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authorYAMAMOTO Atsushi <atsushi.yamamoto@signal-slot.co.jp>2022-07-06 23:03:55 +0900
committerYAMAMOTO Atsushi <atsushi.yamamoto@signal-slot.co.jp>2022-07-13 09:36:50 +0900
commit683203f9cbe7b21096e6a00f508c48cdbf57eca1 (patch)
treea3b14a5fa593e6ffe327adb33dfa52357a495d27
parent0458a29f492763d1b03944eee42b8aaccec483e2 (diff)
Doc: Remove duplicate docs ObjectPicker::clicked
Remove one of the duplicate ObjectPicker::clicked documents. Pick-to: 6.4 6.3 6.2 Change-Id: I4b46377520b7cd3ee7a07f4a325092e0471614ad Reviewed-by: Tasuku Suzuki <tasuku.suzuki@signal-slot.co.jp> Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
-rw-r--r--src/render/picking/qobjectpicker.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/render/picking/qobjectpicker.cpp b/src/render/picking/qobjectpicker.cpp
index 14c023b31..9f5805a77 100644
--- a/src/render/picking/qobjectpicker.cpp
+++ b/src/render/picking/qobjectpicker.cpp
@@ -88,14 +88,6 @@ namespace Qt3DRender {
*/
/*!
- \qmlsignal Qt3D.Render::ObjectPicker::clicked(PickEvent pick)
-
- This signal is emitted when the bounding volume defined by the pickAttribute
- property intersects with a ray on a mouse click the PickEvent \a pick contains
- details of the event.
-*/
-
-/*!
\qmlsignal Qt3D.Render::ObjectPicker::pressed(PickEvent pick)
This signal is emitted when the bounding volume defined by the