diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2020-05-25 16:37:41 +0200 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2020-06-04 16:58:02 +0200 |
commit | 67d5a76ea448280674db23ffd2710659f5371df7 (patch) | |
tree | dbda8bbf22f6cde834cd224baf1294ca26e186b7 | |
parent | 5f9e4c0d3c9cf501319f218dc38fac4db4cde876 (diff) |
Fix some more compile warnings
Change-Id: I5c42d2be7d06388609c46f9becaf147f7ce8d6ae
Reviewed-by: Mike Krus <mike.krus@kdab.com>
8 files changed, 11 insertions, 11 deletions
diff --git a/src/plugins/renderers/opengl/graphicshelpers/submissioncontext.cpp b/src/plugins/renderers/opengl/graphicshelpers/submissioncontext.cpp index 3b6eb2e39..7fff82c03 100644 --- a/src/plugins/renderers/opengl/graphicshelpers/submissioncontext.cpp +++ b/src/plugins/renderers/opengl/graphicshelpers/submissioncontext.cpp @@ -1188,7 +1188,7 @@ bool SubmissionContext::setParameters(ShaderParameterPack ¶meterPack, GLShad // Fill Texture Uniform Value with proper texture units // so that they can be applied as regular uniforms in a second step - for (int i = 0; i < parameterPack.textures().size(); ++i) { + for (size_t i = 0; i < parameterPack.textures().size(); ++i) { const ShaderParameterPack::NamedResource &namedTex = parameterPack.textures().at(i); // Given a Texture QNodeId, we retrieve the associated shared GLTexture if (uniformValues.contains(namedTex.glslNameId)) { @@ -1213,7 +1213,7 @@ bool SubmissionContext::setParameters(ShaderParameterPack ¶meterPack, GLShad // Fill Image Uniform Value with proper image units // so that they can be applied as regular uniforms in a second step - for (int i = 0; i < parameterPack.images().size(); ++i) { + for (size_t i = 0; i < parameterPack.images().size(); ++i) { const ShaderParameterPack::NamedResource &namedTex = parameterPack.images().at(i); // Given a Texture QNodeId, we retrieve the associated shared GLTexture if (uniformValues.contains(namedTex.glslNameId)) { diff --git a/src/plugins/renderers/opengl/renderer/renderview.cpp b/src/plugins/renderers/opengl/renderer/renderview.cpp index 66bbd866b..7854c0ec5 100644 --- a/src/plugins/renderers/opengl/renderer/renderview.cpp +++ b/src/plugins/renderers/opengl/renderer/renderview.cpp @@ -420,7 +420,7 @@ struct SubRangeSorter<QSortPolicy::Texture> const std::vector<ShaderParameterPack::NamedResource> &smallestVector = bBigger ? texturesA : texturesB; const std::vector<ShaderParameterPack::NamedResource> &biggestVector = bBigger ? texturesB : texturesA; - int identicalTextureCount = 0; + size_t identicalTextureCount = 0; const auto e = biggestVector.cend(); for (const ShaderParameterPack::NamedResource &tex : smallestVector) { if (std::find(biggestVector.begin(), e, tex) != e) @@ -534,7 +534,7 @@ void RenderView::sort() return; // Minimize uniform changes - int i = 0; + size_t i = 0; std::vector<RenderCommand> &commands = m_renderCommandDataView->data.commands; const std::vector<size_t> &indices = m_renderCommandDataView->indices; const size_t commandSize = indices.size(); diff --git a/src/plugins/renderers/opengl/renderer/shaderparameterpack.cpp b/src/plugins/renderers/opengl/renderer/shaderparameterpack.cpp index 10899fbe0..a3d8c4b61 100644 --- a/src/plugins/renderers/opengl/renderer/shaderparameterpack.cpp +++ b/src/plugins/renderers/opengl/renderer/shaderparameterpack.cpp @@ -71,7 +71,7 @@ void ShaderParameterPack::setUniform(const int glslNameId, const UniformValue &v void ShaderParameterPack::setTexture(const int glslNameId, int uniformArrayIndex, Qt3DCore::QNodeId texId) { - for (int t=0; t<m_textures.size(); ++t) { + for (size_t t = 0; t < m_textures.size(); ++t) { if (m_textures[t].glslNameId != glslNameId || m_textures[t].uniformArrayIndex != uniformArrayIndex) continue; diff --git a/src/render/backend/stringtoint.cpp b/src/render/backend/stringtoint.cpp index bcc415eb1..b08d4336e 100644 --- a/src/render/backend/stringtoint.cpp +++ b/src/render/backend/stringtoint.cpp @@ -86,7 +86,7 @@ int StringToInt::lookupId(const QString &str) idx = cache.map.value(str, -1); if (idx < 0) { idx = cache.reverseMap.size(); - Q_ASSERT(cache.map.size() == cache.reverseMap.size()); + Q_ASSERT(size_t(cache.map.size()) == cache.reverseMap.size()); cache.map.insert(str, idx); cache.reverseMap.push_back(str); } diff --git a/tests/auto/core/qresourcemanager/tst_qresourcemanager.cpp b/tests/auto/core/qresourcemanager/tst_qresourcemanager.cpp index d95586664..97f35b880 100644 --- a/tests/auto/core/qresourcemanager/tst_qresourcemanager.cpp +++ b/tests/auto/core/qresourcemanager/tst_qresourcemanager.cpp @@ -398,7 +398,7 @@ void tst_QResourceManager::activeHandles() // WHEN const tHandle newHandle = manager.getOrAcquireHandle(883U); // THEN - QCOMPARE(manager.activeHandles().size(), 1); + QCOMPARE(manager.activeHandles().size(), size_t(1)); QCOMPARE(manager.activeHandles()[0], newHandle); } @@ -413,7 +413,7 @@ void tst_QResourceManager::activeHandles() // WHEN const tHandle newHandle = manager.acquire(); // THEN - QCOMPARE(manager.activeHandles().size(), 1); + QCOMPARE(manager.activeHandles().size(), size_t(1)); QCOMPARE(manager.activeHandles()[0], newHandle); // WHEN diff --git a/tests/auto/render/opengl/filtercompatibletechniquejob/tst_filtercompatibletechniquejob.cpp b/tests/auto/render/opengl/filtercompatibletechniquejob/tst_filtercompatibletechniquejob.cpp index 556d99c3b..304e56172 100644 --- a/tests/auto/render/opengl/filtercompatibletechniquejob/tst_filtercompatibletechniquejob.cpp +++ b/tests/auto/render/opengl/filtercompatibletechniquejob/tst_filtercompatibletechniquejob.cpp @@ -241,7 +241,7 @@ private Q_SLOTS: QCOMPARE(testAspect.renderer()->isRunning(), true); QCOMPARE(testAspect.renderer()->submissionContext()->isInitialized(), true); const std::vector<Qt3DRender::Render::HTechnique> &handles = testAspect.nodeManagers()->techniqueManager()->activeHandles(); - QCOMPARE(handles.size(), 3); + QCOMPARE(handles.size(), size_t(3)); // WHEN backendFilterCompatibleTechniqueJob.run(); diff --git a/tests/auto/render/technique/tst_technique.cpp b/tests/auto/render/technique/tst_technique.cpp index b36d00fee..c527a0697 100644 --- a/tests/auto/render/technique/tst_technique.cpp +++ b/tests/auto/render/technique/tst_technique.cpp @@ -349,7 +349,7 @@ private Q_SLOTS: simulateInitializationSync(filterKey5, backendFilterKey5); // THEN - QCOMPARE(nodeManagers.filterKeyManager()->activeHandles().size(), 5); + QCOMPARE(nodeManagers.filterKeyManager()->activeHandles().size(), size_t(5)); { // WHEN diff --git a/tests/auto/render/updateshaderdatatransformjob/tst_updateshaderdatatransformjob.cpp b/tests/auto/render/updateshaderdatatransformjob/tst_updateshaderdatatransformjob.cpp index 7e5a114bb..006226a7b 100644 --- a/tests/auto/render/updateshaderdatatransformjob/tst_updateshaderdatatransformjob.cpp +++ b/tests/auto/render/updateshaderdatatransformjob/tst_updateshaderdatatransformjob.cpp @@ -139,7 +139,7 @@ struct NodeCollection : shaderData(frontendRoot->findChildren<Qt3DRender::QShaderData *>()) { // THEN - QCOMPARE(aspect->nodeManagers()->shaderDataManager()->activeHandles().size(), shaderData.size()); + QCOMPARE(aspect->nodeManagers()->shaderDataManager()->activeHandles().size(), size_t(shaderData.size())); for (const Qt3DRender::QShaderData *s : qAsConst(shaderData)) { Qt3DRender::Render::ShaderData *backend = aspect->nodeManagers()->shaderDataManager()->lookupResource(s->id()); |