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path:
root
/
src
/
render
/
renderers
Commit message (
Expand
)
Author
Age
Files
Lines
*
Make the OpenGL renderer a plugin
Paul Lemire
2020-02-05
79
-24721
/
+0
*
ResourceAccessor: make it work with the modular renderer architecture
Paul Lemire
2020-02-03
2
-0
/
+46
*
Renderer: stop passing buffer type around
Paul Lemire
2020-02-03
3
-15
/
+11
*
Introduce a GLShader class
Paul Lemire
2020-02-03
18
-130
/
+660
*
Add dedicated managers holder for GL Resources
Paul Lemire
2020-02-03
16
-59
/
+278
*
Clean up tracing code
Mike Krus
2020-01-27
2
-1
/
+6
*
Merge remote-tracking branch 5.14 into 5.15
Mike Krus
2020-01-25
1
-2
/
+2
|
\
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*
Fix usage of C++14 features
Mike Krus
2020-01-14
1
-2
/
+2
*
|
Add QRenderCapabilities to query GL about what is supported
Mike Krus
2020-01-20
3
-20
/
+14
*
|
Add Profiling Overlay
Mike Krus
2020-01-17
9
-29
/
+925
*
|
QSortPolicy: add Uniform sorting mode
Paul Lemire
2019-12-20
1
-0
/
+8
*
|
Merge "Merge branch '5.14' into 5.15"
Paul Lemire
2019-12-18
4
-26
/
+14
|
\
\
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*
|
Merge branch '5.14' into 5.15
Paul Lemire
2019-12-18
4
-26
/
+14
|
|
\
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*
RenderViewBuilder: fix leak with EntityRenderCommandData
Paul Lemire
2019-12-16
4
-26
/
+14
*
|
|
Make GL profiling a runtime option
Mike Krus
2019-12-18
2
-16
/
+42
|
/
/
*
|
Move AspectCommandDebugger to system service, activate command executer
Mike Krus
2019-12-17
2
-30
/
+3
*
|
Update textures and disables in postJobs
Mike Krus
2019-12-16
2
-22
/
+13
*
|
Merge remote-tracking branch 'origin/5.14' into 5.15
Qt Forward Merge Bot
2019-12-14
3
-7
/
+5
|
\
|
|
*
RenderView: fix leak with m_stateset
Paul Lemire
2019-12-13
1
-0
/
+1
|
*
Merge remote-tracking branch 'origin/5.14.0' into 5.14
Qt Forward Merge Bot
2019-12-13
2
-3
/
+2
|
|
\
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*
Fix OnDemand rendering with Scene3D
v5.14.0-rc2
v5.14.0
Paul Lemire
2019-12-04
2
-3
/
+2
|
*
|
Always get the estimate primitive count from the attribute
Mike Krus
2019-12-13
1
-4
/
+2
*
|
|
Use jobsDone to sync render capture back to frontend
Mike Krus
2019-12-13
2
-24
/
+16
*
|
|
Remove device pixel ratio adjustments
Mike Krus
2019-12-13
2
-2
/
+3
*
|
|
Make tracing a runtime option
Mike Krus
2019-12-13
5
-36
/
+14
*
|
|
Merge remote-tracking branch 'origin/5.14' into 5.15
Qt Forward Merge Bot
2019-12-07
9
-160
/
+203
|
\
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*
|
Shader: record standard uniform at loading time
Paul Lemire
2019-12-04
1
-27
/
+27
|
*
|
GraphicsContext: remove left overs from GL command thread
Paul Lemire
2019-12-03
1
-6
/
+4
|
*
|
Fill as much as what we can when building the RC
Paul Lemire
2019-12-03
2
-69
/
+75
|
*
|
Adequately split work among RenderViewCommandBuilder
Paul Lemire
2019-12-03
6
-37
/
+69
|
*
|
RenderViewCommandUpdaterJob: stop copying renderables data
Paul Lemire
2019-12-02
5
-30
/
+37
*
|
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Merge remote-tracking branch 'origin/5.14' into 5.15
Qt Forward Merge Bot
2019-11-30
1
-1
/
+1
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\
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*
|
Fix a crash in RenderView when the surface has no height
Jean-Michaƫl Celerier
2019-11-26
1
-1
/
+1
|
|
/
*
/
Avoid initializing QFlags with 0 or nullptr
Friedemann Kleint
2019-11-25
2
-5
/
+5
|
/
*
PackUniformHash to QVector
Paul Lemire
2019-11-14
3
-12
/
+61
*
FilterProximityJob: only run it if our RV requires proximity filtering
Paul Lemire
2019-11-13
1
-1
/
+2
*
ShaderParameterPack: stop calling hash.clear() in dtor
Paul Lemire
2019-11-12
1
-1
/
+0
*
Reduce allocations when building strings
Mike Krus
2019-11-08
1
-7
/
+20
*
Fix compile warnings
Mike Krus
2019-11-08
1
-5
/
+3
*
Fix status change on QTextureLoader
Mike Krus
2019-10-30
1
-1
/
+0
*
Convert EntityRenderCommandData to struct of vectors
Paul Lemire
2019-10-29
8
-43
/
+90
*
Compute renderables/computables/lights once instead of once per RV
Paul Lemire
2019-10-29
5
-223
/
+149
*
GLTexture: fix shared texture id handling
Paul Lemire
2019-10-28
1
-11
/
+10
*
Fix the way we compute light positions
Paul Lemire
2019-10-28
1
-1
/
+2
*
Fix crash in Scene3DView
Mike Krus
2019-10-25
1
-8
/
+8
*
Renderer: build cache data for new RenderViews
Paul Lemire
2019-10-22
1
-8
/
+11
*
ComputeCommand/SubtreeEnabler use direct sync job to update frontend
Paul Lemire
2019-10-22
3
-23
/
+24
*
Convent SendBufferCaptureJob to direct sync
Paul Lemire
2019-10-21
2
-8
/
+19
*
Split RenderCommand generation and uniform update
Paul Lemire
2019-10-21
14
-517
/
+877
*
Fix Coverity warnings
Mike Krus
2019-10-21
4
-7
/
+13
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