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/****************************************************************************
**
** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef TESTRENDERASPECT_H
#define TESTRENDERASPECT_H
#include <Qt3DRender/qrenderaspect.h>
#include <Qt3DRender/private/qrenderaspect_p.h>
#include <Qt3DRender/private/abstractrenderer_p.h>
#include <Qt3DCore/private/qaspectjobmanager_p.h>
#include <Qt3DCore/private/qnodevisitor_p.h>
#include <Qt3DCore/private/qabstractfrontendnodemanager_p.h>
#include <Qt3DRender/private/qrenderaspect_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class TestAspect : public Qt3DRender::QRenderAspect, public Qt3DCore::QAbstractFrontEndNodeManager
{
public:
TestAspect(Qt3DCore::QNode *root);
~TestAspect();
Qt3DRender::Render::NodeManagers *nodeManagers() const;
void onEngineStartup() override;
void onRegistered() override;
void onUnregistered() override;
void registerNode(Qt3DCore::QNode *node) { m_frontEndNodes.insert(node->id(), node); }
void registerTree(Qt3DCore::QEntity *root) {
using namespace Qt3DCore;
QNodeVisitor visitor;
visitor.traverse(root, [](QNode *) {}, [this](QEntity *entity) {
registerNode(entity);
const auto &components = entity->components();
for (const auto &c : components)
registerNode(c);
});
}
Qt3DCore::QNode *lookupNode(Qt3DCore::QNodeId id) const override { return m_frontEndNodes.value(id, nullptr); }
QList<Qt3DCore::QNode *> lookupNodes(const QList<Qt3DCore::QNodeId> &ids) const override {
QList<Qt3DCore::QNode *> res;
for (const auto &id: ids) {
auto node = m_frontEndNodes.value(id, nullptr);
if (node)
res.push_back(node);
}
return res;
}
private:
QScopedPointer<Qt3DCore::QAspectJobManager> m_jobManager;
QHash<Qt3DCore::QNodeId, Qt3DCore::QNode *> m_frontEndNodes;
};
} // Qt3DRender
QT_END_NAMESPACE
#endif // TESTRENDERASPECT_H
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