summaryrefslogtreecommitdiffstats
path: root/src/render/frontend/qrenderaspect.cpp
Commit message (Expand)AuthorAgeFilesLines
* Merge remote-tracking branch 'origin/tqtc/lts-5.15.11' into tqtc/lts-5.15-ope...v5.15.11-lts-lgplTarja Sundqvist2023-06-091-0/+2
|\
| * Qt3DRender: includemocsMike Krus2022-07-151-0/+2
* | Merge remote-tracking branch 'origin/tqtc/lts-5.15.6' into tqtc/lts-5.15-open...v5.15.6-lts-lgplTarja Sundqvist2022-08-161-3/+8
|\|
| * Picking: reuse LayerFilterJob to perform layer filteringPaul Lemire2021-08-091-0/+2
| * Rerun bounding volume update jobs when entity enabled property changesPaul Lemire2021-07-301-3/+6
* | Revert "Update commercial license headers"v5.15.3-lts-lgplTarja Sundqvist2021-03-231-19/+19
|/
* Update commercial license headersTarja Sundqvist2021-02-021-19/+19
* Rework Scene3D to fix potential crash on shutdownPaul Lemire2020-08-251-1/+2
* Unregister the event filter when the render aspect is unregisteredAndy Shaw2020-04-241-0/+3
* Clean up filter debug outputMike Krus2020-04-161-3/+4
* Adjust number of jobs based on number of render pathsMike Krus2020-04-141-5/+2
* Fix job dependenciesMike Krus2020-03-271-4/+6
* Add ability to dump filter statesMike Krus2020-03-261-0/+83
* Allow Qt3DWindow to choose which graphics API to use on constructionJean-Michaƫl Celerier2020-03-111-1/+1
* Move common job handling out of RendererMike Krus2020-03-061-19/+176
* Destroy FBOs when RenderTarget node is destroyedPaul Lemire2020-02-131-1/+1
* Use QT3D_RENDERER env var to load different renderer pluginsPaul Lemire2020-02-051-1/+7
* Move classes in OpenGL renderer plugin into an OpenGL namespacePaul Lemire2020-02-051-0/+1
* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-4/+23
* Introduce a GLShader classPaul Lemire2020-02-031-1/+1
* Add dedicated managers holder for GL ResourcesPaul Lemire2020-02-031-0/+2
* Clean up tracing codeMike Krus2020-01-271-2/+8
* Add Profiling OverlayMike Krus2020-01-171-1/+4
* Add commands to dump frame graph and scene graphMike Krus2020-01-091-0/+18
* Use jobsDone to sync render capture back to frontendMike Krus2019-12-131-1/+2
* Revert "Fix post FF API changes"Mike Krus2019-12-031-60/+67
* Use builtin test to detect support for threaded GLMike Krus2019-11-151-58/+2
* Disable threaded rendering macOS 10.14 and laterMike Krus2019-11-141-3/+70
* Fix post FF API changesMike Krus2019-10-221-67/+60
* Merge remote-tracking branch 'origin/5.13' into 5.14Paul Lemire2019-10-151-0/+1
|\
| * Make sure right screen is set on QOpenGLContext and QOffscreenSurfaceAndy Shaw2019-10-101-0/+1
* | Update QShaderData to use direct syncPaul Lemire2019-10-081-1/+1
* | Update QAbstractRayCaster to use direct syncPaul Lemire2019-09-271-2/+2
* | Update QObjectPicker to use direct syncPaul Lemire2019-09-271-1/+1
* | Update QShaderProgramBuilder to use direct syncPaul Lemire2019-09-261-1/+1
* | Update QShaderProgram to use direct syncPaul Lemire2019-09-261-1/+1
* | Update QFilterKey to use direct syncPaul Lemire2019-09-251-1/+1
* | Update QShaderImage to use direct syncPaul Lemire2019-09-251-1/+1
* | Update QAbstractTextureImage to use direct syncPaul Lemire2019-09-251-1/+1
* | Update QComputeCommand to use direct syncPaul Lemire2019-09-251-1/+1
* | Update QRenderState to use direct syncPaul Lemire2019-09-251-1/+1
* | Update QRenderSettings to use direct syncPaul Lemire2019-09-251-1/+1
* | Update QRenderTargetOuput to use direct syncPaul Lemire2019-09-251-1/+1
* | Update QRenderTarget to use direct syncPaul Lemire2019-09-251-1/+1
* | Update QSceneLoader to use direct syncPaul Lemire2019-09-251-1/+1
* | Update QLevelOfDetailSwitch to use direct syncPaul Lemire2019-09-251-1/+1
* | Update QLevelOfDetail to use direct syncPaul Lemire2019-09-251-1/+1
* | Update QLayer to use direct syncPaul Lemire2019-09-251-1/+1
* | Update QCameraLens to use direct syncPaul Lemire2019-09-241-1/+1
* | Update QSubtreeEnabler to use direct syncPaul Lemire2019-09-201-1/+1