diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2016-07-09 15:39:02 +0100 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2016-07-12 19:15:35 +0000 |
commit | ac277ebc028039eb3811d9e51dcbb643919ed3fc (patch) | |
tree | fc174cd07f1e016f8ff90c1dd90de44cb962f701 | |
parent | 1791e4ba09d4ffbbf86dd17cd458050a99b69fd3 (diff) |
Adjust some parameters in the materials example
Change-Id: I88344e2eabeb4a9598338d50b4a1874aeed6d522
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
-rw-r--r-- | examples/qt3d/materials/Barrel.qml | 3 | ||||
-rw-r--r-- | examples/qt3d/materials/HousePlant.qml | 2 | ||||
-rw-r--r-- | examples/qt3d/materials/SortedForwardRenderer.qml | 2 |
3 files changed, 4 insertions, 3 deletions
diff --git a/examples/qt3d/materials/Barrel.qml b/examples/qt3d/materials/Barrel.qml index 40da0533a..c68cab657 100644 --- a/examples/qt3d/materials/Barrel.qml +++ b/examples/qt3d/materials/Barrel.qml @@ -73,6 +73,7 @@ Entity { material: NormalDiffuseSpecularMapMaterial { id: material + ambient: "black" diffuse: "assets/metalbarrel/diffus_" + root.diffuseColor + ".webp" normal: "assets/metalbarrel/normal_" + root.bump + ".webp" specular: { @@ -82,7 +83,7 @@ Entity { return "assets/metalbarrel/specular.webp" } - shininess: 10.0 + shininess: 5.0 } } } diff --git a/examples/qt3d/materials/HousePlant.qml b/examples/qt3d/materials/HousePlant.qml index a06f69e1e..6505ab171 100644 --- a/examples/qt3d/materials/HousePlant.qml +++ b/examples/qt3d/materials/HousePlant.qml @@ -73,7 +73,7 @@ Entity { diffuse: "assets/houseplants/pot.webp" normal: "assets/houseplants/pot_normal.webp" specular: Qt.rgba( 0.75, 0.75, 0.75, 1.0 ) - shininess: 10.0 + shininess: 5.0 } RenderableEntity { diff --git a/examples/qt3d/materials/SortedForwardRenderer.qml b/examples/qt3d/materials/SortedForwardRenderer.qml index e39afa2f5..e19d9d865 100644 --- a/examples/qt3d/materials/SortedForwardRenderer.qml +++ b/examples/qt3d/materials/SortedForwardRenderer.qml @@ -77,7 +77,7 @@ TechniqueFilter { objectName : "cameraSelector" ClearBuffers { buffers : ClearBuffers.ColorDepthBuffer - clearColor: "white" + clearColor: "black" SortPolicy { sortTypes: [ SortPolicy.StateChangeCost, |