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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include "stateview.h"
#include "graphicsscene.h"
#include "graphicsview.h"
#include "scxmldocument.h"
#include "scxmluifactory.h"
#include "stateitem.h"
#include <utils/layoutbuilder.h>
#include <QLabel>
using namespace ScxmlEditor::PluginInterface;
using namespace ScxmlEditor::Common;
StateView::StateView(StateItem *state, QWidget *parent)
: QWidget(parent)
, m_parentState(state)
{
m_isMainView = !m_parentState;
auto titleBar = new QWidget;
titleBar->setVisible(!m_isMainView);
auto stateNameLabel = new QLabel;
stateNameLabel->setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Preferred);
stateNameLabel->setAlignment(Qt::AlignCenter);
if (!m_isMainView)
stateNameLabel->setText(m_parentState->itemId());
m_graphicsView = new GraphicsView;
using namespace Layouting;
Row {
PushButton{ text("Back"), onClicked([this] { closeView(); }, this) },
stateNameLabel,
noMargin
}.attachTo(titleBar);
Column {
spacing(0),
titleBar,
m_graphicsView,
noMargin,
}.attachTo(this);
initScene();
}
StateView::StateView(QWidget *parent)
: StateView(nullptr, parent)
{
}
StateView::~StateView()
{
clear();
}
void StateView::clear()
{
m_scene->clearAllTags();
m_scene->setBlockUpdates(true);
m_scene->clear();
}
void StateView::initScene()
{
// Init scene
m_scene = new GraphicsScene(this);
m_graphicsView->setGraphicsScene(m_scene);
}
void StateView::closeView()
{
deleteLater();
}
void StateView::setUiFactory(ScxmlUiFactory *factory)
{
m_scene->setUiFactory(factory);
m_graphicsView->setUiFactory(factory);
}
void StateView::setDocument(ScxmlDocument *doc)
{
// Set document to scene
m_scene->setDocument(doc);
m_graphicsView->setDocument(doc);
if (doc)
connect(doc, &ScxmlDocument::colorThemeChanged, m_scene, [this] { m_scene->invalidate(); });
}
StateItem *StateView::parentState() const
{
return m_parentState;
}
GraphicsScene *StateView::scene() const
{
return m_scene;
}
GraphicsView *StateView::view() const
{
return m_graphicsView;
}
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