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-rw-r--r--src/quick3d/quick3danimation/items/items.pri14
-rw-r--r--src/quick3d/quick3danimation/items/quick3dabstractclipblendnode.cpp92
-rw-r--r--src/quick3d/quick3danimation/items/quick3dabstractclipblendnode_p.h89
-rw-r--r--src/quick3d/quick3danimation/items/quick3danimationcontroller.cpp95
-rw-r--r--src/quick3d/quick3danimation/items/quick3danimationcontroller_p.h89
-rw-r--r--src/quick3d/quick3danimation/items/quick3danimationgroup.cpp99
-rw-r--r--src/quick3d/quick3danimation/items/quick3danimationgroup_p.h91
-rw-r--r--src/quick3d/quick3danimation/items/quick3dchannelmapper_p.h2
-rw-r--r--src/quick3d/quick3danimation/items/quick3dkeyframeanimation.cpp101
-rw-r--r--src/quick3d/quick3danimation/items/quick3dkeyframeanimation_p.h92
-rw-r--r--src/quick3d/quick3danimation/items/quick3dmorphinganimation.cpp97
-rw-r--r--src/quick3d/quick3danimation/items/quick3dmorphinganimation_p.h92
-rw-r--r--src/quick3d/quick3danimation/items/quick3dmorphtarget.cpp93
-rw-r--r--src/quick3d/quick3danimation/items/quick3dmorphtarget_p.h85
-rw-r--r--src/quick3d/quick3danimation/items/quick3dvertexblendanimation.cpp104
-rw-r--r--src/quick3d/quick3danimation/items/quick3dvertexblendanimation_p.h93
16 files changed, 1145 insertions, 183 deletions
diff --git a/src/quick3d/quick3danimation/items/items.pri b/src/quick3d/quick3danimation/items/items.pri
index 0c3511902..27adabbe4 100644
--- a/src/quick3d/quick3danimation/items/items.pri
+++ b/src/quick3d/quick3danimation/items/items.pri
@@ -1,9 +1,19 @@
SOURCES += \
$$PWD/quick3dchannelmapper.cpp \
- $$PWD/quick3dabstractclipblendnode.cpp
+ $$PWD/quick3danimationcontroller.cpp \
+ $$PWD/quick3danimationgroup.cpp \
+ $$PWD/quick3dkeyframeanimation.cpp \
+ $$PWD/quick3dmorphinganimation.cpp \
+ $$PWD/quick3dmorphtarget.cpp \
+ $$PWD/quick3dvertexblendanimation.cpp
HEADERS += \
$$PWD/quick3dchannelmapper_p.h \
- $$PWD/quick3dabstractclipblendnode_p.h
+ $$PWD/quick3danimationcontroller_p.h \
+ $$PWD/quick3danimationgroup_p.h \
+ $$PWD/quick3dkeyframeanimation_p.h \
+ $$PWD/quick3dmorphinganimation_p.h \
+ $$PWD/quick3dmorphtarget_p.h \
+ $$PWD/quick3dvertexblendanimation_p.h
INCLUDEPATH += $$PWD
diff --git a/src/quick3d/quick3danimation/items/quick3dabstractclipblendnode.cpp b/src/quick3d/quick3danimation/items/quick3dabstractclipblendnode.cpp
deleted file mode 100644
index 7a709c2d6..000000000
--- a/src/quick3d/quick3danimation/items/quick3dabstractclipblendnode.cpp
+++ /dev/null
@@ -1,92 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "quick3dabstractclipblendnode_p.h"
-
-QT_BEGIN_NAMESPACE
-
-namespace Qt3DAnimation {
-namespace Animation {
-namespace Quick {
-
-Quick3DAbstractClipBlendNode::Quick3DAbstractClipBlendNode(QObject *parent)
- : QObject(parent)
-{
-}
-
-QQmlListProperty<QAnimationClip> Quick3DAbstractClipBlendNode::clipList()
-{
- return QQmlListProperty<QAnimationClip>(this, 0,
- &Quick3DAbstractClipBlendNode::appendClip,
- &Quick3DAbstractClipBlendNode::clipCount,
- &Quick3DAbstractClipBlendNode::clipAt,
- &Quick3DAbstractClipBlendNode::clearClips);
-}
-
-void Quick3DAbstractClipBlendNode::appendClip(QQmlListProperty<QAnimationClip> *list, QAnimationClip *clip)
-{
- Quick3DAbstractClipBlendNode *extension = qobject_cast<Quick3DAbstractClipBlendNode *>(list->object);
- extension->parentAbstractClipBlendNode()->addClip(clip);
-}
-
-QAnimationClip *Quick3DAbstractClipBlendNode::clipAt(QQmlListProperty<QAnimationClip> *list, int index)
-{
- Quick3DAbstractClipBlendNode *extension = qobject_cast<Quick3DAbstractClipBlendNode *>(list->object);
- return extension->parentAbstractClipBlendNode()->clips().at(index);
-}
-
-int Quick3DAbstractClipBlendNode::clipCount(QQmlListProperty<QAnimationClip> *list)
-{
- Quick3DAbstractClipBlendNode *extension = qobject_cast<Quick3DAbstractClipBlendNode *>(list->object);
- return extension->parentAbstractClipBlendNode()->clips().count();
