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* Remove qfirstpersoncameracontroller_p.h from defaults.priFriedemann Kleint2017-10-201-1/+0
* Connect the normal parameter to the right signalKevin Ottens2017-10-131-1/+1
* Have all the Phong variations based on a graphKevin Ottens2017-10-1325-307/+609
* Doc: Add the correct namespace for QAbstractCameraControllerTopi Reinio2017-10-121-1/+1
* Doc: add doc to undocumented methods in qt3dwindow.cppNico Vertriest2017-10-091-1/+27
* Fix dolly in/out speed calculationSean Harmer2017-10-061-1/+1
* Add Qt3DExtras::QAbstractCameraControllerv5.10.0-beta1Andy Maloney2017-10-0310-843/+810
* Since the ES2 includes use FP make sure it is definedKevin Ottens2017-09-273-0/+6
* Move phongFunction in its own include fileKevin Ottens2017-09-2719-269/+423
* Add textureScale to MetalRoughMaterialKevin Ottens2017-09-273-0/+35
* Move most vertex shaders into a unified oneKevin Ottens2017-09-2717-186/+105
* Remove the *alpha.frag from extrasKevin Ottens2017-09-277-120/+4
* PhongAlpha: encode the alpha in kdKevin Ottens2017-09-274-20/+12
* Wrap adsModel into phongFunctionKevin Ottens2017-09-2521-130/+136
* Base PerVertexColorMaterial on adsModelKevin Ottens2017-09-255-161/+8
* Get rid of adsModelNormalMappedKevin Ottens2017-09-2213-262/+159
* Port away from QBuffer::typeKevin Ottens2017-09-228-16/+16
* Fix a typo in 'metalrough.frag.json'Renato Araujo Oliveira Filho2017-09-191-1/+1
* QMetalRoughMaterial replaces QTexturedMetalRoughMaterialKevin Ottens2017-09-044-475/+11
* Use layers to have only one graph for Metal/RoughKevin Ottens2017-09-047-379/+428
* QShaderLanguage to simplify protos and metal/roughKevin Ottens2017-09-042-41/+213
* Simplify node prototypes JSON using parametersKevin Ottens2017-09-042-35/+86
* Merge remote-tracking branch 'origin/5.9' into devLiang Qi2017-09-016-15/+48
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| * Doc: add doc to undocumented methods/propertiesNico Vertriest2017-08-304-11/+23
| * Fix shader linking error on RPI/BRCMSergio Martins2017-08-251-3/+9
| * Doc: add doc to undocumented methods qskyboxentity.cppNico Vertriest2017-08-211-1/+16
* | Don't call deprecated QImage::byteSize() functionSean Harmer2017-08-221-1/+1
* | Merge branch '5.9' into devSean Harmer2017-08-191-0/+19
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| * Doc: add doc to undocumented methodsNico Vertriest2017-08-111-0/+19
* | Merge "Merge remote-tracking branch 'origin/5.9' into dev" into refs/staging/devSean Harmer2017-07-116-24/+24
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| * | Merge remote-tracking branch 'origin/5.9' into devAndy Nichols2017-07-116-24/+24
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| | * Apply slight z-offsets to distance field glyphsWieland Hagen2017-07-073-10/+11
| | * QTextureAtlas: pad sub-images with zeroes instead of border pixelsWieland Hagen2017-07-071-12/+11
| | * SkyboxEntity: Shaders should be usable by OpenGL 3.0Wieland Hagen2017-06-272-2/+2
* | | Introduce QSpriteSheetMike Krus2017-07-088-9/+640
* | | Introduce QSpriteGridMike Krus2017-07-087-0/+669
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* | Port Metal/Rough materials to shader graphsKevin Ottens2017-07-0510-458/+542
* | Add textureTransform to QTextureMaterialMike Krus2017-06-305-16/+51
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* Merge branch '5.9.0' into 5.9Sean Harmer2017-05-209-250/+377
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| * Don't use seamless cubemap on GL <3.2Sean Harmer2017-05-171-2/+0
| * Ensure normal vector is normalized following interpolationSean Harmer2017-05-161-2/+4
| * Match the Blinn-Phong specular power to be consistent with IBLSean Harmer2017-05-162-61/+56
| * Improve the roughness to mip level mappingSean Harmer2017-05-162-20/+122
| * Fix speed regressions in ES2 shadersOleg Evseev2017-05-161-173/+137
| * Add a new mirrored property to QPlane(Mesh|Geometry)Kevin Ottens2017-05-055-7/+73
* | Fix build with QT_STRICT_ITERATORSSergio Martins2017-05-191-1/+1
* | Implement PIMPL for Qt3DWindowJere Tuliniemi2017-05-154-51/+147
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* Fix -Werror=unused-parameter issueSean Harmer2017-04-271-1/+1
* Enable the seamless cubemap extension for SkyboxEntitySean Harmer2017-04-141-0/+5
* Don't generate mips for skybox entity when using loaded textureSean Harmer2017-04-141-0/+1