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* Move some examples to manual testsMike Krus2023-02-271-110/+0
* Use SPDX license identifiersLucie GĂ©rard2022-06-221-49/+2
* phong-cubes: reference existing assetsPaul Lemire2020-06-251-16/+16
* Replace all phong variants with QDiffuseSpecularMaterialKevin Ottens2017-11-151-10/+15
* Add a simple example showing all phong variantsKevin Ottens2017-09-221-0/+152