-}
-
-void Quick3DAbstractClipBlendNode::clearClips(QQmlListProperty<QAnimationClip> *list)
-{
- Quick3DAbstractClipBlendNode *extension = qobject_cast<Quick3DAbstractClipBlendNode *>(list->object);
- const QVector<QAnimationClip *> clips = extension->parentAbstractClipBlendNode()->clips();
- for (QAnimationClip *clip : clips)
- extension->parentAbstractClipBlendNode()->removeClip(clip);
-}
-
-} // Quick
-} // Animation
-} // Qt3DAnimation
-
-QT_END_NAMESPACE
diff --git a/src/quick3d/quick3danimation/items/quick3dabstractclipblendnode_p.h b/src/quick3d/quick3danimation/items/quick3dabstractclipblendnode_p.h
deleted file mode 100644
index bfb1825a7..000000000
--- a/src/quick3d/quick3danimation/items/quick3dabstractclipblendnode_p.h
+++ /dev/null
@@ -1,89 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DANIMATION_ANIMATION_QUICK3DABSTRACTCLIPBLENDNODE_P_H
-#define QT3DANIMATION_ANIMATION_QUICK3DABSTRACTCLIPBLENDNODE_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists for the convenience
-// of other Qt classes. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <Qt3DQuickAnimation/private/qt3dquickanimation_global_p.h>
-#include <Qt3DAnimation/qabstractclipblendnode.h>
-#include <Qt3DAnimation/qanimationclip.h>
-#include <QQmlListProperty>
-
-QT_BEGIN_NAMESPACE
-
-namespace Qt3DAnimation {
-namespace Animation {
-namespace Quick {
-
-class QT3DQUICKANIMATIONSHARED_PRIVATE_EXPORT Quick3DAbstractClipBlendNode : public QObject
-{
- Q_OBJECT
- Q_PROPERTY(QQmlListProperty<Qt3DAnimation::QAnimationClip> clips READ clipList CONSTANT)
-
-public:
- explicit Quick3DAbstractClipBlendNode(QObject *parent = nullptr);
-
- inline QAbstractClipBlendNode *parentAbstractClipBlendNode() const { return qobject_cast<QAbstractClipBlendNode *>(parent()); }
- QQmlListProperty<QAnimationClip> clipList();
-
-private:
- static void appendClip(QQmlListProperty<QAnimationClip> *list, QAnimationClip *clip);
- static QAnimationClip *clipAt(QQmlListProperty<QAnimationClip> *list, int index);
- static int clipCount(QQmlListProperty<QAnimationClip> *list);
- static void clearClips(QQmlListProperty<QAnimationClip> *list);
-};
-
-} // Quick
-} // Animation
-} // Qt3DAnimation
-
-QT_END_NAMESPACE
-
-#endif // QT3DANIMATION_ANIMATION_QUICK3DABSTRACTCLIPBLENDNODE_P_H
diff --git a/src/quick3d/quick3danimation/items/quick3danimationcontroller.cpp b/src/quick3d/quick3danimation/items/quick3danimationcontroller.cpp
new file mode 100644
index 000000000..dc6183989
--- /dev/null
+++ b/src/quick3d/quick3danimation/items/quick3danimationcontroller.cpp
@@ -0,0 +1,95 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "quick3danimationcontroller_p.h"
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+namespace Quick {
+
+QQuick3DAnimationController::QQuick3DAnimationController(QObject *parent)
+ : QObject(parent)
+{
+}
+
+QQmlListProperty<QAnimationGroup> QQuick3DAnimationController::animationGroups()
+{
+ return QQmlListProperty<QAnimationGroup>(this, 0,
+ &QQuick3DAnimationController::appendAnimationGroup,
+ &QQuick3DAnimationController::animationGroupCount,
+ &QQuick3DAnimationController::animationGroupAt,
+ &QQuick3DAnimationController::clearAnimationGroups);
+}
+
+
+void QQuick3DAnimationController::appendAnimationGroup(QQmlListProperty<QAnimationGroup> *list, QAnimationGroup *bar)
+{
+ QQuick3DAnimationController *controller = qobject_cast<QQuick3DAnimationController *>(list->object);
+ if (controller)
+ controller->parentAnimationController()->addAnimationGroup(bar);
+}
+
+int QQuick3DAnimationController::animationGroupCount(QQmlListProperty<QAnimationGroup> *list)
+{
+ QQuick3DAnimationController *controller = qobject_cast<QQuick3DAnimationController *>(list->object);
+ if (controller)
+ return controller->parentAnimationController()->animationGroupList().count();
+ return 0;
+}
+
+QAnimationGroup *QQuick3DAnimationController::animationGroupAt(QQmlListProperty<QAnimationGroup> *list, int index)
