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author | Paul Lemire <paul.lemire@kdab.com> | 2016-08-02 11:11:42 +0200 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2016-10-10 08:49:24 +0000 |
commit | d2cc3828a1da686f07c9e748b80b20fc007e37fe (patch) | |
tree | 834c71b2fe85ae1d6981873965e73a3c42fc6659 /tests/manual/skybox | |
parent | c90a70d0426d12f1d37a24dbd3b9d44424aacdfc (diff) |
Skybox examples: do not mirror images
Change-Id: Ie928348de4d0342d52eac5e09695957f75e80b9b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'tests/manual/skybox')
-rw-r--r-- | tests/manual/skybox/Skybox.qml | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/tests/manual/skybox/Skybox.qml b/tests/manual/skybox/Skybox.qml index 84d999771..f8a77bd65 100644 --- a/tests/manual/skybox/Skybox.qml +++ b/tests/manual/skybox/Skybox.qml @@ -66,12 +66,12 @@ Entity { x: WrapMode.ClampToEdge y: WrapMode.ClampToEdge } - TextureImage { face: Texture.CubeMapPositiveX; source: sourceDirectory + "_posx" + extension } - TextureImage { face: Texture.CubeMapPositiveY; source: sourceDirectory + "_posy" + extension } - TextureImage { face: Texture.CubeMapPositiveZ; source: sourceDirectory + "_posz" + extension } - TextureImage { face: Texture.CubeMapNegativeX; source: sourceDirectory + "_negx" + extension } - TextureImage { face: Texture.CubeMapNegativeY; source: sourceDirectory + "_negy" + extension } - TextureImage { face: Texture.CubeMapNegativeZ; source: sourceDirectory + "_negz" + extension } + TextureImage { face: Texture.CubeMapPositiveX; mirrored: false; source: sourceDirectory + "_posx" + extension } + TextureImage { face: Texture.CubeMapPositiveY; mirrored: false; source: sourceDirectory + "_posy" + extension } + TextureImage { face: Texture.CubeMapPositiveZ; mirrored: false; source: sourceDirectory + "_posz" + extension } + TextureImage { face: Texture.CubeMapNegativeX; mirrored: false; source: sourceDirectory + "_negx" + extension } + TextureImage { face: Texture.CubeMapNegativeY; mirrored: false; source: sourceDirectory + "_negy" + extension } + TextureImage { face: Texture.CubeMapNegativeZ; mirrored: false; source: sourceDirectory + "_negz" + extension } } ShaderProgram { |