diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2017-06-02 08:45:55 +0200 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2018-03-19 07:49:27 +0000 |
commit | 34f6d8a88677cffa44be05da7e1e2da0cfc2f3b4 (patch) | |
tree | d95b8632aa5a895b1eaa3cbb14891758923d93c9 /src/render/renderers/opengl/jobs/filtercompatibletechniquejob.cpp | |
parent | e28192812168b676b57dc505b31eed3bfcba0e67 (diff) |
Move Renderer specific classes into new folder
This is another step toward isolating the renderer from the render aspect
Change-Id: I4031675b961d6645b65bbe05cf62d150993038b0
Task-number: QTBUG-61151
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/renderers/opengl/jobs/filtercompatibletechniquejob.cpp')
-rw-r--r-- | src/render/renderers/opengl/jobs/filtercompatibletechniquejob.cpp | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/src/render/renderers/opengl/jobs/filtercompatibletechniquejob.cpp b/src/render/renderers/opengl/jobs/filtercompatibletechniquejob.cpp new file mode 100644 index 000000000..342fd3dad --- /dev/null +++ b/src/render/renderers/opengl/jobs/filtercompatibletechniquejob.cpp @@ -0,0 +1,95 @@ +/**************************************************************************** +** +** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "filtercompatibletechniquejob_p.h" +#include <Qt3DRender/private/techniquemanager_p.h> +#include <Qt3DRender/private/nodemanagers_p.h> +#include <Qt3DRender/private/renderer_p.h> +#include <Qt3DRender/private/job_common_p.h> +#include <Qt3DRender/private/submissioncontext_p.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { +namespace Render { + +FilterCompatibleTechniqueJob::FilterCompatibleTechniqueJob() + : m_manager(nullptr) + , m_renderer(nullptr) +{ + SET_JOB_RUN_STAT_TYPE(this, JobTypes::FilterCompatibleTechniques, 0); +} + +void FilterCompatibleTechniqueJob::setManager(TechniqueManager *manager) +{ + m_manager = manager; +} + +TechniqueManager *FilterCompatibleTechniqueJob::manager() const +{ + return m_manager; +} + +void FilterCompatibleTechniqueJob::setRenderer(Renderer *renderer) +{ + m_renderer = renderer; +} + +Renderer *FilterCompatibleTechniqueJob::renderer() const +{ + return m_renderer; +} + +void FilterCompatibleTechniqueJob::run() +{ + Q_ASSERT(m_manager != nullptr && m_renderer != nullptr); + Q_ASSERT(m_renderer->isRunning() && m_renderer->submissionContext()->isInitialized()); + + const QVector<Qt3DCore::QNodeId> dirtyTechniqueIds = m_manager->takeDirtyTechniques(); + for (const Qt3DCore::QNodeId techniqueId : dirtyTechniqueIds) { + Technique *technique = m_manager->lookupResource(techniqueId); + if (Q_LIKELY(technique != nullptr)) + technique->setCompatibleWithRenderer((*m_renderer->contextInfo() == *technique->graphicsApiFilter())); + } +} + +} // namespace Render +} // namespace Qt3DRender + +QT_END_NAMESPACE |