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path: root/src/extras/shaders/es2/pervertexcolor.frag
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* Move phongFunction in its own include fileKevin Ottens2017-09-271-1/+1
* Wrap adsModel into phongFunctionKevin Ottens2017-09-251-5/+3
* Base PerVertexColorMaterial on adsModelKevin Ottens2017-09-251-1/+4
* Move defaults and geometries out of Qt3DRender and into Qt3DExtrasPaul Lemire2016-04-231-0/+14