+{
+ QQuick3DAnimationController *controller = qobject_cast<QQuick3DAnimationController *>(list->object);
+ if (controller)
+ return qobject_cast<QAnimationGroup *>(controller->parentAnimationController()->getGroup(index));
+ return nullptr;
+}
+
+void QQuick3DAnimationController::clearAnimationGroups(QQmlListProperty<QAnimationGroup> *list)
+{
+ QQuick3DAnimationController *controller = qobject_cast<QQuick3DAnimationController *>(list->object);
+ if (controller) {
+ QVector<QAnimationGroup *> emptyList;
+ controller->parentAnimationController()->setAnimationGroups(emptyList);
+ }
+}
+
+
+} // namespace Quick
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
diff --git a/src/quick3d/quick3danimation/items/quick3danimationcontroller_p.h b/src/quick3d/quick3danimation/items/quick3danimationcontroller_p.h
new file mode 100644
index 000000000..a3033e537
--- /dev/null
+++ b/src/quick3d/quick3danimation/items/quick3danimationcontroller_p.h
@@ -0,0 +1,89 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DANIMATION_QUICK_QUICK3DANIMATIONCONTROLLER_P_H
+#define QT3DANIMATION_QUICK_QUICK3DANIMATIONCONTROLLER_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <private/qt3dquickanimation_global_p.h>
+#include <QtQml/QQmlListProperty>
+#include <Qt3DAnimation/QAnimationController>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+namespace Quick {
+
+class QT3DQUICKANIMATIONSHARED_PRIVATE_EXPORT QQuick3DAnimationController : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QQmlListProperty<Qt3DAnimation::QAnimationGroup> animationGroups READ animationGroups)
+
+public:
+
+ explicit QQuick3DAnimationController(QObject *parent = nullptr);
+
+ inline Qt3DAnimation::QAnimationController *parentAnimationController() const
+ {
+ return qobject_cast<Qt3DAnimation::QAnimationController *>(parent());
+ }
+
+ QQmlListProperty<Qt3DAnimation::QAnimationGroup> animationGroups();
+
+private:
+
+ static void appendAnimationGroup(QQmlListProperty<Qt3DAnimation::QAnimationGroup> *list, Qt3DAnimation::QAnimationGroup *bar);
+ static QAnimationGroup *animationGroupAt(QQmlListProperty<Qt3DAnimation::QAnimationGroup> *list, int index);
+ static int animationGroupCount(QQmlListProperty<Qt3DAnimation::QAnimationGroup> *list);
+ static void clearAnimationGroups(QQmlListProperty<Qt3DAnimation::QAnimationGroup> *list);
+};
+
+} // namespace Quick
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
+
+#endif // QT3DRENDER_RENDER_QUICK_QUICK3DEFFECT_P_H
diff --git a/src/quick3d/quick3danimation/items/quick3danimationgroup.cpp b/src/quick3d/quick3danimation/items/quick3danimationgroup.cpp
new file mode 100644
index 000000000..f10450280
--- /dev/null
+++ b/src/quick3d/quick3danimation/items/quick3danimationgroup.cpp
@@ -0,0 +1,99 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "quick3danimationgroup_p.h"
+
+#include <Qt3DAnimation/qabstractanimation.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+namespace Quick {
+
+QQuick3DAnimationGroup::QQuick3DAnimationGroup(QObject *parent)
+ : QObject(parent)
+{
+}
+
+QQmlListProperty<Qt3DAnimation::QAbstractAnimation> QQuick3DAnimationGroup::animations()
+{
+ return QQmlListProperty<Qt3DAnimation::QAbstractAnimation>(this, 0,
+ &QQuick3DAnimationGroup::appendAnimation,
+ &QQuick3DAnimationGroup::animationCount,
+ &QQuick3DAnimationGroup::animationAt,
+ &QQuick3DAnimationGroup::clearAnimation);
+}
+
+
+void QQuick3DAnimationGroup::appendAnimation(QQmlListProperty<Qt3DAnimation::QAbstractAnimation> *list,
+ Qt3DAnimation::QAbstractAnimation *animation)
+{
+ QQuick3DAnimationGroup *animationGroup = qobject_cast<QQuick3DAnimationGroup *>(list->object);
+ if (animationGroup)
+ animationGroup->parentAnimationGroup()->addAnimation(animation);
+}
+
+int QQuick3DAnimationGroup::animationCount(QQmlListProperty<Qt3DAnimation::QAbstractAnimation> *list)
+{
