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path: root/src/render/renderers/opengl
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* Use surfaceSize as this will always be validAndy Shaw2020-06-021-1/+1
* Release rendertargets on destructionPaul Lemire2020-05-143-0/+10
* Fix and improve FBO handlingPaul Lemire2020-02-173-31/+67
* Destroy FBOs when RenderTarget node is destroyedPaul Lemire2020-02-173-0/+16
* Renderer: check context thread before destroying resourcesPaul Lemire2019-10-161-1/+2
* Make sure right screen is set on QOpenGLContext and QOffscreenSurfaceAndy Shaw2019-10-143-0/+19
* Fix blitting to also blit depth and stencil buffersPaul Lemire2019-10-101-1/+2
* Allow multiple instances of a few render statesHarald Vistnes2019-08-265-14/+29
* GLTexture: glTexParam is not supported on multisampled texturesPaul Lemire2019-08-071-0/+7
* submissioncontext fix: devicePixelRatio is not an integerPaul Lemire2019-08-071-1/+1
* Renderer: use last known good surface to reset render statesPaul Lemire2019-07-191-1/+1
* Align RenderView::buildComputeRenderCommands with buildDrawRenderCommandsPaul Lemire2019-07-191-3/+14
* RenderStates: fix override of nested RenderStatesPaul Lemire2019-07-185-12/+31
* Fix Parameter priority sortingPaul Lemire2019-05-241-3/+3
* Clean up warningsMike Krus2019-05-281-1/+1
* Fix number of lightsMike Krus2019-05-131-1/+1
* Cache light/renderable/computable vectorsJames Turner2019-04-104-37/+197
* Fix Entity parenting hierarchyJim Albamont2019-04-042-3/+18
* Don't reset texture units at every frameMike Krus2019-03-185-189/+342
* Fix member overloadsMike Krus2019-03-144-26/+10
* Set OptimalParallelJobCount to at most 4Paul Lemire2019-02-221-1/+4
* renderview.cpp: move file variable into anonymous namespacePaul Lemire2019-02-191-1/+2
* Fix: rebuild material and layer caches when FrameGraph tree is dirtyPaul Lemire2019-02-192-5/+8
* Avoid repeated warningsMike Krus2019-01-183-4/+153
* Fix issue with invalid texturesMike Krus2019-01-181-8/+9
* Fix env-map less renderingMike Krus2019-01-091-0/+7
* Recompute bounding volumes when buffer changesPaul Lemire2019-01-071-1/+2
* Merge remote-tracking branch 'origin/5.11' into 5.12Qt Forward Merge Bot2018-12-041-3/+3
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| * Renderer: drawArraysInstancedBaseInstance parameters were swappedPaul Lemire2018-11-281-3/+3
* | Merge remote-tracking branch 'origin/5.11' into 5.12Qt Forward Merge Bot2018-11-082-5/+7
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| * Renderer::doRender scene3dBlocking fixesPaul Lemire2018-11-051-4/+7
| * GLTexture: do not set layers when target is Texture3DPaul Lemire2018-11-021-1/+0
* | Merge remote-tracking branch 'origin/5.11' into 5.12.0v5.12.0-beta4Liang Qi2018-10-301-0/+3
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| * Fix crash due to racecondition in renderer on shutdownChristian Andersen2018-10-231-0/+3
* | Don't trigger Q_UNREACHABLE if passed invalid render buffer formatsChristian Andersen2018-10-222-3/+9
* | Merge remote-tracking branch 'origin/5.11' into 5.12Qt Forward Merge Bot2018-10-058-1/+35
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| * Further complete missing functions on ES3 helpersPaul Lemire2018-10-044-0/+23
| * Fix leak with VAOManagerPaul Lemire2018-10-033-1/+8
| * GLTexture: mark texture for upload when it's recreated and contains dataPaul Lemire2018-09-241-0/+4
* | Merge remote-tracking branch 'origin/5.11' into 5.12Qt Forward Merge Bot2018-09-227-3/+208
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| * Complete ES 3.1 and 3.2 helpersPaul Lemire2018-09-217-3/+208
* | Fix warning about ignored qualifiersThiago Macieira2018-09-051-1/+1
* | Merge remote-tracking branch 'origin/5.11' into 5.12Qt Forward Merge Bot2018-08-251-1/+1
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| * Fix: remove compile warning in graphicscontext.cppPaul Lemire2018-08-211-1/+1
* | Renderer: remove code shutting down thread in renderer dtorPaul Lemire2018-08-201-4/+2
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* Remove AUTOTEST_EXPORT from templated functionLaszlo Agocs2018-08-151-1/+1
* Avoid initializing GraphicsContext on every frameLaszlo Agocs2018-08-142-4/+1
* Texture property update: notify frontend only when properties have changedPaul Lemire2018-08-143-1/+4
* GLTexture: simplify createOrUpdateGLFunctionPaul Lemire2018-08-142-59/+71
* Properly update properties from Backend to Frontend texturesPaul Lemire2018-08-085-14/+74