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path:
root
/
src
/
render
/
backend
/
qgraphicscontext_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Move graphicshelpers into their own directory
Sean Harmer
2015-10-13
1
-251
/
+0
*
Rename RenderTexture -> Texture
Sean Harmer
2015-10-13
1
-4
/
+4
*
Rename RenderShader -> Shader
Sean Harmer
2015-10-13
1
-4
/
+4
*
Rename RenderMaterial -> Material
Sean Harmer
2015-10-13
1
-4
/
+4
*
Rename RenderBuffer -> Buffer
Sean Harmer
2015-10-13
1
-6
/
+6
*
RenderAttribute -> Attribute
Sean Harmer
2015-10-13
1
-2
/
+2
*
Move Render aspect into the Qt3DRender namespace
Sean Harmer
2015-10-13
1
-7
/
+7
*
Renderer/GLHelpers: handle primitive restart when possible
Paul Lemire
2015-08-11
1
-0
/
+2
*
Fix Attribute Parameter mapping
Andy Nichols
2015-08-08
1
-1
/
+1
*
QAbstractAttribute: Type abstracted with an enum
Paul Lemire
2015-08-07
1
-0
/
+3
*
Renderer: render using GeometryRenderer and Geometry
Paul Lemire
2015-08-07
1
-10
/
+10
*
New Buffer API Frontend Classes
Giuseppe D'Angelo
2015-08-07
1
-4
/
+4
*
ClipPlane backend state for QClipPlane
Paul Lemire
2015-07-25
1
-0
/
+3
*
Make sure makeCurrent() is only called when necessary
Mike Krus
2015-06-30
1
-0
/
+1
*
Support iOS FBO handling
Mike Krus
2015-06-24
1
-2
/
+4
*
Don't query attribute, uniform and uniform block info multiple times
Sean Harmer
2015-06-06
1
-5
/
+2
*
Allow to have different clearColor per RenderView
Paul Lemire
2015-05-15
1
-1
/
+2
*
Renderer: glDrawBuffers using QRenderTargetSelector drawBuffer
Paul Lemire
2015-05-10
1
-0
/
+1
*
Make sure the context is current when needed
Laszlo Agocs
2015-02-09
1
-0
/
+2
*
Copyright header change.
Mika Salmela
2015-02-09
1
-20
/
+15
*
QGraphicContext: texture sharing and smart use of TU
Paul Lemire
2015-02-08
1
-2
/
+2
*
Do not swap when targeting an FBO
Laszlo Agocs
2015-02-03
1
-1
/
+1
*
Add support for rendering without a VAO
Laszlo Agocs
2015-02-02
1
-0
/
+4
*
RenderShaderData handling entirely reworked
Paul Lemire
2015-01-18
1
-0
/
+2
*
Don't assume 0 is the default FBO respect if one is bound
Kevin Ottens
2015-01-17
1
-1
/
+1
*
Add a method to know the currently bound FBO
Kevin Ottens
2015-01-17
1
-0
/
+1
*
RenderShader: Shader Program sharing with the backend
Paul Lemire
2015-01-10
1
-2
/
+6
*
QGraphicsContext: uniform block methods
Paul Lemire
2014-12-12
1
-0
/
+3
*
Rename QNodeUuid to QNodeId
Sean Harmer
2014-11-19
1
-1
/
+1
*
Cleanly exit the render thread
Sean Harmer
2014-11-17
1
-4
/
+2
*
QNodeUuid: typedef for QUuid
Paul Lemire
2014-11-02
1
-1
/
+1
*
Only attempt to render if context is successfully made current
Sean Harmer
2014-10-12
1
-1
/
+1
*
Fix uniform value setting of texture units
Sean Harmer
2014-10-04
1
-1
/
+1
*
Add AlphaCoverage state in backend + helpers
Paul Lemire
2014-10-04
1
-0
/
+2
*
Set viewport size based on current RenderTarget
Paul Lemire
2014-10-03
1
-8
/
+10
*
RenderTarget: rebind on attachment change
Paul Lemire
2014-10-03
1
-0
/
+2
*
Use QOpenGLFunctions where missing
Andrew Knight
2014-10-01
1
-0
/
+1
*
Shader uniform refactoring
Paul Lemire
2014-09-30
1
-0
/
+1
*
Add an example to exercise tessellation shader support
Sean Harmer
2014-09-21
1
-0
/
+1
*
Renderer/QGraphicsContext clearing back buffers ondemand
Paul Lemire
2014-09-15
1
-1
/
+2
*
Added MRT support in RenderView and QGraphicsContext
Paul Lemire
2014-09-15
1
-0
/
+1
*
Improved FBO initialization
Paul Lemire
2014-09-15
1
-2
/
+1
*
QGraphicsHelper FBO creation
Paul Lemire
2014-09-15
1
-0
/
+6
*
Rename MeshData -> QMeshData
Sean Harmer
2014-08-18
1
-1
/
+1
*
Mark backend render classes as private and fix compilation
Sean Harmer
2014-08-17
1
-0
/
+216