Commit message (Expand) | Author | Age | Files | Lines | |
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* | Revert "Update commercial license headers"v5.15.3-lts-lgpl | Tarja Sundqvist | 2021-03-23 | 16 | -316/+316 |
* | Update commercial license headers | Tarja Sundqvist | 2021-02-02 | 16 | -316/+316 |
* | Fix sampler2DArrayShadow uniform in QShaderGenerator | Jim Albamont | 2020-12-28 | 1 | -1/+1 |
* | Update QShaderFormat matching logic to account for RHI shader snippets | Michael Brasser | 2020-10-23 | 1 | -0/+3 |
* | QShaderGenerator: add a #define LAYER_name for each layer | Paul Lemire | 2020-09-18 | 1 | -0/+12 |
* | QShaderGenerator: generate node headers in the same order as statements | Nicolas Guichard | 2020-07-31 | 1 | -58/+28 |
* | QShaderGraph: disable edges connected to disabled nodesv5.15.0-rc2v5.15.0-rc1v5.15.0 | Nicolas Guichard | 2020-04-27 | 1 | -10/+12 |
* | rhi: Work needed for PBR material support in RHI | Jean-Michaël Celerier | 2020-04-22 | 1 | -1/+1 |
* | rhi: Handle RHI-required information in QShaderGraph | Jean-Michaël Celerier | 2020-04-21 | 2 | -78/+300 |
* | Move shadergraph to Qt3D | Jean-Michaël Celerier | 2020-03-19 | 17 | -0/+2896 |