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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** No Commercial Usage
**
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**************************************************************************/
#ifndef GLSLTYPE_H
#define GLSLTYPE_H

#include "glsl.h"

namespace GLSL {

class GLSL_EXPORT Type
{
public:
    virtual ~Type();

    virtual QString toString() const = 0;

    virtual const UndefinedType *asUndefinedType() const { return 0; }
    virtual const VoidType *asVoidType() const { return 0; }
    virtual const BoolType *asBoolType() const { return 0; }
    virtual const IntType *asIntType() const { return 0; }
    virtual const UIntType *asUIntType() const { return 0; }
    virtual const FloatType *asFloatType() const { return 0; }
    virtual const DoubleType *asDoubleType() const { return 0; }
    virtual const ScalarType *asScalarType() const { return 0; }
    virtual const IndexType *asIndexType() const { return 0; }
    virtual const VectorType *asVectorType() const { return 0; }
    virtual const MatrixType *asMatrixType() const { return 0; }
    virtual const ArrayType *asArrayType() const { return 0; }
    virtual const SamplerType *asSamplerType() const { return 0; }
    virtual const OverloadSet *asOverloadSetType() const { return 0; }

    virtual const Struct *asStructType() const { return 0; }
    virtual const Function *asFunctionType() const { return 0; }

    virtual bool isEqualTo(const Type *other) const = 0;
    virtual bool isLessThan(const Type *other) const = 0;
};

} // namespace GLSL

#endif // GLSLTYPE_H