoryPool(const MemoryPool &other);
    void operator =(const MemoryPool &other);

public:
    MemoryPool();
    ~MemoryPool();

    void reset();

    inline void *allocate(size_t size)
    {
        size = (size + 7) & ~7;
        if (_ptr && (_ptr + size < _end)) {
            void *addr = _ptr;
            _ptr += size;
            return addr;
        }
        return allocate_helper(size);
    }

private:
    void *allocate_helper(size_t size);

private:
    char **_blocks;
    int _allocatedBlocks;
    int _blockCount;
    char *_ptr;
    char *_end;

    enum
    {
        BLOCK_SIZE = 8 * 1024,
        DEFAULT_BLOCK_COUNT = 8
    };

    friend class RecursiveMemoryPool;
};

class GLSL_EXPORT RecursiveMemoryPool
{
    MemoryPool *_pool;
    int _blockCount;
    char *_ptr;
    char *_end;

public:
    RecursiveMemoryPool(MemoryPool *pool);
    ~RecursiveMemoryPool();
};

class GLSL_EXPORT Managed
{
    Managed(const Managed &other);
    void operator = (const Managed &other);

public:
    Managed();
    virtual ~Managed();

    void *operator new(size_t size, MemoryPool *pool);
    void operator delete(void *);
    void operator delete(void *, MemoryPool *);
};

} // namespace GLSL


#endif // GLSLMEMORYPOOL_H