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* Fix memory leakv5.10.0-beta3Jesus Fernandez2017-10-241-0/+1
* Update render aspect skeleton's local posesSean Harmer2017-10-031-1/+6
* Merge branch '5.9' into 5.10Sean Harmer2017-09-302-1/+5
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| * Ensure meshName gets used in the functorSean Harmer2017-09-271-2/+4
| * Copy size and pixelRatio when switching activeFrameGraphAnders Hafreager2017-09-241-1/+4
| * Clear TextureData flag after texture uploadWieland Hagen2017-09-151-0/+1
* | ES2 has gl_FragColor and not gl_fragColorKevin Ottens2017-09-271-1/+1
* | Add phongFunction to the nodes prototypesKevin Ottens2017-09-271-0/+34
* | Add ES2 rules for the worldSpaceToTangentSpaceMatrix node prototypeKevin Ottens2017-09-271-0/+9
* | Add an aspectRatio standard uniformKevin Ottens2017-09-222-0/+4
* | Port away from QBuffer::typeKevin Ottens2017-09-221-1/+1
* | Deprecate QBuffer::typeKevin Ottens2017-09-225-13/+20
* | Rely on the attribute type for the binding pointKevin Ottens2017-09-222-16/+8
* | Explicitly pass binding point on buffer creationKevin Ottens2017-09-223-13/+13
* | Hardcode a binding point for buffer downloadsKevin Ottens2017-09-221-1/+1
* | Hardcode a binding point for buffer uploadsKevin Ottens2017-09-221-3/+2
* | Merge branch '5.9' into 5.10Sean Harmer2017-09-1218-152/+114
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| * Fix bounding sphere pickingMike Krus2017-09-121-8/+12
| * Get rid of the AllocationPolicy template argument in the ResourceManagerLars Knoll2017-09-116-33/+0
| * Get rid of the HandleManager classLars Knoll2017-09-111-3/+2
| * Fix logic errorLars Knoll2017-09-091-1/+1
| * Make GLTexture dirty flags atomic instead of using a mutexWieland Hagen2017-09-082-21/+33
| * Properly handle byte strideWieland Hagen2017-09-081-1/+1
| * Return the Uniform as a const reference to avoid expensive copiesLars Knoll2017-09-062-12/+2
| * Fix StringToInt implementationLars Knoll2017-09-062-47/+19
| * Improve performance of FilterKey comparisonSvenn-Arne Dragly2017-09-062-14/+10
| * GraphicsHelperGL2: Remember to set raw byte sizeKevin Ottens2017-09-061-0/+25
* | New prototypes for QShaderProgramBuilderRenato Araujo Oliveira Filho2017-09-071-0/+135
* | Initialize entity id in QPickEventPrivateMauro Persano2017-09-051-0/+1
* | Implement enabledLayers on ShaderBuilderKevin Ottens2017-09-042-1/+27
* | Introduce enabled layers to QShaderProgramBuilderKevin Ottens2017-09-043-0/+34
* | QShaderLanguage to simplify protos and metal/roughKevin Ottens2017-09-041-217/+74
* | Simplify node prototypes JSON using parametersKevin Ottens2017-09-041-226/+93
* | Merge dev into 5.10Frederik Gladhorn2017-09-0210-19/+77
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| * | Merge remote-tracking branch 'origin/5.9' into devLiang Qi2017-09-0110-19/+77
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| | * Don't create GL textures when format is not setMauro Persano2017-08-312-1/+12
| | * Doc: add missing doc QGeometryNico Vertriest2017-08-301-0/+18
| | * Fix hover event handlingMike Krus2017-08-301-2/+9
| | * Doc: add doc to undocumented methods qt3dNico Vertriest2017-08-294-12/+34
| | * Don't dereference null vaoSergio Martins2017-08-251-2/+4
| | * Remove ill-timed viewVec-upVec check in QCameraLaszlo Agocs2017-08-241-2/+0
* | | Send joint names and local poses from render to animation aspectSean Harmer2017-08-302-0/+12
* | | Factor out local poses into their own vectorSean Harmer2017-08-305-16/+25
* | | Add name property to QJointSean Harmer2017-08-303-9/+17
* | | Store joint names in their own vectorSean Harmer2017-08-304-4/+13
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* | BlitFramebuffer framegraph nodeJuan José Casafranca2017-08-2328-4/+890
* | Don't call deprecated QImage::byteSize() functionSean Harmer2017-08-221-1/+1
* | RenderQueue: make it hold its mutexPaul Lemire2017-08-226-22/+13
* | Merge branch '5.9' into devSean Harmer2017-08-1940-175/+575
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| * Fix qml signal documentation for QObjectPickerPaul Lemire2017-08-181-35/+62