+ QQuick3DAnimationGroup *animationGroup = qobject_cast<QQuick3DAnimationGroup *>(list->object);
+ if (animationGroup)
+ return animationGroup->parentAnimationGroup()->animationList().count();
+ return 0;
+}
+
+Qt3DAnimation::QAbstractAnimation *QQuick3DAnimationGroup::animationAt(QQmlListProperty<Qt3DAnimation::QAbstractAnimation> *list, int index)
+{
+ QQuick3DAnimationGroup *animationGroup = qobject_cast<QQuick3DAnimationGroup *>(list->object);
+ if (animationGroup) {
+ return qobject_cast<Qt3DAnimation::QAbstractAnimation *>(
+ animationGroup->parentAnimationGroup()->animationList().at(index));
+ }
+ return nullptr;
+}
+
+void QQuick3DAnimationGroup::clearAnimation(QQmlListProperty<Qt3DAnimation::QAbstractAnimation> *list)
+{
+ QQuick3DAnimationGroup *animationGroup = qobject_cast<QQuick3DAnimationGroup *>(list->object);
+ if (animationGroup) {
+ QVector<Qt3DAnimation::QAbstractAnimation *> emptyList;
+ animationGroup->parentAnimationGroup()->setAnimations(emptyList);
+ }
+}
+
+} // namespace Quick
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
diff --git a/src/quick3d/quick3danimation/items/quick3danimationgroup_p.h b/src/quick3d/quick3danimation/items/quick3danimationgroup_p.h
new file mode 100644
index 000000000..aef202480
--- /dev/null
+++ b/src/quick3d/quick3danimation/items/quick3danimationgroup_p.h
@@ -0,0 +1,91 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DANIMATION_QUICK_QUICK3DANIMATIONGROUP_P_H
+#define QT3DANIMATION_QUICK_QUICK3DANIMATIONGROUP_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtQml/qqmllist.h>
+#include <Qt3DAnimation/qabstractanimation.h>
+#include <Qt3DAnimation/qanimationgroup.h>
+
+#include <private/qt3dquickanimation_global_p.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+namespace Quick {
+
+class QT3DQUICKANIMATIONSHARED_PRIVATE_EXPORT QQuick3DAnimationGroup : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QQmlListProperty<Qt3DAnimation::QAbstractAnimation> animations READ animations)
+
+public:
+
+ explicit QQuick3DAnimationGroup(QObject *parent = nullptr);
+
+ inline Qt3DAnimation::QAnimationGroup *parentAnimationGroup() const
+ {
+ return qobject_cast<Qt3DAnimation::QAnimationGroup *>(parent());
+ }
+
+ QQmlListProperty<Qt3DAnimation::QAbstractAnimation> animations();
+
+private:
+
+ static void appendAnimation(QQmlListProperty<Qt3DAnimation::QAbstractAnimation> *list, Qt3DAnimation::QAbstractAnimation *animation);
+ static Qt3DAnimation::QAbstractAnimation *animationAt(QQmlListProperty<Qt3DAnimation::QAbstractAnimation> *list, int index);
+ static int animationCount(QQmlListProperty<Qt3DAnimation::QAbstractAnimation> *list);
+ static void clearAnimation(QQmlListProperty<Qt3DAnimation::QAbstractAnimation> *list);
+};
+
+} // namespace Quick
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
+
+#endif // QT3DRENDER_RENDER_QUICK_QUICK3DEFFECT_P_H
diff --git a/src/quick3d/quick3danimation/items/quick3dchannelmapper_p.h b/src/quick3d/quick3danimation/items/quick3dchannelmapper_p.h
index fddaae72d..e44efad68 100644
--- a/src/quick3d/quick3danimation/items/quick3dchannelmapper_p.h
+++ b/src/quick3d/quick3danimation/items/quick3dchannelmapper_p.h
@@ -66,6 +66,8 @@ class QT3DQUICKANIMATIONSHARED_PRIVATE_EXPORT Quick3DChannelMapper : public QOb
{
Q_OBJECT
Q_PROPERTY(QQmlListProperty<Qt3DAnimation::QChannelMapping> mappings READ qmlMappings CONSTANT)
+ Q_CLASSINFO("DefaultProperty", "mappings")
+
public:
explicit Quick3DChannelMapper(QObject *parent = nullptr);
diff --git a/src/quick3d/quick3danimation/items/quick3dkeyframeanimation.cpp b/src/quick3d/quick3danimation/items/quick3dkeyframeanimation.cpp
new file mode 100644
index 000000000..f7cf133fe
--- /dev/null
+++ b/src/quick3d/quick3danimation/items/quick3dkeyframeanimation.cpp
@@ -0,0 +1,101 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "quick3dkeyframeanimation_p.h"
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+namespace Quick {
+
