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path: root/src/plugins/qmlprojectmanager/buildsystem/qmlbuildsystem.h
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// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0

#pragma once

#include "../qmlprojectmanager_global.h"
#include <projectexplorer/buildsystem.h>

namespace QmlProjectManager {

class QmlProject;
class QmlProjectItem;
class QmlProjectFile;

class QMLPROJECTMANAGER_EXPORT QmlBuildSystem : public ProjectExplorer::BuildSystem
{
    Q_OBJECT

public:
    explicit QmlBuildSystem(ProjectExplorer::Target *target);
    ~QmlBuildSystem() = default;

    void triggerParsing() final;

    bool supportsAction(ProjectExplorer::Node *context,
                        ProjectExplorer::ProjectAction action,
                        const ProjectExplorer::Node *node) const override;
    bool addFiles(ProjectExplorer::Node *context,
                  const Utils::FilePaths &filePaths,
                  Utils::FilePaths *notAdded = nullptr) override;
    bool deleteFiles(ProjectExplorer::Node *context, const Utils::FilePaths &filePaths) override;
    bool renameFile(ProjectExplorer::Node *context,
                    const Utils::FilePath &oldFilePath,
                    const Utils::FilePath &newFilePath) override;

    bool updateProjectFile();

    QString name() const override { return QLatin1String("qml"); }

    QmlProject *qmlProject() const;

    QVariant additionalData(Utils::Id id) const override;

    enum class RefreshOptions {
        NoFileRefresh,
        Files,
        Project,
    };

    void refresh(RefreshOptions options);

    bool setMainFileInProjectFile(const Utils::FilePath &newMainFilePath);
    bool setMainUiFileInProjectFile(const Utils::FilePath &newMainUiFilePath);
    bool setMainUiFileInMainFile(const Utils::FilePath &newMainUiFilePath);

    Utils::FilePath canonicalProjectDir() const;
    QString mainFile() const;
    QString mainUiFile() const;
    Utils::FilePath mainFilePath() const;
    Utils::FilePath mainUiFilePath() const;

    bool qtForMCUs() const;
    bool qt6Project() const;

    Utils::FilePath targetDirectory() const;
    Utils::FilePath targetFile(const Utils::FilePath &sourceFile) const;

    Utils::EnvironmentItems environment() const;
    QStringList customImportPaths() const;
    QStringList customFileSelectors() const;
    bool multilanguageSupport() const;
    QStringList supportedLanguages() const;
    void setSupportedLanguages(QStringList languages);
    QString primaryLanguage() const;
    void setPrimaryLanguage(QString language);
    bool forceFreeType() const;
    bool widgetApp() const;
    QStringList shaderToolArgs() const;
    QStringList shaderToolFiles() const;
    QStringList importPaths() const;
    Utils::FilePaths files() const;

    QString versionQt() const;
    QString versionQtQuick() const;
    QString versionDesignStudio() const;

    bool addFiles(const QStringList &filePaths);
    void refreshProjectFile();

    void refreshFiles(const QSet<QString> &added, const QSet<QString> &removed);

    bool blockFilesUpdate() const;
    void setBlockFilesUpdate(bool newBlockFilesUpdate);

signals:
    void projectChanged();

private:
    bool setFileSettingInProjectFile(const QString &setting,
                                     const Utils::FilePath &mainFilePath,
                                     const QString &oldFile);

    QSharedPointer<QmlProjectItem> m_projectItem;
    bool m_blockFilesUpdate = false;

    void initProjectItem();
    void parseProjectFiles();
    void generateProjectTree();

    void registerMenuButtons();
    void updateDeploymentData();
    friend class FilesUpdateBlocker;
};

} // namespace QmlProjectManager