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* CMake: Use renamed qt6_add_plugin PLUGIN_TYPE optionAlexandru Croitor2021-08-109-9/+9
* Replace QT_BEGIN_LICENSE:LGPL3 headerKai Köhne2021-08-10206-2058/+2652
* Picking: reuse LayerFilterJob to perform layer filteringPaul Lemire2021-08-097-98/+89
* CMake: Don't give plugins PUBLIC usage requirements part 2Li Xinwei2021-08-067-10/+10
* QRenderAspect: look for opengl renderer by defaultPaul Lemire2021-08-051-1/+1
* CMake: Fix incorrect dependency on private modulesAlexandru Croitor2021-08-056-17/+34
* CameraLens: use ParametersDirty rather than AllDirtyPaul Lemire2021-08-021-2/+2
* Fix for QShaderNode fix that selected highest version number of a rulePaul Lemire2021-07-291-1/+2
* CMake: Don't give plugins PUBLIC usage requirementsLi Xinwei2021-07-229-9/+9
* Disable RHI Renderer by defaultMike Krus2021-07-195-6/+24
* Compile RHI shaders on iOSMike Krus2021-07-191-1/+1
* QCoreAspect: run the bounding volume job when Entity enabled changesPaul Lemire2021-07-091-1/+2
* Rerun bounding volume update jobs when entity enabled property changesPaul Lemire2021-07-091-3/+6
* Change bounding update propagationMike Krus2021-06-216-38/+103
* Partially Revert "Remove custom gltf tool"Mike Krus2021-06-208-0/+938
* Use RHI for Qt3DQuickWindowMike Krus2021-06-191-1/+1
* Fix multi-view pickingMike Krus2021-06-144-2/+23
* QChannel/QChannelComponent: Export comparison operatorsFriedemann Kleint2021-06-072-8/+8
* Doc: Use \deprecated instead of \obsoletePaul Wicking2021-06-071-7/+7
* Update to latest CMake API for QMLUlf Hermann2021-06-0510-56/+68
* Use fixed qt_add_resource BASE argumentJoerg Bornemann2021-06-041-1/+1
* Update assimp submoduleJani Heikkinen2021-06-022-2/+2
* Doc: Update the usage of \default QDoc commandTopi Reinio2021-06-023-3/+3
* Don't export QKeyFrame which is fully implemented in the headerPaul Lemire2021-06-021-1/+1
* Use correct name of the internal Zlib moduleAlexey Edelev2021-05-231-1/+1
* QShaderNode: use rule with highest version numberMauro Persano2021-05-041-5/+8
* Fix call to drawBuffers in SubmissionContextMauro Persano2021-05-031-1/+1
* CMake: Adapt to new WrapZLIB packageAlexandru Croitor2021-04-221-3/+3
* CMake: Fix qml module version to use the repo project versionAlexandru Croitor2021-04-159-9/+9
* Remove Audio Visualizer Example from highlighted examplesJani Heikkinen2021-04-121-1/+0
* Transform Qt3D.Core to declarative type registrationUlf Hermann2021-04-0616-47/+234
* Remove useless metatype declarationUlf Hermann2021-04-021-2/+0
* Remove quick3d plugins.qmltypes to unblock integrationsAlexandru Croitor2021-04-011-573/+0
* Fix error when calling configure/qt-configure-moduleJoerg Bornemann2021-03-311-1/+3
* cmake: fix build with system assimpSamuli Piippo2021-03-242-25/+14
* Fix minor warningsMike Krus2021-03-232-4/+4
* Fix detection of VulkanMike Krus2021-03-226-25/+15
* Restore ObjectLevelLockingPolicy on ShaderManagerPaul Lemire2021-03-221-1/+1
* QResourceManager: use nullptr instead of 0;Paul Lemire2021-03-221-2/+2
* Update qtquick3d-assimpJani Heikkinen2021-03-166-658/+414
* Update phong and metalrough shader graphsPaul Lemire2021-03-046-664/+611
* ObjectPicker: ensure pristine pickers are handledNicolas Guichard2021-02-261-0/+5
* vector_helper: suggest compiler to inline all the functionsPaul Lemire2021-02-251-4/+4
* ShaderFunctor: only add to destruction list if backend node exitsPaul Lemire2021-02-251-1/+2
* Replace all implicit container move and clear by an explicit functionPaul Lemire2021-02-2423-47/+62
* QDiffuseMapMaterial: use proper RHI vertex shaderPaul Lemire2021-02-241-1/+1
* Fix QMetalRoughMaterial on RHIPaul Lemire2021-02-242-16/+42
* Scene3DSGMaterialShader: replace a 0 by a nullptrPaul Lemire2021-02-241-1/+1
* Make Scene3DItem renderer properly on 5.15Paul Lemire2021-02-241-3/+21
* Scene3DItem: request OpenGL backend on 5.15Paul Lemire2021-02-241-1/+6