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path: root/src/extras/shaders/gl3/phong.frag
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* Have all the Phong variations based on a graphKevin Ottens2017-10-131-21/+0
* Move phongFunction in its own include fileKevin Ottens2017-09-271-1/+1
* Wrap adsModel into phongFunctionKevin Ottens2017-09-251-6/+5
* Move defaults and geometries out of Qt3DRender and into Qt3DExtrasPaul Lemire2016-04-231-0/+22