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qt/qt3d.git
5.10
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5.12
5.13
5.14
5.15
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
dev
qt4
wip/animation
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wip/qtquickintegration
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path:
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Commit message (
Expand
)
Author
Age
Files
Lines
*
CMake: Use renamed qt6_add_plugin PLUGIN_TYPE option
Alexandru Croitor
2021-08-10
9
-9
/
+9
*
Replace QT_BEGIN_LICENSE:LGPL3 header
Kai Köhne
2021-08-10
206
-2058
/
+2652
*
Picking: reuse LayerFilterJob to perform layer filtering
Paul Lemire
2021-08-09
7
-98
/
+89
*
CMake: Don't give plugins PUBLIC usage requirements part 2
Li Xinwei
2021-08-06
7
-10
/
+10
*
QRenderAspect: look for opengl renderer by default
Paul Lemire
2021-08-05
1
-1
/
+1
*
CMake: Fix incorrect dependency on private modules
Alexandru Croitor
2021-08-05
6
-17
/
+34
*
CameraLens: use ParametersDirty rather than AllDirty
Paul Lemire
2021-08-02
1
-2
/
+2
*
Fix for QShaderNode fix that selected highest version number of a rule
Paul Lemire
2021-07-29
1
-1
/
+2
*
CMake: Don't give plugins PUBLIC usage requirements
Li Xinwei
2021-07-22
9
-9
/
+9
*
Disable RHI Renderer by default
Mike Krus
2021-07-19
5
-6
/
+24
*
Compile RHI shaders on iOS
Mike Krus
2021-07-19
1
-1
/
+1
*
QCoreAspect: run the bounding volume job when Entity enabled changes
Paul Lemire
2021-07-09
1
-1
/
+2
*
Rerun bounding volume update jobs when entity enabled property changes
Paul Lemire
2021-07-09
1
-3
/
+6
*
Change bounding update propagation
Mike Krus
2021-06-21
6
-38
/
+103
*
Partially Revert "Remove custom gltf tool"
Mike Krus
2021-06-20
8
-0
/
+938
*
Use RHI for Qt3DQuickWindow
Mike Krus
2021-06-19
1
-1
/
+1
*
Fix multi-view picking
Mike Krus
2021-06-14
4
-2
/
+23
*
QChannel/QChannelComponent: Export comparison operators
Friedemann Kleint
2021-06-07
2
-8
/
+8
*
Doc: Use \deprecated instead of \obsolete
Paul Wicking
2021-06-07
1
-7
/
+7
*
Update to latest CMake API for QML
Ulf Hermann
2021-06-05
10
-56
/
+68
*
Use fixed qt_add_resource BASE argument
Joerg Bornemann
2021-06-04
1
-1
/
+1
*
Update assimp submodule
Jani Heikkinen
2021-06-02
2
-2
/
+2
*
Doc: Update the usage of \default QDoc command
Topi Reinio
2021-06-02
3
-3
/
+3
*
Don't export QKeyFrame which is fully implemented in the header
Paul Lemire
2021-06-02
1
-1
/
+1
*
Use correct name of the internal Zlib module
Alexey Edelev
2021-05-23
1
-1
/
+1
*
QShaderNode: use rule with highest version number
Mauro Persano
2021-05-04
1
-5
/
+8
*
Fix call to drawBuffers in SubmissionContext
Mauro Persano
2021-05-03
1
-1
/
+1
*
CMake: Adapt to new WrapZLIB package
Alexandru Croitor
2021-04-22
1
-3
/
+3
*
CMake: Fix qml module version to use the repo project version
Alexandru Croitor
2021-04-15
9
-9
/
+9
*
Remove Audio Visualizer Example from highlighted examples
Jani Heikkinen
2021-04-12
1
-1
/
+0
*
Transform Qt3D.Core to declarative type registration
Ulf Hermann
2021-04-06
16
-47
/
+234
*
Remove useless metatype declaration
Ulf Hermann
2021-04-02
1
-2
/
+0
*
Remove quick3d plugins.qmltypes to unblock integrations
Alexandru Croitor
2021-04-01
1
-573
/
+0
*
Fix error when calling configure/qt-configure-module
Joerg Bornemann
2021-03-31
1
-1
/
+3
*
cmake: fix build with system assimp
Samuli Piippo
2021-03-24
2
-25
/
+14
*
Fix minor warnings
Mike Krus
2021-03-23
2
-4
/
+4
*
Fix detection of Vulkan
Mike Krus
2021-03-22
6
-25
/
+15
*
Restore ObjectLevelLockingPolicy on ShaderManager
Paul Lemire
2021-03-22
1
-1
/
+1
*
QResourceManager: use nullptr instead of 0;
Paul Lemire
2021-03-22
1
-2
/
+2
*
Update qtquick3d-assimp
Jani Heikkinen
2021-03-16
6
-658
/
+414
*
Update phong and metalrough shader graphs
Paul Lemire
2021-03-04
6
-664
/
+611
*
ObjectPicker: ensure pristine pickers are handled
Nicolas Guichard
2021-02-26
1
-0
/
+5
*
vector_helper: suggest compiler to inline all the functions
Paul Lemire
2021-02-25
1
-4
/
+4
*
ShaderFunctor: only add to destruction list if backend node exits
Paul Lemire
2021-02-25
1
-1
/
+2
*
Replace all implicit container move and clear by an explicit function
Paul Lemire
2021-02-24
23
-47
/
+62
*
QDiffuseMapMaterial: use proper RHI vertex shader
Paul Lemire
2021-02-24
1
-1
/
+1
*
Fix QMetalRoughMaterial on RHI
Paul Lemire
2021-02-24
2
-16
/
+42
*
Scene3DSGMaterialShader: replace a 0 by a nullptr
Paul Lemire
2021-02-24
1
-1
/
+1
*
Make Scene3DItem renderer properly on 5.15
Paul Lemire
2021-02-24
1
-3
/
+21
*
Scene3DItem: request OpenGL backend on 5.15
Paul Lemire
2021-02-24
1
-1
/
+6
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