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authorMichael Brasser <mbrasser@ford.com>2019-06-24 10:42:13 -0500
committerMichael Brasser <mbrasser@ford.com>2019-07-03 08:38:17 -0500
commite8809595df21ec6c6631f2148e15605c004e1ca7 (patch)
treec07d24eaa286def2b180da635db31c435ed0cd82
parentb9930c53b256623fe8fa290f91138ac9b3c8b7c2 (diff)
Document unit for FrameAction::triggered
Task-number: QTBUG-74165 Change-Id: I4d3de42cddd8f6e1e6729cc16a52e135ab7fa3b1 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
-rw-r--r--src/logic/qframeaction.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/logic/qframeaction.cpp b/src/logic/qframeaction.cpp
index 77cdae943..a3ae748be 100644
--- a/src/logic/qframeaction.cpp
+++ b/src/logic/qframeaction.cpp
@@ -127,12 +127,12 @@ void QFrameAction::onTriggered(float dt)
/*!
\qmlsignal Qt3D.Logic::FrameAction::triggered(real dt)
- This signal is emitted each frame.
+ This signal is emitted each frame with \a dt being the time (in seconds) since the last triggering.
*/
/*!
\fn Qt3DLogic::QFrameAction::triggered(float dt)
- This signal is emitted each frame with \a dt being the time since the last triggering.
+ This signal is emitted each frame with \a dt being the time (in seconds) since the last triggering.
*/
} // namespace Qt3DLogic