+QQuick3DKeyframeAnimation::QQuick3DKeyframeAnimation(QObject *parent)
+ : QObject(parent)
+{
+}
+
+QQmlListProperty<Qt3DCore::QTransform> QQuick3DKeyframeAnimation::keyframes()
+{
+ return QQmlListProperty<Qt3DCore::QTransform>(this, 0,
+ &QQuick3DKeyframeAnimation::appendKeyframe,
+ &QQuick3DKeyframeAnimation::keyframeCount,
+ &QQuick3DKeyframeAnimation::keyframeAt,
+ &QQuick3DKeyframeAnimation::clearKeyframes);
+}
+
+void QQuick3DKeyframeAnimation::appendKeyframe(QQmlListProperty<Qt3DCore::QTransform> *list,
+ Qt3DCore::QTransform *transform)
+{
+ QQuick3DKeyframeAnimation *keyframeAnimation
+ = qobject_cast<QQuick3DKeyframeAnimation *>(list->object);
+ if (keyframeAnimation)
+ keyframeAnimation->parentKeyframeAnimation()->addKeyframe(transform);
+}
+
+int QQuick3DKeyframeAnimation::keyframeCount(QQmlListProperty<Qt3DCore::QTransform> *list)
+{
+ QQuick3DKeyframeAnimation *keyframeAnimation
+ = qobject_cast<QQuick3DKeyframeAnimation *>(list->object);
+ if (keyframeAnimation)
+ return keyframeAnimation->parentKeyframeAnimation()->keyframeList().count();
+ return 0;
+}
+
+Qt3DCore::QTransform *QQuick3DKeyframeAnimation::keyframeAt(QQmlListProperty<Qt3DCore::QTransform> *list,
+ int index)
+{
+ QQuick3DKeyframeAnimation *keyframeAnimation
+ = qobject_cast<QQuick3DKeyframeAnimation *>(list->object);
+ if (keyframeAnimation) {
+ return qobject_cast<Qt3DCore::QTransform *>(
+ keyframeAnimation->parentKeyframeAnimation()->keyframeList().at(index));
+ }
+ return nullptr;
+}
+
+void QQuick3DKeyframeAnimation::clearKeyframes(QQmlListProperty<Qt3DCore::QTransform> *list)
+{
+ QQuick3DKeyframeAnimation *keyframeAnimation
+ = qobject_cast<QQuick3DKeyframeAnimation *>(list->object);
+ if (keyframeAnimation) {
+ QVector<Qt3DCore::QTransform *> emptyList;
+ keyframeAnimation->parentKeyframeAnimation()->setKeyframes(emptyList);
+ }
+}
+
+} // namespace Quick
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
diff --git a/src/quick3d/quick3danimation/items/quick3dkeyframeanimation_p.h b/src/quick3d/quick3danimation/items/quick3dkeyframeanimation_p.h
new file mode 100644
index 000000000..944cdbe67
--- /dev/null
+++ b/src/quick3d/quick3danimation/items/quick3dkeyframeanimation_p.h
@@ -0,0 +1,92 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DANIMATION_QUICK_QUICK3DKEYFRAMEANIMATION_P_H
+#define QT3DANIMATION_QUICK_QUICK3DKEYFRAMEANIMATION_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtQml/qqmllist.h>
+
+#include <Qt3DAnimation/qkeyframeanimation.h>
+
+#include <private/qt3dquickanimation_global_p.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+namespace Quick {
+
+class QT3DQUICKANIMATIONSHARED_PRIVATE_EXPORT QQuick3DKeyframeAnimation : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QQmlListProperty<Qt3DCore::QTransform> keyframes READ keyframes)
+
+public:
+ QQuick3DKeyframeAnimation(QObject *parent = nullptr);
+
+ inline QKeyframeAnimation *parentKeyframeAnimation() const
+ {
+ return qobject_cast<QKeyframeAnimation *>(parent());
+ }
+
+ QQmlListProperty<Qt3DCore::QTransform> keyframes();
+
+private:
+
+ static void appendKeyframe(QQmlListProperty<Qt3DCore::QTransform> *list,
+ Qt3DCore::QTransform *transform);
+ static Qt3DCore::QTransform *keyframeAt(QQmlListProperty<Qt3DCore::QTransform> *list,
+ int index);
+ static int keyframeCount(QQmlListProperty<Qt3DCore::QTransform> *list);
+ static void clearKeyframes(QQmlListProperty<Qt3DCore::QTransform> *list);
+};
+
+} // namespace Quick
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
+
+#endif // QT3DANIMATION_QUICK_QUICK3DKEYFRAMEANIMATION_P_H
diff --git a/src/quick3d/quick3danimation/items/quick3dmorphinganimation.cpp b/src/quick3d/quick3danimation/items/quick3dmorphinganimation.cpp
new file mode 100644
index 000000000..997e2e215
--- /dev/null
+++ b/src/quick3d/quick3danimation/items/quick3dmorphinganimation.cpp
@@ -0,0 +1,97 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "quick3dmorphinganimation_p.h"
