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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "includerulesinstruction.h"
#include <QString>
#include <QList>
#include <QSharedPointer>
namespace TextEditor {
namespace Internal {
class Rule;
class HighlightDefinition;
class Context
{
public:
Context();
Context(const Context &context);
const Context &operator=(Context copy);
~Context();
void configureId(const int unique);
const QString &id() const;
void setName(const QString &name);
const QString &name() const;
void setLineBeginContext(const QString &context);
const QString &lineBeginContext() const;
void setLineEndContext(const QString &context);
const QString &lineEndContext() const;
void setLineEmptyContext(const QString &context);
const QString &lineEmptyContext() const;
void setFallthroughContext(const QString &context);
const QString &fallthroughContext() const;
void setItemData(const QString &itemData);
const QString &itemData() const;
void setFallthrough(const QString &fallthrough);
bool isFallthrough() const;
void setDynamic(const QString &dynamic);
bool isDynamic() const;
void updateDynamicRules(const QStringList &captures) const;
void addRule(const QSharedPointer<Rule> &rule);
void addRule(const QSharedPointer<Rule> &rule, int index);
const QList<QSharedPointer<Rule> > &rules() const;
void addIncludeRulesInstruction(const IncludeRulesInstruction &instruction);
const QList<IncludeRulesInstruction> &includeRulesInstructions() const;
void clearIncludeRulesInstructions();
void setDefinition(const QSharedPointer<HighlightDefinition> &definition);
const QSharedPointer<HighlightDefinition> &definition() const;
void swap(Context &context);
private:
QString m_id;
QString m_name;
QString m_lineBeginContext;
QString m_lineEndContext;
QString m_lineEmptyContext;
QString m_fallthroughContext;
QString m_itemData;
bool m_fallthrough;
bool m_dynamic;
QList<QSharedPointer<Rule> > m_rules;
QList<IncludeRulesInstruction> m_instructions;
QSharedPointer<HighlightDefinition> m_definition;
};
} // namespace Internal
} // namespace TextEditor
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