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path:
root
/
src
/
quick3d
/
imports
/
scene3d
Commit message (
Expand
)
Author
Age
Files
Lines
*
Initialize pointer
Mike Krus
2020-07-03
1
-0
/
+1
*
Delete offscreen surface when done
Mike Krus
2020-06-29
1
-0
/
+2
*
Fix scene3ditem to register optional aspects
Paul Lemire
2020-04-15
1
-4
/
+0
*
Allow for when a Scene3D item switches screens
Andy Shaw
2020-03-19
7
-211
/
+123
*
Make sure right screen is set on QOpenGLContext and QOffscreenSurface
Andy Shaw
2019-10-14
1
-0
/
+5
*
Doc: Fix missing code snippet in Scene3D
Topi Reinio
2019-05-15
1
-1
/
+1
*
Revert "Scene3D: Call update on the item not the window"
Paul Lemire
2019-03-28
1
-1
/
+1
*
Scene3D: Call update on the item not the window
Anton Kreuzkamp
2019-03-21
1
-1
/
+1
*
Expand Scene3D documentation
Michael Brasser
2019-03-20
1
-16
/
+28
*
Fix opacity for Scene3D
Michael Brasser
2019-02-08
1
-2
/
+4
*
Fix loading of animation aspect on iOS
Mike Krus
2018-12-20
2
-1
/
+14
*
Update plugins.qmltypes
v5.12.0-beta2
Kai Koehne
2018-10-09
2
-2
/
+19
*
Merge remote-tracking branch 'origin/5.11' into 5.12
Qt Forward Merge Bot
2018-10-05
3
-30
/
+32
|
\
|
*
Scene3D crashing on destruction
Michael Dippold
2018-09-27
3
-30
/
+32
*
|
Automatically register the latest import version
Kai Koehne
2018-09-06
2
-1
/
+4
*
|
Merge remote-tracking branch 'origin/5.11' into 5.12
Qt Forward Merge Bot
2018-08-25
1
-1
/
+1
|
\
|
|
*
Doc: Fix Scene2D and Scene3D QML modules uri
Takumi ASAKI
2018-08-17
1
-1
/
+1
*
|
Remove the code to manually initialize resources in static builds
Simon Hausmann
2018-05-08
1
-8
/
+1
|
/
*
Doc: Add basic documentation for Scene3D QML module
Paul Wicking
2018-04-26
3
-13
/
+67
*
Scene3DRenderer: Do not call windowChanged lambda on destroyed object
Oliver Wolff
2018-04-23
1
-1
/
+1
*
Revert "Keep rendering in sync with aspect jobs by adding barriers"
Paul Lemire
2018-02-28
2
-3
/
+6
*
Merge remote-tracking branch 'origin/5.10' into 5.11
Sean Harmer
2018-02-15
2
-6
/
+3
|
\
|
*
Keep rendering in sync with aspect jobs by adding barriers
Svenn-Arne Dragly
2018-02-02
2
-6
/
+3
*
|
Merge remote-tracking branch 'origin/5.10' into dev
Liang Qi
2018-01-22
2
-1
/
+6
|
\
|
|
*
Merge remote-tracking branch 'origin/5.9' into 5.10
Liang Qi
2018-01-22
2
-1
/
+6
|
|
\
|
|
*
Merge remote-tracking branch 'origin/5.9.4' into 5.9
Liang Qi
2018-01-18
2
-9
/
+20
|
|
|
\
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*
Scene3DRenderer: ensure window pointer stays the same while rendering
v5.9.4
Paul Lemire
2018-01-10
2
-9
/
+20
|
|
*
|
Scene3D: allow to force blocking rendering
Paul Lemire
2018-01-16
2
-1
/
+6
|
|
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/
*
|
|
Merge branch '5.10' into dev
Sean Harmer
2018-01-17
3
-7
/
+10
|
\
|
|
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*
|
Merge branch '5.9' into 5.10
Sean Harmer
2018-01-12
3
-7
/
+10
|
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\
|
|
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*
Set devicePixelRatio on item size change
Morten Johan Sørvig
2017-12-14
3
-7
/
+10
*
|
|
Merge remote-tracking branch 'origin/5.10' into dev
Laszlo Agocs
2017-12-13
2
-8
/
+19
|
\
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|
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*
|
Scene3DRenderer: ensure window pointer stays the same while rendering
Paul Lemire
2017-11-23
2
-8
/
+19
*
|
|
Replace Q_DECL_FINAL with final
Kevin Funk
2017-09-25
2
-7
/
+7
*
|
|
Replace Q_DECL_OVERRIDE with override
Kevin Funk
2017-09-25
2
-3
/
+3
|
/
/
*
/
Allow to disable aspects at configure time
Paul Lemire
2017-08-02
2
-2
/
+23
|
/
*
Make sure Qt3D gets a clean OpenGL state in Scene3D item
Wieland Hagen
2017-06-29
1
-0
/
+4
*
Scene3DRenderer: fix race condition
v5.9.0-beta4
Paul Lemire
2017-05-06
3
-4
/
+18
*
Hook Scene3D cleanup on scenegraphInvalidated too
Laszlo Agocs
2017-04-05
2
-10
/
+24
*
Fix Scene3D initialization in QQuickWidget
Laszlo Agocs
2017-04-03
2
-2
/
+23
*
Merge branch '5.8' into 5.9
Sean Harmer
2017-04-02
12
-36
/
+36
|
\
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*
Coding convention fix for Src/importscore, importsextras,
5.8
Robert Brock
2017-04-01
12
-36
/
+36
*
|
Change some Scene3D/Window qWarnings to qCDebug
v5.9.0-beta1
Laszlo Agocs
2017-03-31
1
-2
/
+2
*
|
Don't explicitly disable the Qt3D category logging
Laszlo Agocs
2017-03-31
1
-1
/
+1
*
|
Initialize members in Scene3DRenderer
Sean Harmer
2017-02-12
1
-0
/
+2
*
|
Initialize members in Scene3DSGMaterialShader
Sean Harmer
2017-02-12
2
-0
/
+8
|
/
*
ContextSaver dtor: call make current only when needed
Paul Lemire
2016-11-23
1
-1
/
+1
*
Scene3DRenderer::render: simplified code paths
Paul Lemire
2016-11-23
1
-28
/
+19
*
Scene3DItem: no need to destoy the SGNode on size change
Paul Lemire
2016-11-23
1
-11
/
+7
*
LCOV exclusion comments squashed
Paul Lemire
2016-11-23
1
-1
/
+1
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