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+namespace Quick {
+
+QQuick3DMorphingAnimation::QQuick3DMorphingAnimation(QObject *parent)
+ : QObject(parent)
+{
+}
+
+QQmlListProperty<Qt3DAnimation::QMorphTarget> QQuick3DMorphingAnimation::morphTargets()
+{
+ return QQmlListProperty<Qt3DAnimation::QMorphTarget>(this, 0,
+ &QQuick3DMorphingAnimation::appendMorphTarget,
+ &QQuick3DMorphingAnimation::morphTargetCount,
+ &QQuick3DMorphingAnimation::morphTargetAt,
+ &QQuick3DMorphingAnimation::clearMorphTargets);
+}
+
+void QQuick3DMorphingAnimation::appendMorphTarget(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list,
+ Qt3DAnimation::QMorphTarget *morphTarget)
+{
+ QQuick3DMorphingAnimation *animation = qobject_cast<QQuick3DMorphingAnimation *>(list->object);
+ if (animation)
+ animation->parentMorphingAnimation()->addMorphTarget(morphTarget);
+}
+
+int QQuick3DMorphingAnimation::morphTargetCount(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list)
+{
+ QQuick3DMorphingAnimation *animation = qobject_cast<QQuick3DMorphingAnimation *>(list->object);
+ if (animation)
+ return animation->parentMorphingAnimation()->morphTargetList().count();
+ return 0;
+}
+
+Qt3DAnimation::QMorphTarget *QQuick3DMorphingAnimation::morphTargetAt(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list,
+ int index)
+{
+ QQuick3DMorphingAnimation *animation = qobject_cast<QQuick3DMorphingAnimation *>(list->object);
+ if (animation) {
+ return qobject_cast<Qt3DAnimation::QMorphTarget *>(
+ animation->parentMorphingAnimation()->morphTargetList().at(index));
+ }
+ return nullptr;
+}
+
+void QQuick3DMorphingAnimation::clearMorphTargets(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list)
+{
+ QQuick3DMorphingAnimation *animation = qobject_cast<QQuick3DMorphingAnimation *>(list->object);
+ if (animation) {
+ QVector<Qt3DAnimation::QMorphTarget *> emptyList;
+ animation->parentMorphingAnimation()->setMorphTargets(emptyList);
+ }
+}
+
+} // namespace Quick
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
diff --git a/src/quick3d/quick3danimation/items/quick3dmorphinganimation_p.h b/src/quick3d/quick3danimation/items/quick3dmorphinganimation_p.h
new file mode 100644
index 000000000..31d008a89
--- /dev/null
+++ b/src/quick3d/quick3danimation/items/quick3dmorphinganimation_p.h
@@ -0,0 +1,92 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DANIMATION_QUICK_QUICK3DMORPHINGANIMATION_P_H
+#define QT3DANIMATION_QUICK_QUICK3DMORPHINGANIMATION_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtQml/qqmllist.h>
+
+#include <Qt3DAnimation/qmorphinganimation.h>
+
+#include <private/qt3dquickanimation_global_p.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+namespace Quick {
+
+class QT3DQUICKANIMATIONSHARED_PRIVATE_EXPORT QQuick3DMorphingAnimation : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QQmlListProperty<Qt3DAnimation::QMorphTarget> morphTargets READ morphTargets)
+
+public:
+ QQuick3DMorphingAnimation(QObject *parent = nullptr);
+
+ inline QMorphingAnimation *parentMorphingAnimation() const
+ {
+ return qobject_cast<QMorphingAnimation *>(parent());
+ }
+
+ QQmlListProperty<Qt3DAnimation::QMorphTarget> morphTargets();
+
+private:
+
+ static void appendMorphTarget(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list,
+ Qt3DAnimation::QMorphTarget *morphTarget);
+ static Qt3DAnimation::QMorphTarget *morphTargetAt(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list,
+ int index);
+ static int morphTargetCount(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list);
+ static void clearMorphTargets(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list);
+};
+
+} // namespace Quick
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
+
+#endif // QT3DANIMATION_QUICK_QUICK3DMORPHINGANIMATION_P_H
diff --git a/src/quick3d/quick3danimation/items/quick3dmorphtarget.cpp b/src/quick3d/quick3danimation/items/quick3dmorphtarget.cpp
