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qt/qt3d.git
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5.15
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dev
qt4
wip/animation
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Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix build for Qt6
Mike Krus
2020-05-06
94
-149
/
+739
*
Fix warning that QHash::unite is deprecated
Thiago Macieira
2020-05-05
2
-2
/
+6
*
Fix Clang 10 warning about initialization in the wrong order
Thiago Macieira
2020-05-05
1
-1
/
+1
*
Fix Clang 10 warning about array size division being misleading
Thiago Macieira
2020-05-05
1
-1
/
+1
*
Merge remote-tracking branch 'origin/5.15' into dev
Mike Krus
2020-04-27
275
-772
/
+26945
|
\
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*
Reduce CommandBuilding/Update job spawning threshold
Paul Lemire
2020-04-23
1
-4
/
+4
|
*
Add missing include to properly resolve QT_CONFIG(vulkan)
Paul Lemire
2020-04-22
1
-0
/
+1
|
*
rhi: apply clang-format to the whole plug-in
Jean-Michaël Celerier
2020-04-22
38
-2293
/
+2580
|
*
rhi: Rework uniform processing
Jean-Michaël Celerier
2020-04-22
8
-207
/
+246
|
*
rhi: fix another memory leak
Jean-Michaël Celerier
2020-04-22
1
-1
/
+0
|
*
rhi: Fix a memory leak
Jean-Michaël Celerier
2020-04-22
1
-0
/
+1
|
*
rhi: Fix texture upload
Jean-Michaël Celerier
2020-04-22
1
-89
/
+111
|
*
rhi: Fix upload of arrays of structures
Jean-Michaël Celerier
2020-04-22
1
-3
/
+4
|
*
rhi: Better handling for GLSL version detection
Jean-Michaël Celerier
2020-04-22
1
-13
/
+31
|
*
rhi: Make Qt3DQuickWindow work with RHI
Jean-Michaël Celerier
2020-04-22
6
-109
/
+79
|
*
rhi: Work needed for PBR material support in RHI
Jean-Michaël Celerier
2020-04-22
14
-157
/
+501
|
*
rhi: Port most of Qt3DExtras materials to RHI
Jean-Michaël Celerier
2020-04-22
51
-179
/
+994
|
*
rhi: Handle RHI-required information in QShaderGraph
Jean-Michaël Celerier
2020-04-21
25
-81
/
+1812
|
*
Merge remote-tracking branch 'origin/5.14' into 5.15
Antti Määttä
2020-04-21
36
-258
/
+789
|
|
\
|
|
*
Merge remote-tracking branch 'origin/5.14.2' into 5.14
5.14
Qt Forward Merge Bot
2020-04-21
1
-0
/
+20
|
|
|
\
|
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*
Add changes file for Qt 5.14.2
v5.14.2
Antti Kokko
2020-03-11
1
-0
/
+20
|
|
*
|
Fix typo in phong.inc.frag100
Michael Brasser
2020-04-19
1
-4
/
+4
|
|
*
|
Don't look up backend node if frontend not updated yet
Mike Krus
2020-04-08
1
-0
/
+2
|
|
*
|
Revert "Move calculateBoundingVolumeJob dependency on updateTreeEnabledJob"
Michael Brasser
2020-04-06
1
-6
/
+2
|
|
*
|
Disable sorting commands by textures on Windows
Paul Lemire
2020-04-06
1
-0
/
+2
|
|
*
|
Fix potential crash in ShaderBuilder node syncing
Michael Brasser
2020-04-02
1
-1
/
+1
|
|
*
|
Implement Mouse Click and Double Click on MouseHandler
Mike Krus
2020-03-20
2
-3
/
+5
|
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*
|
Allow for when a Scene3D item switches screens
Andy Shaw
2020-03-13
16
-217
/
+694
|
|
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/
|
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*
Workaround for some odd crashes
Joni Poikelin
2020-03-06
1
-0
/
+3
|
|
*
No need to register input aspect in basicshapes-cpp example
Mauro Persano
2020-02-21
1
-5
/
+0
|
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*
Fix OnDemand rendering crash when using QQuickWidget
Mauro Persano
2020-02-18
1
-0
/
+1
|
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*
Revert "Allow for when a Scene3D item switches screens"
Paul Lemire
2020-02-18
12
-424
/
+218
|
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*
Revert "Add in a call to applyAspects() that accidently got missed"
Paul Lemire
2020-02-18
1
-1
/
+0
|
|
*
qgltf: Fix MSVC warning about narrowing conversion
Friedemann Kleint
2020-02-17
1
-1
/
+1
|
|
*
Fix and improve FBO handling
Paul Lemire
2020-02-17
5
-29
/
+95
|
|
*
Add in a call to applyAspects() that accidently got missed
Andy Shaw
2020-02-16
1
-0
/
+1
|
|
*
Destroy FBOs when RenderTarget node is destroyed
Paul Lemire
2020-02-13
8
-1
/
+131
|
|
*
QMetalRoughMaterial: only remove parameters if added
Paul Lemire
2020-02-10
1
-8
/
+21
|
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*
Check we remove a valid node when removing from node properties
Paul Lemire
2020-02-10
13
-22
/
+42
|
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*
Allow for when a Scene3D item switches screens
Andy Shaw
2020-02-07
12
-218
/
+424
|
*
|
rhi: Remove unused light handling
Jean-Michaël Celerier
2020-04-21
1
-22
/
+0
|
*
|
rhi: Fix projection matrix y direction
Jean-Michaël Celerier
2020-04-21
1
-4
/
+24
|
*
|
Fix compilation on Windows with -qt3d-simd avx2
Paul Lemire
2020-04-20
1
-2
/
+2
|
*
|
Uniform preparation: stop copying the ShaderUniforms around
Paul Lemire
2020-04-20
7
-27
/
+37
|
*
|
Perform the prepareUniform step when building the commands
Paul Lemire
2020-04-20
3
-7
/
+4
|
*
|
Cleanup setShaderAndUniforms
Paul Lemire
2020-04-20
8
-79
/
+144
|
*
|
Add missing job count to properly compute number of RenderViewCommandUpdater
Paul Lemire
2020-04-20
1
-1
/
+1
|
*
|
Animations: fix race condition on running clip animators vector
Paul Lemire
2020-04-20
2
-15
/
+12
|
*
|
Clean up filter debug output
Mike Krus
2020-04-16
3
-3
/
+28
|
*
|
Shader: check frontend node still exists before synching
Paul Lemire
2020-04-15
2
-0
/
+5
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