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authorSean Harmer <sean.harmer@kdab.com>2017-10-06 10:54:53 +0100
committerSean Harmer <sean.harmer@kdab.com>2017-10-06 10:27:50 +0000
commitc9bc1d866d69092f4fafe626687fe0f5746c829a (patch)
tree24877c8d0399c6598d9f1e611e64a8a21c979fc8
parent62ade2897b0f6d1211e66e5b1afeb136e7c2a5bd (diff)
Fix setting running property when animators finish
We need to call the base class handler so that the generic code in QNode can process the call to update the running property. Change-Id: I7fa3c051f47c2a41c5620f1a72f309192d5ea907 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
-rw-r--r--src/animation/frontend/qclipanimator.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/animation/frontend/qclipanimator.cpp b/src/animation/frontend/qclipanimator.cpp
index 19e6eafed..79125a76e 100644
--- a/src/animation/frontend/qclipanimator.cpp
+++ b/src/animation/frontend/qclipanimator.cpp
@@ -175,6 +175,7 @@ void QClipAnimator::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)
if (callbackTrigger->callback())
callbackTrigger->callback()->valueChanged(callbackTrigger->value());
}
+ QAbstractClipAnimator::sceneChangeEvent(change);
}
} // namespace Qt3DAnimation