new file mode 100644
index 000000000..81144e186
--- /dev/null
+++ b/src/quick3d/quick3danimation/items/quick3dmorphtarget.cpp
@@ -0,0 +1,93 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "quick3dmorphtarget_p.h"
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+namespace Quick {
+
+QQuick3DMorphTarget::QQuick3DMorphTarget(QObject *parent)
+ : QObject(parent)
+{
+}
+
+QQmlListProperty<Qt3DRender::QAttribute> QQuick3DMorphTarget::attributes()
+{
+ return QQmlListProperty<Qt3DRender::QAttribute>(this, 0,
+ &QQuick3DMorphTarget::appendAttribute,
+ &QQuick3DMorphTarget::attributeCount,
+ &QQuick3DMorphTarget::attributeAt,
+ &QQuick3DMorphTarget::clearAttributes);
+}
+
+void QQuick3DMorphTarget::appendAttribute(QQmlListProperty<Qt3DRender::QAttribute> *list, Qt3DRender::QAttribute *bar)
+{
+ QQuick3DMorphTarget *target = qobject_cast<QQuick3DMorphTarget *>(list->object);
+ if (target)
+ target->parentMorphTarget()->addAttribute(bar);
+}
+
+int QQuick3DMorphTarget::attributeCount(QQmlListProperty<Qt3DRender::QAttribute> *list)
+{
+ QQuick3DMorphTarget *target = qobject_cast<QQuick3DMorphTarget *>(list->object);
+ if (target)
+ return target->parentMorphTarget()->attributeList().count();
+ return 0;
+}
+
+Qt3DRender::QAttribute *QQuick3DMorphTarget::attributeAt(QQmlListProperty<Qt3DRender::QAttribute> *list, int index)
+{
+ QQuick3DMorphTarget *target = qobject_cast<QQuick3DMorphTarget *>(list->object);
+ if (target)
+ return qobject_cast<Qt3DRender::QAttribute *>(target->parentMorphTarget()->attributeList().at(index));
+ return nullptr;
+}
+
+void QQuick3DMorphTarget::clearAttributes(QQmlListProperty<Qt3DRender::QAttribute> *list)
+{
+ QQuick3DMorphTarget *target = qobject_cast<QQuick3DMorphTarget *>(list->object);
+ if (target) {
+ QVector<Qt3DRender::QAttribute *> emptyList;
+ target->parentMorphTarget()->setAttributes(emptyList);
+ }
+}
+
+} // namespace Quick
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
diff --git a/src/quick3d/quick3danimation/items/quick3dmorphtarget_p.h b/src/quick3d/quick3danimation/items/quick3dmorphtarget_p.h
new file mode 100644
index 000000000..03b52dfeb
--- /dev/null
+++ b/src/quick3d/quick3danimation/items/quick3dmorphtarget_p.h
@@ -0,0 +1,85 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DANIMATION_QUICK_QUICK3DMORPHTARGET_P_H
+#define QT3DANIMATION_QUICK_QUICK3DMORPHTARGET_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <private/qt3dquickanimation_global_p.h>
+#include <QQmlListProperty>
+#include <Qt3DAnimation/QMorphTarget>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+namespace Quick {
+
+class QT3DQUICKANIMATIONSHARED_PRIVATE_EXPORT QQuick3DMorphTarget : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QQmlListProperty<Qt3DRender::QAttribute> attributes READ attributes)
+
+public:
+ QQuick3DMorphTarget(QObject *parent = nullptr);
+
+ inline QMorphTarget *parentMorphTarget() const { return qobject_cast<QMorphTarget *>(parent()); }
+
+ QQmlListProperty<Qt3DRender::QAttribute> attributes();
+
+private:
+
+ static void appendAttribute(QQmlListProperty<Qt3DRender::QAttribute> *list, Qt3DRender::QAttribute *bar);
+ static Qt3DRender::QAttribute *attributeAt(QQmlListProperty<Qt3DRender::QAttribute> *list, int index);
+ static int attributeCount(QQmlListProperty<Qt3DRender::QAttribute> *list);
+ static void clearAttributes(QQmlListProperty<Qt3DRender::QAttribute> *list);
+};
+
+} // namespace Quick
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
+
+#endif // QT3DANIMATION_QUICK_QUICK3DMORPHTARGET_P_H
diff --git a/src/quick3d/quick3danimation/items/quick3dvertexblendanimation.cpp b/src/quick3d/quick3danimation/items/quick3dvertexblendanimation.cpp
new file mode 100644
index 000000000..2dffb7858
--- /dev/null
+++ b/src/quick3d/quick3danimation/items/quick3dvertexblendanimation.cpp
@@ -0,0 +1,104 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "quick3dvertexblendanimation_p.h"
