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* Correct license for test filesLucie Gérard2024-04-231-1/+1
* CMake: Make qt3d tests standalone projectsAlexandru Croitor2023-07-061-0/+6
* Remove qmake build filesMike Krus2023-03-171-11/+0
* Change the license of all CMakeLists.txt and *.cmake files to BSDLucie Gérard2022-08-241-1/+1
* CMake: Don't use PUBLIC_LIBRARIES for tests and test helpersAlexandru Croitor2022-07-271-1/+1
* Add license headers to cmake filesLucie Gérard2022-07-081-0/+3
* Qt3D Tests: includemocsMike Krus2022-06-231-0/+1
* Use SPDX license identifiersLucie Gérard2022-06-221-27/+2
* Use internal CMake APIMike Krus2020-10-071-2/+2
* Use QList instead of QVector in testsJarek Kobus2020-07-091-1/+1
* Add support for building with CMakeMike Krus2020-05-221-0/+34
* Remove deprecated classes and functionsPaul Lemire2020-02-111-1/+1
* Clean up old property update codeMike Krus2019-10-201-2/+0
* Update LoadProxyDeviceJob to use direct syncMike Krus2019-10-111-21/+0
* Update QPhysicalDeviceProxy to use direct syncMike Krus2019-10-011-4/+4
* Deliver all events by default unless marked as intermediateSean Harmer2017-02-091-1/+0
* Set the final flag on scene changes coming from the backendPaul Lemire2017-01-261-0/+3
* PhysicalDeviceProxy: store id of loaded devicePaul Lemire2016-11-191-0/+4
* Add unit tests for PhysicalDeviceProxyPaul Lemire2016-11-182-0/+162