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+namespace Quick {
+
+QQuick3DVertexBlendAnimation::QQuick3DVertexBlendAnimation(QObject *parent)
+ : QObject(parent)
+{
+}
+
+QQmlListProperty<Qt3DAnimation::QMorphTarget> QQuick3DVertexBlendAnimation::morphTargets()
+{
+ return QQmlListProperty<Qt3DAnimation::QMorphTarget>(this, 0,
+ &QQuick3DVertexBlendAnimation::appendMorphTarget,
+ &QQuick3DVertexBlendAnimation::morphTargetCount,
+ &QQuick3DVertexBlendAnimation::morphTargetAt,
+ &QQuick3DVertexBlendAnimation::clearMorphTargets);
+}
+
+void QQuick3DVertexBlendAnimation::appendMorphTarget(
+ QQmlListProperty<Qt3DAnimation::QMorphTarget> *list,
+ Qt3DAnimation::QMorphTarget *morphTarget)
+{
+ QQuick3DVertexBlendAnimation *animation
+ = qobject_cast<QQuick3DVertexBlendAnimation *>(list->object);
+ if (animation)
+ animation->parentVertexBlendAnimation()->addMorphTarget(morphTarget);
+}
+
+int QQuick3DVertexBlendAnimation::morphTargetCount(
+ QQmlListProperty<Qt3DAnimation::QMorphTarget> *list)
+{
+ QQuick3DVertexBlendAnimation *animation
+ = qobject_cast<QQuick3DVertexBlendAnimation *>(list->object);
+ if (animation)
+ return animation->parentVertexBlendAnimation()->morphTargetList().count();
+ return 0;
+}
+
+Qt3DAnimation::QMorphTarget *QQuick3DVertexBlendAnimation::morphTargetAt(
+ QQmlListProperty<Qt3DAnimation::QMorphTarget> *list,
+ int index)
+{
+ QQuick3DVertexBlendAnimation *animation
+ = qobject_cast<QQuick3DVertexBlendAnimation *>(list->object);
+ if (animation) {
+ return qobject_cast<Qt3DAnimation::QMorphTarget *>(
+ animation->parentVertexBlendAnimation()->morphTargetList().at(index));
+ }
+ return nullptr;
+}
+
+void QQuick3DVertexBlendAnimation::clearMorphTargets(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list)
+{
+ QQuick3DVertexBlendAnimation *animation
+ = qobject_cast<QQuick3DVertexBlendAnimation *>(list->object);
+ if (animation) {
+ QVector<Qt3DAnimation::QMorphTarget *> emptyList;
+ animation->parentVertexBlendAnimation()->setMorphTargets(emptyList);
+ }
+}
+
+} // namespace Quick
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
diff --git a/src/quick3d/quick3danimation/items/quick3dvertexblendanimation_p.h b/src/quick3d/quick3danimation/items/quick3dvertexblendanimation_p.h
new file mode 100644
index 000000000..6be2d662f
--- /dev/null
+++ b/src/quick3d/quick3danimation/items/quick3dvertexblendanimation_p.h
@@ -0,0 +1,93 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DANIMATION_QUICK_QUICK3DVERTEXBLENDANIMATION_P_H
+#define QT3DANIMATION_QUICK_QUICK3DVERTEXBLENDANIMATION_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtQml/qqmllist.h>
+
+#include <Qt3DAnimation/qvertexblendanimation.h>
+
+#include <private/qt3dquickanimation_global_p.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DAnimation {
+namespace Quick {
+
+class QT3DQUICKANIMATIONSHARED_PRIVATE_EXPORT QQuick3DVertexBlendAnimation : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QQmlListProperty<Qt3DAnimation::QMorphTarget> morphTargets READ morphTargets)
+
+public:
+ QQuick3DVertexBlendAnimation(QObject *parent = nullptr);
+
+ inline QVertexBlendAnimation *parentVertexBlendAnimation() const
+ {
+ return qobject_cast<QVertexBlendAnimation *>(parent());
+ }
+
+ QQmlListProperty<Qt3DAnimation::QMorphTarget> morphTargets();
+
+private:
+
+ static void appendMorphTarget(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list,
+ Qt3DAnimation::QMorphTarget *morphTarget);
+ static Qt3DAnimation::QMorphTarget *morphTargetAt(
+ QQmlListProperty<Qt3DAnimation::QMorphTarget> *list,
+ int index);
+ static int morphTargetCount(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list);
+ static void clearMorphTargets(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list);
+};
+
+} // namespace Quick
+} // namespace Qt3DAnimation
+
+QT_END_NAMESPACE
+
+#endif // QT3DANIMATION_QUICK_QUICK3DMORPHINGANIMATION_P_H